The general thread for Manga / manga-styled comic-making, manga-style illustration and related comic work. That said, everyone is welcome here.
Support each other and talk about your work or the work of others that excites you. Inking, character design, paneling / layout, writing, planning, and other discussions are all welcome.
Post resources, questions, in-progress pages, breakdowns of other works, etc. If a work is not yours, credit the maker (unless it's fucking obvious like a full page of One Piece or something).
Thanks to everyone for making /mmg/ a level-headed and helpful place. Remember, drawing and making comics and manga are difficult endeavors, and we're all in this struggle together.
Previous thread:
>>7658769Some resources:
/asg/, our stylistic sister-thread series for those focused more on illustration >>>/ic/asg
Books:
Understanding Comics
https://e-hentai.org/g/2042453/83e7da6ed0/
Making Comics
https://annas-archive.org/md5/d55168f7579c1e23275d1fc9f0a2255d
Manga in Theory and Practice: The Craft of Creating Manga
https://annas-archive.org/md5/2877da11e2f852d220853e9944e6ea49
Story: Substance, Structure, Style and the Principles of Screenwriting
https://archive.org/details/RobertMcKeeStorypdf/
Even a Monkey Can Draw Manga
https://kupdf.net/download/even-a-monkey-can-draw-manga_58b9ca16e12e89233badd376_pdf
The Shonen Jump Guide to Making Manga
https://mega.nz/file/i81imLpI#GcheJ9Jjk3lw1RE9nQWgL4RG4wEBNOcRmgA-iaU6Wpg
Videos:
"Manga Senpai/Tokyo Name Tank", "SMAC! THE SILENT MANGA AUDITION COMMUNITY"
Habanero Scans: https://www.dailymotion.com/HabaneroScans/videos
Manben link can be found on archive.org on different pages separated by season: https://www.reddit.com/r/manga/comments/1bu9f0y/found_all_of_naoki_urasawas_manben_and_manben_neo/
Urasawa Channel: https://www.youtube.com/channel/UCkIFOAoFm47XOAlJwTa6Ieg/videos
OP image from Breath of Fire Tsubasa no Oujo Chapter 4.
>>7669556 (OP)Some western / indie publishers of Manga:
Saturday AM ( https://www.saturday-am.com/ )
> Digital indie magazine, seems to be on the up-and-up> Open submissions for long-form series; also distributes series currently being published elsewhere.> Regularly publishes one-shots, making it a good potential outlet for already-finished work.Oni Press ( https://onipress.com/ )
> Technically indie, but at this point large enough by comic standards to be mentioned in the same breath as other publishers.Antarctic Press ( https://antarctic-press.myshopify.com/ )
> Longtime large-indie publisher of OEL / manga-esque books.> Seemingly taking submissions at present if http://www.antarctic-press.com/html/submissions.php is anything to go on.Yen Press ( https://yenpress.com/ )
> Started out as a small indie publisher of original / Korean material, and has grown reasonably popular since.> As of 2016, it is also one of the western arms of the Kadokawa Corporation, with Kadokawa owning a 51% stake.> Editorial inquiries can apparently be sent to yenpress@yenpress.com, however, they apparently are not open to new submissions at this time.Viz Media / Viz Originals ( https://www.viz.com/originals )
> *The* western manga publisher.> Currently in the exploratory stages of setting up an English label.> Submissions are open and several books have been announced. However, progress on the label seems to be moving very slowly.> Still might be worth a shot anyway.Shrine Comics ( https://shrinecomics.com/ )
> Small indie manga publisher> Seemingly attempting to make the transition to physical volumes> Allows crossposting to other sitesIconic Comics (https://www.iconiccomics.com/))
>A bit like Oni Press and Antarctic Press>A small publisher with a focus on indie works with manga inspiration
>>7669557Other open comic publishers:
Dark Horse ( https://www.darkhorse.com )
>Dark Horse still welcomes your submissions, and all submissions will still be reviewed, just as they always have been.>All unsolicited story/series proposals must have a full creative team on board. Writer-only proposals will not be reviewed.Image comics ( https://imagecomics.com/ )
>Image Comics only publishes creator-owned material. They do not contract creators; theyโre only interested in publishing original content for which you would retain all rights.>Image Comics publishes creator-owned/creator-generated properties and THEY DONโT PAY PAGE RATES. Image takes a small flat fee off the books published, and it will be the responsibility of the creators to determine the division of the remaining pay between their creative team members.Drawn and quarterly ( https://drawnandquarterly.com/ )
>Please email a low resolution PDF with at least 20 pages of comics and cover letter to submissions. Do not send dropbox links, scripts, or proposals. Please read our submissions FAQ.Fantagraphics ( https://www.fantagraphics.com/ )
>submission page: https://www.fantagraphics.com/pages/faqTop Shelf Productions ( https://www.topshelfcomix.com/ )
>Regarding submissions, we're easy. Just email us a download link of what you'd like us to review. NOTE: We cannot accept cover letters, plot synopses, or scripts unless they are accompanied by a minimum of 10-20 completed pages (i.e., fully inked and lettered comic book pages).Additional publisher lists:
> https://jasonthibault.com/definitive-list-comic-publisher-submission-guidelines/> https://writingtipsoasis.com/best-independent-comic-book-publishers/
>>7669560/mmg/'s very own anon-led anthology: /ic/onography
https://discord.gg/QYnFBves7V
https://forms.gle/d3a2Cwwd44sJYyqv9
(Anthology project is defunct but the discord is alive)
Additional community added Resources:
Mangafonts: https://mangafonts.carrd.co/
Hiro Mashima YT: https://www.youtube.com/@mashimaCh/videos
Ganmo, a job listing board for manga assistant work: https://ganmo.j-comi.co.jp/posts
How (You) can help /mmg/:
> Know about a contest or a publishing opportunity? TAG THE OP and post a link.> Have a new resource? TAG THE OP and link / mention it for inclusion.> Don't be a crab> Have a link / DL for a mentioned resource? TAG THE OP and mention what you're supplying a link for.> SCREENSHOT / PASTEBIN effort posts that help you for posterity.
>manga making general
Mfw I worked on my manga today
I'm trying to remember this manga I was reading:
>made in 80's/90's
>Ultra violent
>2 brothers, 1 good 1 evil
>father made them these weird soul powered battle suits
>post apocalyptic, but still some society.
>evil brother lives in a giant castle, with super mutant generals
I never finished it, and I want to.
>>7669590Hell yeah brother.
>>7669598apocalypse zero?
>>7669609That was it! Thank you anon
What are some notable manga with exemplary pacing? I'm having trouble shortening drafts and worrying about pacing being too fast.
>>7669648I dont think of a story as having good pacing, I just go along and read and enjoy it. So I can't think of anything.
If its serialized then it most likely has good pacing. The ones with bad pacing will have people point it out real quick so just read anything where there are no pacing complaints.
page 37 done
>>7669590based
>start reading manga I really like
>look up artists official instagram
>53 followers
I suddenly don't feel so bad about numbers
>>7669679Yeah, I've noticed this a lot. I once went down a rabbit hole of looking up random mangakas and the amount of artists that should be internet famous in theory yet aren't is......... uh, larger than I thought it would be.
>>7669679What about Twitter/X? I think a lot of mangaka still prefer it over Instagram
>>76697022.5k which is still way lower than I was expecting. But I genuinely worry about bots on twitter more than elsewhere since it's gotten so out of hand, I'm too schizo to trust those numbers anymore
Started practicing inking with a g pen again as microns were just feeling soulless to me. As soon as I started I spilled a huge botch of ink but decided to finish it anyways.
I've also realized I lost all passion i had for this cosmic crush project. I'll either finish the one shot i have written for practice, or just leave the story as is. I've started writing a new story set in ancient Phoenicia, Byzantium and the Mediterranean that I'm very passionate about. before I start I want to do some grinding to up my skills. I'm going to do this one in all black and white, color takes way too long and since I have less time to work on comics I want to make the little time I do have count. I'll post again when I got character sketches done for the new story I came up with.
>>7669844>As soon as I started I spilled a huge botch of ink but decided to finish it anyways.No no, you didnt make a splotch of ink. That's just Penny's magic manifesting through her fist. *taps head*
But in all seriousness its ok to get burnt out on a project. Just place it on the backburner and maybe you'll be rejuvenated one day. If not you still had fun for a while. Looking forward to your new project though regardless.
>>7669844Rough! That's one of the reasons I like digital now. All the huge mistakes I used to do with ink are just ctrl+z'd away.
I do miss being able to draw wherever I wanted though
>>7669844nice, keep it up bud
>>7669844Romance mang/comic is something you really have to like it. Is something you get tired of writing really fast
Dingle/pornanon, I just realized, I have never seen you do anything in color (comics or otherwise). At least, I haven't ever personally seen it. Have you done anything at all, or is it all B/W monochrome?
>>7670171I've done a small handful of stuff here and there in color. Like probably less than 10 jpgs in total. I have woefully neglected color illustrations, so I'd say they're probably my biggest weakness right now.
Most recently I drew the front and back covers for my book, but the publisher decided my front cover looked too wonky so they've got a 3rd party to fix it up rather than have me tweaking it over and over. Back cover is a bit better, but I still think it looks kinda bad. I just suck at mixing painting with the kind of clean linework they want for the covers. The colored sketches looked a lot better to me.
>>7670179>so they've got a 3rd party to fix it up rather than have me tweaking it over and overI don't suppose there is any way for you to get timelapse vids of what the third party does so you can glean their secrets?
ki sho ten kentsu obsessed anon do you have completed chapters?
>>7669690>>7669711isn't it literally cuz they don't do anything aside from posting random thoughts or food pics? the typical social media artist is alot more involved then that
Dear /mmg/ community, I just discovered that drawing in a smaller size in a screen table the lines come out better.
However. How do I retain the line quality when upscaling? (pic related)
>>7669844inking looks great, definitely more distinctive than fineliners
>the ink blotchthe pen giveth and the pen taketh away
>>7670270Make a bigger canvas and draw zoomed out
>>7670294I thought about that same idea.
However the drawing comes out less precise and more sketchy, so to speak.
>>7670398Don't give up. That's my job. It's so joever for me
I am starting to feel like /mmg/ and maybe /sex/ are the only anons that draw any kind of background whatsoever from time to time.
>>7669679>>7669690they key is to make a highly disturbing, bizarre and offensive work so that retarded youtubers can make videos like
>I READ THE CRAZIEST WEBCOMIC or
>DO NOT READ THIS WEBCOMICthats how dognigga did it
>>7670511Maybe the whole thread needs to get their freak on so youtubers make videos about us.
>THE MOST DISTURBING GENERAL ON 4CHAN.
>>7670511I mean yeah, the world isn't gonna bend for you.
Better to use cheap tactics if you want attention.
>>7670511>>7670521>>7670522never pays to be a lolcow in the long run...
Just curious, when you anons make your manga, what's your process?
>Planner: idea, characters, setting, outline, script, storyboard/thumbnails, draw manga, etc
>Pantser: have nothing prepared, keep story in head, do whatever whenever
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My chair recently broke and holy shit did it make me realize how important having a decent high-backed chair with armrests is, at least when drawing on a screen tablet. My ass, arm, back and neck hurt every day now.
>>7670544It spawns from a random single point, maybe a character design, maybe a power, maybe a story element, maybe type of outfit, and then I just come up with things that go with that, and it builds from there
One idea I'd like to try someday is something involving kobolds but instead of them being weak and bullied as they normally are, they band together and wear overpowered power armor to make up for their weak physical nature, and then they become the bullies of the world instead.
I haven't really thought about it much, so it's just a gimmick idea at the moment but if I wanted to flesh it out, I would first think of what things are probably essential
>in the past, the kobolds were bullied, but then something happened to make them become stronger>Since kobolds exist at all, this is probably a fantasy universe, along with that comes expectations of other fantasy things like elves and dragons probably>The kobolds have power armor so there must be some sort of fantasy esque technology in this world, maybe they have an alliance with the dwarves or somethingAnd so on.
If the kobolds are the focus of this story, then it makes sense to start designing a few. Just random designs, whatever looks cool, maybe the way you draw one gives you ideas, maybe one has a horn missing, so you give him some backstory to how he lost his horn, but then who cut his horn off? so you think of those kinds of characters, and that kind of society, and the world around it builds.
Or you could think of stories that go along with this idea, maybe there's some war going on, how would armored kobolds engage in war? And characters can come from that, you think of characters that are needed in that story.
Or you come up with your characters and you see the potential for how they interact, and what stories could spawn from that.
Basically just go for a walk and daydream about an idea and allow it to grow in your mind.
>>7670544Taking inspiration from other things can help too.
I was watching a youtuber play Space Engineers the other day, specifically he was playing a mod where you can't build most things but instead have to scavange them from broken vehicles dotted around the desert.
That gives me a great idea for a scifi story involving probably cute girls stranded on a desert planet but with scifi equipment like gravity guns, welders, fabricators, etc, and they have to piece together technology they find scattered about the ruins of a past civilisation, perhaps to eventually build a rocket. But to add conflict perhaps there should be some hostile alien AI going around.
Maybe one scene would involve some of the characters getting lost because their radar broke, they're slowly running out of supplies and the rest are out searching for them. Eventually they find some scrap vehicle and use it to repair their radar and make it back home.
You see how you could come up with all kinds of things, you just have to let yourself imagine.
>>7670544Beyond the initial idea, there are some things you can draw in your manga immediately, and some things that you can't.
As you work on your story more, certain things will be fixed in place while other things are still undecided.
You don't have to start with chapter 1, because chapter 1 is the most important chapter, it requires you to absoluely understand what your whole series is about (lest you want readers to be frustrated when your story changes direction because you didn't plan it properly).
If there's a character who is supposed to be very important later on and you want to show him in chapter 1, you need to know what happens later on. Many series that have not planned ahead will haphazardly introduce new characters and try to convince the reader that they were always actually there. Planning ahead avoids this.
Equally the final chapter is also very important. If your story involves characters dying, you can't have them showing up in the final chapter. So you must know who's going to die and when.
But outside of those important moments, there are many unimportant "filler" moments, where nothing climactic is happening, nothing important is shown or told.
For example, lets say you have a story, lets go with the desert scrapyard story
>>7670560Midway through the series, maybe they find a broken car, and they get it working, they drive it around a bit and have some fun but in the end it crashes and they return with nothing. It would serve to flesh out the world and the characters and make the series feel more lived in, but it's ultimately not very important. You don't even need to know all the characters in your series, or any kind of home-base location or any kind of mission they're on, just have them be in the middle of nowhere, just 2-3 of the characters and ignore the rest of the cast. And you could make that chapter very early on, without having to know what the rest of the series is about.
>>7670564cont
But that random filler episode can be the first one you draw. Even if it turns out to happen like 60% of the way through your series and you may even have to redraw it later on to make it work (maybe the outfit designs change or one character got a scar earlier on that you have to now add in)
This is actually what a lot of actors do in tv and movies.
The first scene they act is not the first episode or first part of the movie, it's often a filler episode, or something like that, something in the middle of the series that isn't too important. By actually doing it, you get practise doing it, you learn more about it.
In books, sometimes the first chapter is the last thing people write, because to make a really good first chapter that has foreshadowing and communicates the themes of the story requires you to intimately understand the rest of the story
tl;dr, figure out what you CAN draw. What information do you have about your series that will allow you to draw any given scene. Find ones that are easy pickings and draw those.
>>7670544One other idea to help you develop your own brainstorming process is to try to reverse engineer other series and make a guess as to how they probably came up with theirs.
It doesn't matter whether it's the right guess or not, it helps you braintstorm your own ideas.
Lets take Naruto for example, and try to guess where it probably spawned from
>story about ninjasThat's the absolute base
>shanty buildings with pipes all aroundWe know that Kishimoto has a unique sense of design when it comes to architecture, all the pipes and shanty buildings, it may not be our taste but it's his and if we are to put ourselves in his mind, we must pretend it is our taste too. Regardless of what the story is, he probably just wanted to draw that stuff and so we must find a way to fit it into the world.
>Okay so it's in a sort of modern world, hence the pipes... but there's ninjas so it's not just the modern world>It's a shonen series, it would be pretty moody if it were just realistic ninja's, so lets make them more exciting, maybe they can jump really high and teleport, stuff ninjas in fantasy seem to be able to do>but how can they do that? maybe they have some kind of magic powersand so you invent the chakra system that
At some point you'd have to design characters, and Kishimoto's taste for a shonen series probably involved cute kid characters
>okay they're kids, but they're ninjas? are they just kid ninjas on their own? that's a pretty brutal life, well maybe some are (Haku and Gaara are spawned from this). But to make it more lighthearted lets make them student ninjasAnd from that you naturally come up with the idea of a teacher ninja (Kakashi), and a schooling system. And from that you naturally come up with the idea of there being other ninja students with their own teachers and maybe they have little teams they stay in to compete with one-another.
>>7670575cont
As for the actual characters, maybe you start with Naruto, he's just a generic stock shonen kid, very immature, good natured, likes to eat, not much creativity there.
But from there you can think
>well he needs a love interestso you invent a girl character, but she has to be a ninja also otherwise she'll have no part in the plot and they'll never interact so you make her a ninja, Sakura is invented.
But to complicate the drama, maybe you want a love conflict, Naruto loves Sakura, but Sakura loves a different boy, lets make this boy way cooler than Naruto and those two can butt heads, now you've inveted Sasuke.
Making Sasuke the edgy character is pretty standard for shonen tropes so there's not much creativity there, but why is his edgy? Well lets also not be too out there and say that maybe his parents died, maybe his brother killed them and he's on a mission for revenge. It's entirely possible to think this up, it's not too creative, but it is an interesting story.
>Well I've gotta make sure my main character is the strongest otherwise he won't be a very good shonen heroWell lets give him a secret dormant power within him that gives him lots of power, but he doesn't know he has it and it's dangerous and he can't control it
>Well what is this power?To come to the conclusion of this being the 9 tailed fox that destroyed the village, you would first have to come to the idea of Naruto being bullied and hated by the rest of the village, these two would go together easily in that case.
And so on, you can figure out more or less the whole series this way.
Try to use the same approach to thinking for your own story. But be careful not to always take the obvious path as this can lead to a generic story. Just because someone is the quiet moody edgy character, it doesn't mean that he has an evil brother that killed his family.
But also don't try to be too original in everything you do otherwise your story will be a schizo mess.
>>7670577Cont one less inference
I think it's entirely possible that the Sharingan was invented for Kakashi before it was designed on Sasuke. Here's how
>designing the teacher characterwell lets make him a bit older and experienced like he's been in a war, that sort of character
>maybe he lost an eye in that war so he as an eye patch>hmm the eye patch looks a bit lame, oh wait the forehead protector headband from earlier works as a good eyepatchNow you've got more or less the finished design of Kakashi
But you can't help yourself when you see a hidden eye in shonen, so you scrap the missing eye idea and give him a magic eye instead. You work out the powers of this magic eye for kakashi and halfway through this the idea comes to you to give Sasuke one instead, and then from there you work out the existence of the Uchiha clan, and while you're on the topic of clans, you come up with the Hyuuga clan, and they have their own magic eyes.
>>7670531plenty of creative people make disturbing and controversial things and they're not lolcows
>>7670544planner for sure
>>7670556>My ass, arm, back and neck hurt every daythis is just how I live, maybe I need a better chair
I find I draw much better laying down
>>7670556I am planning to upgrade my office chair soon. This is what I am personally aiming to buy:
https://www.okamura.com/products/sylphy/
>>7670544Planner 100%.
>>7670544outlining your work is the only correct way. only morons do that "pantsing" shit
>>7670556Sorry if you've already went over this before, but can you tell us a little of your process?
Is this all digital? If so, what program / brushes do you use? Do you use a screen tablet?
>>7667436>>7670479Tried to draw the girl on my own based on what I learnt from the studies
>>7670675This is a good exercise but I'm curious. Are you being restrictive with your brush size?
Consider the nature of physical pens. Most manga artists use a G-pen, they are all the same size and have a limited amount of thickness variation. Some artists have a light touch and some have a heavy touch but they are all using the same tool. They also use a specific size paper to draw on, meaning that, if they were drawing digitally, they are always using a specific brush size and a specific canvas size. The screentones too have a specific size since they come sold all the same.
>>7670675I did a similar thing with some Ranma pages about a year ago, I think it's a good thing to do, it gives you a good feel for how manga should look when drawing it
>>7670685not that anon but I need a brush thats thick because it hides my shitty form better.
>>7670685Thanks for the info. I'll be honest with you I'm kinda new to digital drawing (and drawing in general), I did whatever. I didn't change the brush size for the most part but that wasn't on purpose. I drew some of the thicker lines by building up thinner lines of the same width.
That said, I know the author of this manga draws digitally from the sketches she posts on Twitter
Hey guys. Mouse anon here. I have some good news.
>>7670922nice, be prepared for a learning curve
>>7670924I just tested it. And by God, it's weird as hell...
>>7670926kek, it took me like a a day to get mostly used and like 2 or 3 for it to feel natural
>>7670922Congrats bud! Get excited, digital opens up a lot of new doors. Good luck
>>7670922Bout time.
You will finally get to visit the wide world of line weight.
Oddly enough, because you used a mouse first, this kind of tablet might not be such huge difference. I went from trad to this that style tablet, and I couldn't wrap my head around not looking down at my pen to draw.
You've already been doing that.
>>7670935Thanks fren :).
>Get excitedI am. Can't wait to get home from the gym to start messing with it.
>>7670940>Oddly enough, because you used a mouse first, this kind of tablet might not be such huge differenceI was thinking about that. I see a lot of people complain about the hand/screen disconnect, but I don't have a problem with it.
>>7670944Been drawing with a screenless for 10 years. It becomes second nature. It's also much better for your back in the long run.
>>7670922https://youtu.be/ZBQKB6_bFUQ?si=qnU_Af6fk6vJUFCt
>>7670696>>7670693did you draw these as they were or did you draw it bigger and then shrink it down?
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>>7670656All digital on a screen tablet (xp-pen artist pro 16tp), CSP, stock Real G-pen brush but with tweaked parameters for my taste. IIRC I bumped up the size jitter (called random in CSP) and made velocity affect the size a bit more than the default.
>>7670948I never thought about that. I changed my seating and desk, but maybe when get older Ill change it.
>>7670544It all always starts with an idea, yes.
>PantserHow is it even possible to make a story without any planning? Unless it's something short or too silly to take seriously I don't see how someone could do that...
>>7671075Pretty sure the entirely of Dragonball was made up every chapter
>>7671070Awesome, thank you. I just started digital art and am still unsure of some details coming off trad
>>7670922i will still continue to harass you but excluding the mouse stuff, good luck on your comic journey
>>7671144Thanks anon. I might finish the first chapter in 10 years. Hope you're all still around till then!
>>7671075>How is it even possible to make a story without any planning?Using Lee Child (Jack Reacher series) as an example, he just comes up with an idea and writes from there. He has two things already in mind, Reacher and a vague idea of what the plot would be, then he goes from there. I read it takes him about 3 months to finish the novel, but I guess the idea is to just get it on paper, then edit and revise from there.
In comics (just for writers), I've seen people hire artists with just a pitch and a dream, but I think that that's mostly exploitative because they want to hire an artist for cheap and have them write, thumbnail, character design, etc for like $15 a page (or free for exposure of 50/50 profit, which is basically free)
>>767122510 years... you could finish in less than 1 if you actually worked on it
How do I come to terms with how shit my comic is. No one reads it or cares really. I'm so depressed I don't even want to make comics anymore. I'm dogshit.
>>7671277you gotta enjoy it first, results are never guaranteed.
>>7671277If you really want to give up on it, just make a conclusion and end it, then start on the next. It's not worth it to keep going if your heart isn't in it
>>7671277If you post it, I'll read it and say something nice about it.
>>7671322He never does. He does this same pity party every time, and never posts it.
I'm thinking he deserves his fate
>>7670922>mouse anon got a tabletThe end of a meme...
>>7671277Just do commissions
>>7671324I think i know who they are but it's just assumptions.
Probably someone who drew a whole volume instead of a oneshot and expect it to blow up and suddenly interested in it.
It's way better to draw a oneshot, hell I'll even say 1-2 pages and see if people like it, then keep drawing if it gets popular.
They just can't just accept that they're not special as everyone else. . .
How does lighting works in manga ? Are they even "realistic" or it's mostly base on "mood"
>>7671430Depends on the manga, but light is light dude. If the light source can't see it then it's in shadow. That's it.
>>7671430It probably varies by the artist, but analysing the lighting of Deathnote reveals that, atleast in the case of Deathnote, it's based on mood
The selection of panels on the left do not feature lighting (yes even the bottom one, the figures lack lighting), while the ones on the right do have lighting.
The context of all of them is such that the characters have lighting only where the mood demands they have lighting
>>7671456The panels on the left do have lighting.
>>7671456Looking at another manga, Ranma 1/2, reveals a slightly different approach to lighting.
Like before, lighting is never used except when it is relevant to the mood, but unlike Deathnote which is a generally very realistic and cinematic manga, Ranma is much more cartoony.
It was difficult to find even the 6 panels on the right which feature lighting on the character and all of them are either extremely minimal in lighting, or exist soley as a trope panel type, ie a panel that has a specific look to it that many manga artists use, a more notable example is the gag panel where someone says something stupid and in the next panel everyone is upside down with their legs in the air, accompanied by a crashing sfx. In this case, the trope panels feature dramatic lighting on the face.
But on the left, it is remarkable that even in dark night time scenes, the characters are still rendered as completely white and without lighting. The background is lit, but the figures are not.
In the case left panel with the speech "Ryoga you little...", the figures do not have lighting but the background has lighting and specifically lighting which adds a slight ominous mood to the scene with it darkening at the top. If the background were left totally white it would be more lighthearted. In this manner, the background can be used to communicate mood through its lighting even if the figures do not.
>>7671468I assume you're referring to the prescence of shadows under the character's chins, the shadows of their clothes, or the glint in their eyes.
I disregard these. While of course they are technically shadows, they are necessary shadows. The image cannot exist without them. Consider the nose in the top left panel. It exists entirely as shadow, the shadow of the nose itself and the shadow of the nostril. It would be impossible to draw without shadow.
What I mean by shadow, are more prominent shadows like on the right.
Many artists will use shadows like these in all their panels, it seems only natural to do so, but I wish to point out that most manga artist do not operate like this.
>>7671472>I disregard these. While of course they are technically shadows, they are necessary shadows. The image cannot exist without them.?
The ranma images do without them just fine.
I'm not just talking about "oh he used a line under the chin = shadow". I mean that the Death Note pages add deliberate shadows. Light is bascally always drawn with drop shadows under his hair strands. Everyone always has extra thick lines in areas of ambient occlusion. That bottom panel you specifically call out not only has that, but hatching under foreground guy's (forgot his name) arm and in the creases of his suit (plus the building in the background is shaded with tones but w/e). These are shading techniques that Obata employs to convey shadow. It was a deliberate choice to use those. Plenty of manga don't, as the Ranma 1/2 panels you posted demonstrate. Also some of those Ranma 1/2 pages do still have shading, lol. lip of the roof is casting a shadow. The stack of pallets has shading. The dark room is shaded. What are you even talking about.
>>7671267I was joking. But it's true that I won't get back to it for a year.
>>7671480You're splitting hairs, missing the forest for the trees.
Lighting in manga is approached with a sense of mood, and is never just always there or always not there.
>>7671480I slightly disagree with him but only because you're right, it doesn't have to be like that, but Obata chose to make it that way because it's his own artistic license. Manga is approached from the standpoint of heavy symbol usage, it's rare to see something almost totally visually literal. There are two reasons for this excluding personal preference: One is time, the other is that working in black and white requires knowing how to sell visuals in a way the reader accepts and understands. So if a character is unshaded but the situation is that he's in a dark room for instance, then the focus there is communicating his actions and emotions to the reader which you might have a hard time doing if you could barely see any part of him at all. The result is not something totally realistic, but an interpretation of those things.
>>7671486>Lighting in manga is approached with a sense of mood, and is never just always there or always not there.The images you posted disprove that and I already explained why.
>>7670556dude that one arm is totally fucked
>>7671277as long as YOU like it, that's what's important. You're in the timeline where you commited to finishing a project and that's better than being in the timeline where you're still sitting at your desk wishing you could make a comic. At the end of the day you're a better man for having gone through with it. That's what helps me cope, like if getting popular was impossible, then at least this way you made a cool comic that YOU like and might be read in the future. That's always better than not doing anything.
Page 38 now
probably gonna stop posting pages for a bit cause the next ones are mostly dialogue and visually not that interesting
so far im 38 pages deep with a total of 7 lines of dialogue
>>7671724I'll start posting images only to make up for you
>>7671795good
we need more people posting pages, feels like its been a bit dry for a hot minute now
Thoughts on redrawing previous chapters after you own skill gets significantly higher?
>>7671857As long as you don't replace the originals, and just repost them separately as a remaster.
You don't wanna be that kike Lucas, and redo all the incredible puppetry of Star Wars with awful CGI, and then stop selling the original versions.
>>7671857i think its kind of a waste of time
I generally hate remakes, be it remaking a manga page with your current skill level, or movie remakes or game remakes
if you're gonna remake something, then make it different, like a different interpretation of the original work
i don't know if there is a single example of this in manga but in films you have the Suspiria remake and in games you have the Final Fantasy 7 remake
i just think you should almost always be striving to make new things instead of retreading old ground
>>7671857Waste of time. Pointless retread while not getting anything new out. And what's to stop you from getting better AGAIN and then wanting to redo it AGAIN? And then the fourth time? And the fifth time?
..... or you can just sidestep all of that and just keep making your comic's new chapter.
>>7671857Most of the time i think its dumb, but for hagiwara its pure flex
Has anyone ever had any success hand writing their text as opposed to just typing it?
I'm using paint tool sai 1 which doesn't have a text tool. I'd like to not have to introduce a second program into my process but I feel like the handwriting is both hard to read and generally amatuerish looking.
I know it would have all been handwritten once upon a time, hence the comic sans looking appearance of all comics/manga, but I find digital tablets make for especially sloppy handwriting
>>7671896One anon does. His handwriting is so good though I thought it was girl
>>7671901>having legible handwriting and trying to not make it look like crap means you're a girl
>>7671857To me this new style adaptation/redraw is more akin to a personal preference and that's just fine but I see no use in doing it myself. i'm thinking in most cases where the art is dogshite you might end up needing to do what I did which is pull the whole thing down and restructure it all from scratch because the likelyhood of scripting errors is probably also great. Otherwise for the sake of time being a little dissatisfied over the art not being "good enough" can be wasteful and even a net negative.
>>7671914Don't take it as an insult. I come from a time when girls had the best handwriting.
And legible doesn't mean good.
>>7671896Also looking for any general thoughts on this. My immediate impression is that the colours are garish
>>7671896Iโve done the majority hand writing, it works best in trad with the right tools. Digital hand lettering is a weird in between that loses the character of trad but doesnโt have the nice uniform look of purely digital.
Quickshot Anon, did your publisher give you guidelines for what is not allowed in your submissions? Beyond basic genital censoring of course.
>>7671596Yeah, I struggled with it a bit but then gave up. Mind doing a red line?
>>7671995Not really. Other than just basic page size stuff, no. The magazine has a general theme it sticks to, though it's so broad you're better off thinking in terms of things it doesn't publish.
And I don't censor anything on my end other than those teaser crops. The publisher handles the censorship, and are thus responsible for it.
Also me and the editor already decided on what's in the work. That's what storyboards are for. If there's something the publisher wants changed, other than alterations/additions to the drawings, it's brought up either after I pitch the idea or after I show them the storyboards.
>>7672037I think it's mostly just a scaling issue.
>>7672037Not him, but I noticed there's just some confusion between her hand posture and trying to squeeeeze her arm into that panel. You could maybe do it if her hand was paralell to the ground, but you would lose the pose of her hand you want. If you keep the pose of her hand, her elbow would need to be pushed out and it would get chopped off so the gesture gets interrupted. But, if her arm is pulled down and close to her body I think it preserves the idea without too much getting cut from the panel.
Personally. I think you can safely keep it the way it is even if it's a little jank cause gooners won't care so the pressure to fix this probably isn't super so I wouldn't sweat it one bit. That being said there's a lesson here to be mindful of the space you're working with just to prevent drawings from looking crammed.
>>7672063>>7672119Oh okay, it seems like it's mostly just the scale that's the issue. Thanks.
To be clear, I wasn't trying to squeeze the arm into the panel. If it was going to go off-page I would have just drawn it off page.
>Personally. I think you can safely keep it the way it is even if it's a little jank cause gooners won't care so the pressure to fix this probably isn't super so I wouldn't sweat it one bit.Yeah I'm not too bothered by it, I could just see something was wrong but didn't want to fiddle with it for long. Thanks for the red line.
>>7672119why is this so hard? I don't mean this drawing specifically, but in general. As in why is it to hard for an artist to notice an issue like this until after he's done drawing? Why does it take so much effort to spot errors? I noticed it too but I can't draw half as good as this guy and figured it must be fine if it got this far.
>>7672204I put it down to focusing on some other aspect of the piece too much. it's why you should always look at a piece with fresh eyes before you publish
>>7672204It's just what happens when you stare at a drawing for too long. I don't like to draft and line something on the same day for that reason. Usually when I wake up I'll notice little problems that need fixing before I ink.
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It's not manga, but I thought I'd mess around with the gif
>>7671857waste of time, just do commissions already
>>7671857Dark Shneider derp-da derp
Darsh de du
Te tittidly dum
>>7669844>I spilled a huge botch of inkcompletely repairable. 'cut and paste' isnt just a term for computers. look up the kuberts school video on youtube for how to do it.
>>7672204In this case I did notice the issue, I just put off correcting it. There's a whole round of revisions to do once all the pages are drawn.
But to answer the question: it's just really hard to catch every single flaw when you're close to it. This is why having a second pair of eyeballs take a look is a critical step in basically any professional production.
>>7672204It's really simple as drawing is hard. You need to focus for hours. You sketch something, try to fix it, some mistakes go unchecked. You said it yourself you aren't great as the guy, no one is just that perfect.
what if we drew a manga panel by panel? an anon draws the first panel, another the second, and so on.
>>7672277Good work on the faces anon, you are getting better.
>>7672384Cool animation, haven't done any animation myself yet. Maybe one day.
>>7672494I'm down for some stupid 1 page one shot collab. Kind of like how those tile collabs work. Like 8 or 9 panels, and we can either start from both ends and meet in the middle, or just take turns in order.
Put a template out anon.
This was probably asked hundreds of times, but what is the second best program after Clip Studio Paint for monochrome manga or comic?
>>7672822I and a few other anons use PS, but it has too many thing I don't need for manga.
And it's Adobe, which no one should support. I'm trying to transition to CSP.
>>7672822Likely PS but its seriously an overbloated software. I'm only still with it cos I've used it for decades now.
page I made some time ago
>>7673043MOBIUS ONE, FOX TWO FOX TWO. MOBIUS ONE KILL ALL THE ENEMIES FOR US. MOBIUS ONE ROUTINELY SWAP BETWEEN TWO AREAS 500KM APART BECAUSE YOUR ALLIES ARE WORTHLESS AT FIGHTING. MOBIUS ONE HURRY UP THAT POINT TOTAL ISNT GOING TO MEET THE ARBITRARILY ASSIGNED QUOTA WE HAVE FOR THIS ARBITRARILY TIMED MISSION. MOBIUS ONE WE KNOW YOU'RE IN AN A-10 BUT TAKE OUT THESE ACES FLYING SU-30S. MOBIUS ONE DO YOU WANT TO HEAR ABOUT MEGALITH AGAIN.
>>7673077You gotta put in the work, they gave you the jet with infinite fuel and ammo
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>>7673043I slap you upside your head, fool! Be mindful of areas when you use fillbucket. Do not add tones on the same layer. Reference the inks with select tool and apply fills on a separate layer! REEE
Alternatively (or for anyone else) Lasso Fill is the friend of all friends: https://assets.clip-studio.com/ja-jp/detail?id=1759451
>>7673043What is going on down on the bottom right? Looks like a weird, erect mechanical penis.
>>7670179Holy shit, I remember seeing this comic posted on here years ago and reading it on mangadex after. I can't believe that was back in 2021.. hope you're doing well!
>>7673176Lol nice.
>hope you're doing well!Eh, ups and downs. Thanks.
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>>7673241out of curiosity, what resolution do you use for these pages?
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>>7673492very cool composition/perspective in the second panel
>>7673492Echoing
>>7673506, nice perspective and shading in that second panel. I am a bit confused by the very last panel when the murderer is going batshit. I know you said you darkened his expression to show his metamorphosis but right now it looks like he suddenly put on one of those modern-day eyepatches for blind people or for people with temporarily dilated pupils after seeing the optometrist or something.
>>7673533The last panel was supposed to be like a pause. There was a โโฆโ but I thought it was a little redundant but I guess that wasnโt it. Thanks for the feedback, I think some slight adjustments could be made for the panel before that to convey the metamorphosis.
How do you do "unintentional comedy"?
For some reasons, the seconds I sense if a story or a scene is trying to be funny, my laughter just refuse to come out most of the time.
Yet scenes like these:
https://www.youtube.com/watch?v=HSC6szzHydk
https://www.youtube.com/watch?v=mvwd13F_1Gs
https://www.youtube.com/watch?v=2ZNVXS4enRw
and webm related, successfully make me chuckle.
I'm sure none of these creators meant to write these scenes to be funny yet look at people's reactions.
As a wannabe author I'd like to reverse engineer this kind of outcome.
>>7673553What do you think the word "unintentional" means? If you're trying to make it funny, it's just comedy.
>>7673553>"unintentional comedy"?make something serious stupid, make something serious absurd. Lol random stuff
>>7673142It's supposed to be the wing firing a missile but, the camera cut it off. tbf in hindsight it does look ass
>>7673136This was the first one I ever made iirc, I figured out what layers were shortly afterwards lol
>>7670306I think that is just how it is, it will come out sketchy! Just imagine seeing something from really far away, you can't spot all the details either.
Its easier for most (me too) to draw things nicely on a smaller scale. Am currently trying to change that by drawing on a bigger scale. Not much else to do :)
>>7671896Another one.
Typed the text this time, and also made the colours less bright
>>7673673Few can compare to Toriyama, he's well regarded as the one of the greatest mangaka of all time, particularly when it comes to action.
The fact that Koyoharu Gotouge is even able to be compared to him is praiseworthy of his abilities as an artist
>>7673673Modern character design is so fucking ugly.
>>7673369I draw on 2480 ร 3508 pixels 300 DPI. then I shrink it after
>>7673673>leftVirtually no real text other than SFX for various actions, the movements of Tien and Goku are self-explanatory. Art is simple and clean with very little to get in the way of what you are supposed to look at. Almost nothing but boxes barring a few diagonals.
>rightWords words words words words words. So many pointless details cluttering up the visuals for no real reason, diagonal panels all over the wazoo to make the fight feel more "organic" and "raw."
>>7673803This is my personal gripe with shonen manga and I don't really enjoy reading it even if I have liked some series. Partially that to me it comes across as corny and more flash than bang? It does give all shonen manga a kind of "identity" since they all copy eachother's narrative styles, I guess that's okay, it sells books- whatever! If I were going to try to be a shonen manga author I would probably be doing that shit too because we know it works. Outside of that though it comes across as juvenile because it is (and also our standards as what is for juveniles has changed somewhat over time)
Collage anon here, I have been looking at.. what I suppose I must call "small figures".
Most figures drawn in comics and mangas are the focus, they are drawn big and in proper detail, but opposite to those are figures which are in the background, or figures which feature in very small panels.
I am curious to see how pro manga artists approach these sorts off miniature figures, what details do they include and what do they omit, how do they communicate the actions and emotions of the characters at such a small scale.
There is a random full-size manga page on the right for scale, which features what I assume is a pretty average scale for a manga page and its panels.
All of the snippets have not been resized, they are exactly the size they were drawn at, in reference to the reference page on the right.
I found this study very surprising. I was expecting about 50% of the small figures to be drawn in goofy chibi styles, but this was not the case at all. Almost none of them were dramatically stylized at all, almost all of them are drawn in their proper proportions.
>>7673931my only grievance is that I do not have access to large amounts of full-res manga pages, so these small panels are very blurry. But I think despite their blurriness, it is still possible to understand the lines and decisions made
>>7673931Are you making manga, or is this your form of procrastination?
>>7673931>Almost none of them were dramatically stylized at all, almost all of them are drawn in their proper proportions.Why wouldn't they be?
>>7673955It was simply a misconception of mine. I assumed that if a figure were drawn smaller, it would be drawn in a chibi or otherwise similarly stylized manner to be both easier to draw as well as easier to see. Maybe I am the only one who held that misconception, who knows, but this little collage shows that that is not the case.
>>7673136I am a fill bucket chad and I will die a fill bucket chad. I'm not fucking tracing around all my drawings, coloring in tones takes so long and is miserable and mindless.
>>7673803>>7673855I think the words come from the creator wanting to be seen as a "genius", so they make a fight with all these technical details that the characters pick up on in 0.5 seconds like a jojos fight. They can't just have two people fight silently because the reader is going to think it was a pointless fight.
>>7673673>>7673803>>7673855The words seem to be trying to convey what the artist is not able to in pictures. The DB fight is way more basic and just straight martial arts, while the DS fight is using much more abstracted concepts of its characters' abilities and what they are supposed to be doing. It doesn't seem that the DS fight is actually moving moment to moment like DB, the panels are shots picked from a much longer fight of many offscreen actions. Perhaps the author didn't have the time or ability to convey the fight fully.
I think this is also a problem with powerscaling in general with Shonen, in that characters' abilities have become so ridiculously huge as well as painfully specific and detailed, essentially made into video game mechanic formulas, that it becomes impossible to communicate what they are doing with mere pictures.
>>7673977well, they could show it without words. But most people are retarded and lack reading comprehension and wouldn't be able to get whats happening, so they have to make things overt.
>>7673979>do it without words>requires reading comprehension
>>7673977>>7673979>>7673981I really don't think it's that deep.
Toriyama has a history of gag manga, which featured alot of action based comedy. It's essentially his style to draw panels that tell the story through movement and he's very good at that.
On the other hand, shonen manga today are seldom just plain fights, they are fights with lots of story and lore attached, their powers do complicated things, characters have complicated relationships with the person they're fighting, and so the fights have a focus on the characters talking, using their powers, the power of those powers.
It's apples and oranges
>>7673979You speculate, but you have nothing to back it up.
Unless you want to redraw that fight yourself and prove that you can communicate everything the text does without them.
>>7673988Nigga that's exactly what
>>7673977 said.
>>7673989you should be able to simply imagine the fight redrawn in such a way.
>>7673995Lol, that's what I thought. You're full of hot air.
>>7673977there's always a way to show things, at the very least most speech bubbles could be cut and replaced with extra panels, but that's the thing, the words are just speeding things up, probably an essential thing if you're making manga. that being said it makes for a worse product. you could call it style but i don't think it's a good thing regardless.
>>7673673I guess what I have to add to this is the tone of these two fights is also completely different.
The DB fight is a battle of martial arts wits in a tournament. The Demon Slayer fight is literally the penultimate boss fight in the entire series, with a guy launching like hundreds of small attacks while the good guys are frantically running around launching as many attacks as they can just to counter and stay alive.
A lot of people were kind of burnt out by DB/Z by about the Cell saga since it pretty much turns into the same thing anyway, and that was 30+ years ago. Even shounen like Bleach, OP, and Naruto were doing this 20 years ago.
>>7673673>>7673803art with an emphasis on fighting vs. art with an emphasis on story. dbz and kny were created with different focuses in mind. The fact that this even has to be said in a thread about manga is truly amazing.
how much detail do you guys storyboard with?
>draw a great hand
>realize its wrongly pronated
>>7674061>kind of burnt out by DB/Z by about the Cell sagaIt should have ended after Cell. I never really liked Buu and everything after that.
>>7673043Finally some military manga anon.
>>7674096I like to storyboard enough that moving it into the inking face is less painful. I tried playing it more fast and loose before and I didn't enjoy it.
>>7673968I didn't say you can't use it! I use it! I even linked a tool that makes it EVEN FASTER. seriously that thing changed my life.
>>7670556Work on your fucking hands lmao.
>>7671896Looks half assed just like all the rest of the art in this pic.
>>7669648Double Arts by Naoshi Komi and Dragon Ball Z by Akira Toriyama!
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>>7674096Often way too much but it varies.
>>7674096Lol. See for yourself. I just do enough to see how to organize the panels, if they will fit, how scenes will play out and etc.
>>7673931most cases it seems to be an issue with the size of the pen stroke. the smaller a subject, the larger the pen stroke relatively, and thus less detail is needed before the ink start overlapping (honestly alot of manga artists give much more detail to these figures than you'd expect at these distances)
Since we're dealing with ink and paper its obvious to conclude the level of detail is proportional to the distance from the "camera" in a given composition. But in a digital canvas, you can change the brush stroke as small as you want and give as much detail as you want to subjects near or far away.
>>7674096i give as much information required to remind myself what I need to draw after I forget everything about it
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>>7674096Probably more than I should.
I'll say I tend to "storyboard" individual panels and then fit them together however when I do the actual page
>>7674272your storyboard looks really cool! Almost like a complete work
>>7674277Thanks. Zoomed out like this it looks okayish, but when you zoom in it becomes more obvious it's all just crudely drawn with a pen brush lol.
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>>7674272looks like a lotta fun, is this comic posted anywhere?
>>7674319https://globalcomix.com/c/aecast
A note - chapter 1 was originally made to be a one-shot just to prove to myself that I could make a comic at all, so the art/paneling/pacing is a bit rushed - subsequent chapters are more developed. If you just want to jump straight to the violence, start with chapter 4.
>>7674294I guess we can say every zoomed out comic pages looks greater than zoomed in Xd. This is why I like globalcomix over tapas, it display on the screen the perfect size so you can see the whole page so you wont focus on the small imperfections on each panel.
>>7674096I don't like drawing things twice
>>7674096stick figures is good enough, maybe labels if there's more than 3 people per panel.
>>7674096I work in three stages, storyboard, sketch and ink. I make storyboards detailed enough so I know what the hell I was thinking when I start the subsequent stage. This means that for some panels I might spend extra time if I struggle with the perspective or a particular pose I think is important. On the other hand some storyboarded pages might look very bare bones in comparison if it's a rather basic page.
>>7674327I feel like the draft art is way more charming and fun. There is a lot of good detail in the final stuff, but it loses a lot of the charm for me.
Anyone else see this?
>>7674494Only at first glance it does look great but after reading a few pages it suddenly becomes boring to read.
I read convict colosseum recently.
I think I realized the most successful mangaka really are just the most persistent ones. They keep drawing without care not realizing their work isn't that great. They just keep going. That's why most manga are flawed most often.
I tend to overthink and don't bother drawing when i realize it could be actually awful. When it's way better keep drawing even if it doesn't turn out good.
>>7674501I'm dogshit tho, seems like no matter how much I draw or practice I'm still utter trash.
>>7674502post your work so we can criticize it then maybe you can improve(i doubt you'll heed our advice)
>>7674501The art isn't even bad most of the time, not sure where this idea that successful mangaka can't draw well keeps coming from.
how do I make it as a comic creator?
>>7674534>interesting idea pitchWe make a manga about manga makers making general manga in the manga making general led by the Manga Making General.
>>7674528Make good work and show it to people who matter. What that means is up to you.
>>7674534what is the secret to "interesting"?
>>7674539Not being boring.
>>7674522It's from the revelation that some Mangaka in Weekly magazines afford to have assistants that help with drawing. So moron Ameritards assume ALL Mangaka have assistants drawing EVERYTHING, and they Ameritards assume Mangaka are idea guys.
>>7674545I thought it was more coping with lack of skill instead of accepting that they're not at industry standard but working towards improving their art and making manga anyways.
>>7674539if you have to ask then its already over
How do you make your art look this clean in such small panels?
>>7674586Draw on a big piece of paper.
>>7674586dont they draw on b4?
>>7674704paper size, meant to reply to
>>7674589
>>7674702Why would you draw on a chess square at all? Why is B4 better than A2? :^)
>>7674586you have to wash it after the drawing is done
>>7674752why do you ask me
>>7674501>I tend to overthink and don't bother drawing when i realize it could be actually awful.I feel this too, how do you stop the thoughts and just draw? If I had editors telling me my drawings are great, I'd be drawing a lot more.
>>7674534I think its much harder to make a story that's not a deconstruction or meta story (like a manga about making manga) and make it interesting. I'm sure bakuman is good but if I pitched "two guys make a manga" I'd get laughed at. So really the only thing that matters is execution.
>>7674586This appears traditional, but software was used afterwards to duplicate elements and provide cleanup. In actuality, the drawings in these panels are a decent size and it's not too small to cause a struggle. If you want to see something really crazy, check out @HITMANmorita, author of Rokudenashi Blues.
>>7674702B4 paper is about 10" x 14" which looks huge, but you lose 1-2 inches off the sides depending on whether you can draw to bleed so your drawing area is very small a lot of the time. I remember seeing a raw Yotsuba manuscript and despite a clean finished product the page was basically half whiteout.
American comics use 11x17 paper, which is a good bit larger and a longer format book than manga. Its also bristol board, which is better quality than what Deleter and other manga papers provide.
>>7673660Another one.
I made the lines thinner this time. I think they were too thick previously, though I may have over-corrected in some areas and made them too thin.
>>7674804>how do you stop the thoughts and just draw?better environment with no distractions, start from drawing the easiest.
I was writing the script of a new project to start in the future, but idk which one may work better:
1-All the events of the story will happen in one month. The first chapter will start at day 20 to introduce the characters and the idea of the world. The main characters at the end will sit down and talk about the past events to reconstruct the case til present.(Something like persona 5)
2-The other is basically the same as above but with no break for the characters to recolect the events but rather the narrative will be shift to day 1 and follow until present day(like berserk)
>>7674914nigga remove that line from her eyes to the necklace NOW!
have some faith and confidence in yourself as an artist and in the audience's ability to understand whats happening visually
you don't need that line
it shows insecurity, remove that from yourself
other than that, your pages look really good
>>7675072I guess it does work without the lines
>>7675072Also it's a he by the way
>>7675072>have some faith and confidence in yourself as an artist and in the audience's ability to understand whats happening visuallyNTA, but man ever since starting comic-making my faith in audiences being able to grasp anything has gone down the drain.
>make a chapter that blatantly and explicitly states that XYZ will have [trait]>hey, XYZ will have [trait]>don't forget, XYZ will have [trait]>and one more time before the chapter ends, remember that XYZ will have [trait]>reader gets back to me in private message>I really liked this chapter. But I am curious if XYZ will have [trait]>ask them if they were being sarcastic/joking>they weren't, they genuinely were askingWhat in the goddamn...? I had it stated no less than three times! Like the ENTIRE POINT of the plot is that XYZ has [trait]! There wouldn't be a story otherwise if it wasn't the case!
do you actually like your art? Can you read your manga without cringing? I can't
>>7674862the "final" area of B4 paper is 220mm x 310mm (5197x7323 resolution in pixels) and the "live" drawing area inside that is 180mm x 270mm (4252x6378 pixel resolution).
so on average a panel is usually 83mm high depending on how many rows you have. this includes 3mm gutter
>>7675104I feel this, but you don't have to dumb things down and in many cases that will just serve to piss off people who do pay attention. Set a baseline expectation, if you meet that well or surpass it that will show. For every cheap praise or shallow dismissal, note people who actually have something to say. One of the tricks to internalizing criticism is to understand where it comes from, too. A stranger could be underage, they could legitimately be dumb, they could have attention issues, they could not even be who the work was intended for at all and not realize it. The best thing you can do is not put yourself down so heavily over strangers comments- shelve it, ask about it, think about it, don't assume it's because something is broken.
>>7675121I love it. Re reading things makes me happy.
>>767514783mm height (1961 pixels)
3mm (71 pixels)
>>7675121Yes. I routinely go through it every once in a while and am happy to have made something even if my skills have improved since then.
>>7674965>The main characters at the end will sit down and talk about the past events to reconstruct the case til present.Thanks I hate it
>>7675147Good estimate! I never really pay attention to measurements, but the information relating to digital is useful.
These middle panels are my "average" and honestly not far off right at around 80mm. As you can see it's still tiny as all get out, here's a bottle cap for scale. When I saw what Morishita was able to do with that space, it makes me want to try a little harder.
>>7675090>draw a girl>call her a boyWhat did anon mean by this?
/co/ hasnโt has an active OC thread for comics in a while.
>>7675249Oh no. That means they will come here.
Quick, start a thread over there
>>7675249funny shit, I like it
>>7675255If it's already happened then the story feels inconsequential, everything is already decided. It's more like reading a news report than following a narrative. You also already know that everyone present survives whatever transpired so there is no element of risk for any of them.
>>7675265Their artwork and comic making threads die extremely fast nowadays if not perpetually bumped. By my estimates something like only 4 or 5 anons make anything at all, or at least post their work. With a fast paced board like /co/ its not unusual for those kinds of threads of kade in the morning to die before evening of the same day.
hmm... ancient egypt furry doujin
>>7674534>>7674815From my experience, when japanese people say "interesting", what they really mean is "compelling". Which is basically a synonym for "good" in this case.
>>76749651 sounds like a slower paced story, could be more thoughtful or suspenseful, and there's opportunity for unreliable narrator or characters having conflicting statements on events
2 is more straightforward and would probably make more sense if the story is action oriented
Anons each decade hast its distinct style.
Ranma 80s, dbz 90s, shaman king early 00, tenjo tenge and death note 00-10, shipuden and vleach in the 10s and tokio ghul and jjk in late 10s.
But whats hot right now? I have a feeling we dont have distinct, fresh style right now.
I think chainsaw man is an example for a mid 20s manga, digital, no real ink and hatching, sketchy with the main visual focus on dynamic action.
>>7675399>Anons each decade hast its distinct style.No decade has a unified distinct style. Ranma looks completely different from FotnS. DBZ looks completely different from YYH and RokuBlues. Shaman King looks completely different from Naruto and One Piece, and so on. Trying to paint it all under the banner of one series is misguided.
There are a handful of manga with a quick, rough, action-movie style. CSM, Sakamoto Days, Kagurabachi are roughly along this approach. But you're ignoring many equally popular manga to put this era under the banner of "CSM". DandaDan is just as popular and that's has trad inks and a very polished artstyle.
Also you seem to be unaware that different magazines have different styles. Ranma and Tenjo Tenge were not a Jump series, why are you listing them among Jump series as if they're the same?
>>7675399>But whats hot right now?CSP asset trace style
>>7675291There's still a lot left to happen. They're right in the middle of it. The narrative goes back to the beginning to reveal the events leading up to that moment.
>>7675529Don't forget about CSP photo-to-lineart-conversion style as well.
>>7675531But why not just start at the beginning?
>>7675627https://en.wikipedia.org/wiki/In_medias_res
>>7675653How do you imagine this round table discussion to go?
is 90 pages too long for an opening chapter? I've set up the first chapter to set up the whole plot, but I think that might scare people away. Theres a major death around page 60, and another 30 pages of action to the event that happened, sorta establishing how each main character is going to play into the plot, but I feel like I could end the first chapter with the death, but then the audience wont understand the stakes properly
>>7675801If the art is good, no. If the art is mid/beg, yes.
>>7675801First chapter should be as long as it needs to be. Needs to be. Does your first chapter NEED to be 90 pages long? Consider it carefully.
>>7675801Too much.
>>7675804 basically this
If you can handle the effort. People always overestimate then just give up.
90 pages is necessary for specific genres such as mystery or dramas.
If romcom or action it could be less.
>>7675399It is just me or are character designs in popular shounen nowadays more simple and looser? Compare Jojo and D.Gray-Man or even some of the more complex Shaman King designs to CSM/JJK/Kagurabachi to see what I mean: in the latter the character designs feel much less fluttered and more uniform/very simplistic while Araki puts a lot of veried props and crazy stuff to things like outfits and such.
>>7675828>flutteredI mean cluttered, my bad
Simple question anons. Do you have a Job or a NEET ? I'm the latter it's the reason I get motivated and have time to draw.
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>>7675333character rough then
>>7675828minimalism comes for all
>>7675828Yes, the sells are gowing down since 1985 basically, the market get smaller by the year, modern manga drawer are poor as fuck, they cant have an office, with assistance, paper, ink and all that stuff. They are drawing alone in a dark room, on a plastic screen. When you are top 3-5, you can afford 1 Chinese assistant. You cant speak ingurish, the Chinese guy cant speak Japanese and he is doing it as a side hustle anyway. So you send him your psd's and he does something, to fill in the white voids around your character.
Very depressing really. The whole society of Japan is collapsing, soon the comics will be drawn by an Indian guy with ai.
We are living through the end times. Dont expect anything good to happen ever again.
>>7675901bro wtf is this, some chatgpt doomposting? None of what you said is true. Manga is bigger than its ever been, the top 3-5 artists all have entire teams of assistants. Nobody is hiring chinese people who don't speak Japanese, where did you even get that from.
Don't believe a word of what this anon says, he's a faggot trying to make you depressed
>>7675903Yeah standard bot or shizoposting, i already stop reading when suddenly they said the cringe word
>>7675903> some chatgpt doomposting?That was kinda insulting.
>Manga is bigger than its ever beenNo?
> Nobody is hiring chinese people who don't speak JapaneseThey dont hire them, they send pages of manga and anime to China in the past, in this days you just send a psd.
> top 3-5 artistsOld guys who got famous in the 90s?
By this standards musik industry is doing grate as well, but in reality only boomer bands like Metallica are able to sell tickets.
> he's a faggot trying to make you depressedIm just saying how it is, but i agree the reality is depressing, Not my fault though.
>>7675912Why'd you use a 20 year old graph?
>>7675901>We are living through the end times. Dont expect anything good to happen ever again.Ok. Still gonna keep drawing a comic and shitposting on /mmg/ tho.
>>7675911>>7675912Don't reply to it, it's just trying to derail
>>7675917Do you have a newer one?
>>7675918Based.
>>7675921It's over, there's always that one retard that enjoys putting essay and replying to everyone instead of drawing. They're good bait for this.
>>7675863Beautiful, I especially like her shoes.
German here, in which language should i publish my manga?
German comic market is the 4th biggest in the EU, but not nearly as big as French.
Is it even worth publishing in German or should i publish the translated version?
>>7675901based and blackpilled
>>7675808I think I'll do the 90 pages, but also change up my story boards to allow me to end it at page 60 if I wanna go back and change things once I'm done. So that I can basically divide the chapter in 2 if I want to. Its a mystery story though, so I'll ask around as see what people think, around 40 pages in rn
>>7675976> I think I'll do the 90 pagesdoubt
>>7675984nigga im 40 in already idgaf im doing it nigga,
>>7675955you should get it published in however many major languages you can
probably prioritize the biggest market and then publish the german version second
>>7675976IMO the length doesn't matter much if it's all interesting. As long as you're able to hook people in early and keep them engaged for the 90 pages you'll be fine but if it's 70 pages of introductions then the big hook, you'll have a rough time.
>>7675976Did you write it out first, like a script? Or are your storyboards the "script?" 90 pages is way too long for a first chapter, honestly 60 for a debut is long too. I have a feeling you're adding a lot of fluff or unnecessary details.
Anyway good luck, at 40 pages, you've done more than a lot people here
>>7676010>good luck, at 40 pages, you've done more than a lot people hereDo you mean 40 pages in a single chapter or 40 pages made at all in total? Cos if its the latter, then I can think of many /mmg/ anons who likely have hit that number. If its just in a single chapter then I think that number goes down to a very small handful.... like maybe 3 anons or less.
>>7676015>>7676010I've written fully written out the first chapter, and have a rough draft of the rest of the story (I have a useless government job where I do 2 hours of IT work and then 6 hours of nothing), with a middle section I'm kind of iffy on. I might be adding too much fluff, and the arts not good, but some people I've shown some of the opening too, seem to like it, so we'll see once I'm done.
https://imgur.com/a/foGMvEy
Posted the first 33 WIP pages above abit ago, and I might have taken too long to set things up, especially cause I've paced it more like a movie.
Picrel is the girl I'm setting up to kill (and then revive in the last page as basically a ghoul), I wanted to set up the key characters before starting the main plot. As of right now, I've gotten them in a kangaroo crash right in front of the pier in the opening page, and its gonna go down in a pretty predictable way,
magic crocodile, mirror realm, magic artifacts. MKULTRA like experiments, zombifying black goo, an autistic giantess, yada yada yada, you've probably heard it all before.
Anyway if it turns out shit, at least I got practice in
>>7675828I think they are simpler nowadays because people are more irony poisoned and are embarrassed of themselves, so the design can't be too tryhardy. Its got to look effortlessly cool.
>>7676036not the anon you replied to but I'm confident you can handle it. Also don't make it shorter like the anons keep telling you it's an awful idea for mysteries. Goodluck!
>>7676044It can be as short or as long as it needs to be, it's more important that for chapter 1 it should always be pressing forward and not lulling.
>>7676044I looked at his comic and he could definitely condense some stuff, like a splash page for a portrait of an waitress seems a bit much (and the floating head portrait of page 3 he posted.) With the way his comic is paced, it can totally exceed 90+ pages but I think anon would benefit from "less is more."
Only suggested 60 pages max because that's the average for a debut comic, but if he's uploading one at a time on some comic site, then it doesn't really matter
Is anyone else afraid of dying before getting their story done? Miura died without finishing his story, but he still got it published and it became one of the most memorable and epic stories ever. Now, imagine dying before even getting your work out there. I would be so fucking pissed. I always feel anxious about it and want finish things as soon as I can.
>>7676082You can say this about absolutely anything.
>it would suck if I got hit by a car and died tomorrow.Yeah, no shit.
>>7676082Just write down notes of everything you have in mind, so that even if you die, your readers can know what you were going to draw
>>7676093I think I'll start doing that. Fuck it. I could even pay someone to make my manga for me if I ever need to.
>>7676082https://www.youtube.com/watch?v=tF9F3TkOzNQ
>>7676082>>7676093Thats why I have written down the entire main plot points of the story in a text document, and then also planned out so that I might have to only make about 12 more chapters. Hit everyone's story arc (which also coincides with them doing stuff which helps flesh out the world), start the main storyline, end it, done. Then retire from that comic and enjoy the fanart I've received in the meantime.
>>7676099How rich are you? I'm surprised - most anons are skint as shit.
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>>7676217>>(COLOSO) Hiroshi Fukuda - Drawing Dramatic Action Comics to Captivate Readers>aHR0cHM6Ly8zOC5naWdhZmlsZS5udS8xMTEzLTA0MTBkMzYxYjIyMTZjOTViOWNlMTc2ZTAxNTdhMWM2A course from a successful mangaka and not some le westoid pretending to be a mangaka
>>7676221Anyone got a chapter list for this? I'm curious what topics he mentions
>>7676082I'm ashamed to admit my kick in the ass was caused by developing a chronic health condition, but yeah completely. If I died today I might not be totally happy but I'll have a permenant and positive record of my time spent which is something you should strive for.
>>7676222101 How to Make a Manga
>>7676221Wtf. Is his financial situation that bad? His manga was long-running, and even got an anime.
He used to be Kazuhiro Fujita's assistant. Perhaps some of Kazuhiro Fujita's wisdom are in these videos. I can't read Japanese, so I'm not reading Kazuhiro Fujita's "how to become a mangaka" book.
>>7676327Akira Toriyama produced how to books, they are top notch by the way
>>7676327Torishima and Tezuka also produced how to manga books, it's not at all a sign of financial distress. Maybe he just wanted to share his knwledge
>>7676221Brainlet here, how do I download this?
>>7676221Cool, has it a proper translation or is it ai garbage?
I tried once to watch the rinotuna course with ai translation, what fucking cancer.
>>7676266Reminds me of how Murata began redrawing One Punch Man
>so ill from stomach issues his wife took him to the hospital>I love OPM and feel like I'm gonna die. I want to die drawing OPM
>>7676409He is afraid to finish it, so he decides to ruin it with mindless redraws?
>>7676417Murata didn't create OPM. It was made by an amateur creator who posted it on 2chan and gained a cult following. There's def a level of understanding in ONE's art, by it's definitely very beg, especially at the start.
Basically, none of you shitters have any excuse. Just create an interesting story and have Murata pick it up for success.
>>7676423>Basically, none of you shitters have any excuse. Just create an interesting story and have Murata pick it up for success.Damn, does anyone here have Murata's cell phone number? Asking for a friend, of course. :^)
>>7676426That's half the battle.
>>7676221its not on cgpeers, how do i download it?
>>7676082just dont die idiot
>>7676374Go to the artbook general and watch the webm in the first reply
>>7676192>How rich are you?I'm not rich. But I'm willing to spend my savings on this if I get desperate enough.
How do I find a good artist to collab with to draw my comics?
>>7676686> collab> my comicsYou dont want a collab, you want someone working for you for free.
>>7676546>desperate enoughDesperate over what? It's..... just a comic. Unless you somehow needed to make it in the industry I am struggling to imagine anything under normal circumstances being so dire as to make you desperate and even then, it wouldn't even be your own artwork. Maybe if you were literally dying of a terminal ilness or something, but otherwise....?
>>7676700This. Artists won't collaborate in this global economy unless actually united by a common interest, and
>>7676686 is very clearly not interesting.
When drawing manga, 1 thing to consider how your chars will look as plushies and figurines. When you are not trying to sell toys with your manga, you are doing it wrong.
>>7676038You're projecting dude, japan barely has a concept of irony. And even if it did, simpler designs isn't a sign of fucking irony. Is Astro Boy irony poisoned too? God damn you are clueless.
>>7676082Miura was putting out maybe a chapter or two a year for over a decade. He had ample time to finish his story.
>>7676686Pay good money.
>>7676915>needing to go all the way back to the first mangas to make a pointcome on. I'm willing to admit I'm wrong but give a good modern example
>>7677002Yoashihiro Togashi's designs are also very simple. And none of these simple designs are ironic in any way. Old or not, your claiming "modern designs are simple because of irony" is retarded nonsense projected onto a completely different culture to yours.
>>7675834I miss DGM's old artstyle so much.
>>7676403>I tried once to watch the rinotuna course with ai translation, what fucking cancer.you prolly downloaded the korean version with AI translation and not the oficial english version with subs.
>>7677348Are you asking me, if i paid 250 for it? Nope.
Looking at the winners of the clip studio contests, most of them are so well drawn. Why don't people like that post here? It's depressing to think about how many talented young people are out there drawing at levels I can't even dream of. And here I am drawing beg dogshit for years on end. Maybe it's time to just end my worthless life.
>>7677506>Maybe it's time to just end my worthless life.this idea of yours has more fans than any of the work you've ever made
>>7677506You really have an issue.
There's tons of amazing artist here. You just don't bother to take a look.
Just get a job and stay away here shizo.
>>7677506>Why don't people like that post here?They probably do but don't post their work because they don't want to be associated with this site. They just want to shitpost or relax
>>7676221> >>(COLOSO) Hiroshi Fukuda - Drawing Dramatic Action Comics to Captivate ReadersShiiiet, most of it is Japanese voice and diagrams in Japanese. At this point the translation in a text file would be more practical.
>>7677526They already post. Are you guys just stupid or something ? I'm not gonna bother linking them to you morons. Just stupid shizos that doesn't even know drawing takes time.
Everyone just loves themselves too much. That's why people love to reply here
>>7670544they can tell about themselves finally.
>>7677542God forbid people want to talk about making manga in the /mmg/. Sounds like you are the real schizo here
>>7677881this spitballed perspective looks pretty good. I'm terrified by cityscapes.
>>7677906While I think my cityscapes are very lacking myself, I'm approaching them with an old piece of advice from Feng Zhu I heard many many years ago
https://youtu.be/1McYZX6KScg?si=72JEU2kwRax0nWQb
Draw something in the foreground in detail, and then draw it again but further away in the background and even if it's less detailed, your brain connects it with the foreground and fills in the details. It's a good way to convey distance
Been having a couple of days where either everything I draw looks like ass, it takes hours to even get a decent sketch, or both. The perspective of my characters have been boggling my brain in particular when working on this storyboard. Usually just keeping at it gets me out of these slumps eventually. What do you guys do whenever this happens?
>>7677923Have enough WIP's to work on that you can spend those bad days doing something like drawing grass or similarly unimportant easy but tedious work.
Save your art juice for the important stuff
>>7677923Move onto something else for now
>>7676784>Maybe if you were literally dying of a terminal ilness or somethingYes. That's what I mean
>>7677923I normally take a break and do anything that isn't drawing. Go lift iron, go for a walk, go spend more time with family, etc.
>>7677881That thief better be a girl, anon
>>7677550It's really becoming evident here that this board is divided into two factions. People who enjoy drawing and want to talk about it, and people who's only goal in life is getting 3k a month on patreon.
>>7678114I couldn't care less about the money. I just want to tell a story and hopefully get some fanart every once in a blue moon. If I were to somehow make 60% to 80% of my costs back through sales or even just support donations I would consider my story a success beyond my dreams.
>Captcha: KKHAPYHell yeah captcha knows whats up
>>7678114Capitalism kills the authenticity in every cultural aspect. But you cant blame the people, can you?
>>7678233Oh shut the FUCK up you fuckin DORK capitalism fostered more authenticity into existence than your boring lazy ass ever will.
>>7678233I only make comics and manga that lose profit...oh my god.
Wtf I love communism now.
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>>7678233>Capitalism kills the authenticity in every cultural aspect.to some extent thats true, but to some extent capitalism has also allowed great levels of artistic freedom and expression
the same can be said to those that lives under the soviet union, lots of censorship and push towards specific forms of expression but there was still a lot of great art made under that system
no system is perfect (you can debate which one is better but im not gonna turn this into an autistic /pol/ tier convo) but whatever the circumstances, you must create (like seriously, go make stuff now)
>>7672494Hey whatever happened to this idea. Make a empty panel page fag
>>7678233>you cant blame the peopleWe could live in a literal post-scarcity Star Trek universe and some of these people would still be trying to maximize as much money as possible while gaming the social media system.
>>7676036didn't get a chance to respond last thread but I read it, I'm not sure if I would keep going tho. there's definitely some parts that need tightened up like the dinner and fight scene, they just seem bloated and I kept thinking "why should I care?" at different points.
I don't mind the art because even though it's not great it's consistant throughout. your bubbles and lettering could use some work tho, you have some bubbles with way too much text and others are awkwardly placed
>magic crocodile, mirror realm, magic artifacts. MKULTRA like experimentsthese topics are fine but if it's 90 pages then your problem is going to be justifying them after spending the first 30 pages on an egirl and her handler arguing over pasta
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>>7677506there are a lot of people with great art skills but spend 2 weeks on a page that makes no sense when you read it.
The number of mangaka with amazing skills AND great manga is like less than 100, so stop comparing yourself to peak individuals.
>>7676036okay so I read this, here's my feedback
I think you cram to much into the pages, be it the visuals or the dialogue, like some anon said, you need to work on bubbles and lettering, let it breathe a little
the art is rough of course but its fine, I understand whats going on visually which is the most important thing
altho keep in mind that im open to every visual style under the sun, I like experiencing all sorts of media so to me there's little to nothing that will be off putting enough for me to not give something a try, but most people aren't like this
so altho to me the art is fine, too others it might be too rough, it might be a barrier for entry thats a little too high
You'll naturally get better at drawing so i'd say the biggest things for you, at least artistically is just letting the visuals breathe, let the lettering breath, don't cram so much into a single page
for the positives, I enjoyed what I read
im interested in the relationship between the 2 main characters, the focus on a girl who's an e-celeb, her boyfriend manager, the behind the scene of being an e celeb, it was pretty interesting
the dialogue was generally good, a bit clucky at time but its charming
I also appreciate some of the funny little details like
i'd for sure keep reading it
(also you really capture the "bottom heavy woman" build that you often see in those industries kek)
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>>7678596Nah this is all wrong. Put like 8 or so panels in there, and we will fill it out 1 by 1
>>7678057[spoiler]It's not[/spoiler]
how good should one's art skill be before making a comic?
>>7678874Start now. Be a nowie instead of a howie. Failure is inevitable before success, better begin earlier than later.
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>>7678447thanks for the feedback, might have been too slow on the start, although the scene directly afterwards starts to get interesting, so once I;ve finished the chapter we'll see if its more interesting, and also yeah some of those things I listed are in the first chapter, but most are spread around the topic, so I shouldnt be cramming in too much shit. I've tried to pace this like a movie, which again, we'll see how the opening works once I'm done
>>7678536Yeah I probably need to let stuff breath way more, and also work on my bubbles, cause Im sorta struggling to figure out how big the bubbles should be to fit my text in at a consistent size. So I'll try and work on those 2 things, especially since some of the next pages I'll be doing soon are gonna be more "actiony" with our characters trapped underwater, so I'll reference some mangas and try and use their techniques.
And thanks about the 2 main characters, hopefully they stay interesting with the predicaments I'm gonna give them
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>>7678678NTA but why don't we start small with a 4koma. I'll go first.
>>7678954very cute art, any links to your comics?
How do i write the manga cringe humor? And the manga cringe characters?
Is there a way to learn it?
At first i planed my story as a deconstruction, but literally nobody cares for westerner deconstruction slop.
I want the tone of a classic shลnen battle manga. Stupid jokes, silly characters with some serious scenes in-between.
My approach before, was make the situations and characters more realistic, but now after thinking about it for a while, even Berserk has a lot of silly characters and cringe humor.
The only manga that has nothing of it is Blame!, but it broke Nihei forever.
>>7679169If you have to ask how to be funny, you cant be funny