>>7673514 (OP)
Games like Wind Waker, Ape Escape and Fear Effect still still look fantastic after so many years, meanwhile these 'realistic' art directions tend to look shit even right out the gate.
Though I'd say the biggest issue is the 'real human' asset creators that a lot of developers are using these days, because it gives everything this same dull look.
It's not like 'realistic' has to be boring, Dark Souls and Bloodborne have 'realistic' visuals, but their art direction is fantastic.
>>7675958
>y-y-you guys just dislike thing, because thing is popular
What a boring critique of these opinions.