>>7595248Things are ussually much darker or lighter then what you see in your minds eye.
If pure white is 100% brightness. And pitch black is 0%, the gray in between is 50%
If there IS NO secondary light like light bouncing off objects mirrors, the blue sky and shit. Shadows will always be pitch black. Pitch black like you would find in a deep cave. 0% brightness.
secondery light allows you to have non pitch black shadows.10,20,30 even 60% brightness. Depending on secondery (and primary) lightsource.
Ofc references will help you get the finer points across. Like when is it acceptable to have 30% brightness in light and shit like that (light can be intensive, weak , a diffuse like a cloudy sky that hides the sun, or strong and focused like a floodlight or something and a milion combos....all round.
!!!Studying !!!References help a ton
> TLDR a Vid that helped me get a lil bit bettahhttps://youtu.be/6vapw6n6FyU?si=dzjtfDilUH8UzQ4o
Understanding the vid
Combine that with studying references will help ypu get much better.
>How to study referencesSee picture. Analyse where the light is comingfrom (primary and secondery)
Open your art program: Guess the brightness in greyscale.
Check the original image by using some editing (or art program) and turn it to greyscale.
Correct your study
Repeat.
Studyes do not have to be hyperdetailed or filled with forms.
Ofc there are otter nuances having to deal with color and shit. But a half decent understanding of the basics down first