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Thread 7675899

26 posts 16 images /ic/
Anonymous No.7675899 >>7675910 >>7675988 >>7677823 >>7682095 >>7684690 >>7685573 >>7685700 >>7685825 >>7685919 >>7686943 >>7686994 >>7687007 >>7687484
Does the Berserk art style counts as anime?
I'd say no. Berserk always gave me a western vibe to it, it's hard to explain really but I never saw Guts as an anime character. Even the 1997 series which is the only decent animated adaptation...still doesn't feel like anime.
Anonymous No.7675907
do you perchance know the difference of seinen, shounen, shoujo and the likes, OP? seinen usually varies a lot, leaning more towards realism, but its not a rule. its clearly japanese, if thats the word youre actually looking for.
Anonymous No.7675910
>>7675899 (OP)
Bait used to be believeable.
Anonymous No.7675914
Sounds like you're thinking of the mountains of cutesy slop that's out there when you think "anime" and I don't blame you. The generic look is just the easiest style to emulate so a majority of anime conforms to it.
Afro Samurai and Champloo have their own style going for them too, still anime. It'd be like saying Genndy Tartakovsky isn't western art because of his eastern europe / japanese influences.
Anonymous No.7675988
>>7675899 (OP)
you donโ€™t read berserk anyway
Anonymous No.7677823
>>7675899 (OP)
That's what art based on real references and anatomy looks like
Anonymous No.7682095
>>7675899 (OP)
It clearly is, you just have too low cognitive resolution
Anonymous No.7684690
>>7675899 (OP)
no
Anonymous No.7685573 >>7685652
>>7675899 (OP)
Berserk is just over-rendered slop with stiff anatomy, but I wouldn't call it western slop.
Anonymous No.7685652 >>7685936
>>7685573
>Berserk is just over-rendered slop with stiff anatomy, but I wouldn't call it western slop.
unironically pyw or kys imagine calling the most prodigious mangaka of all time slop. genuinely go back to X slopnigger
Anonymous No.7685664
>made in japan
>has animes based on the same style
It counts.
Words have meaning, you can look up such meanings and then analyze definitions.
If you have an emotional bias that doesn't allow you to understand meaning, that's your issue.
Anonymous No.7685700
>>7675899 (OP)
>Does the Berserk art style counts as anime?
Anonymous No.7685825
>>7675899 (OP)
the styles have to do with the shorthand they use to represent things primarily faces. Cartoons are a complete abstractions, anime is semi abstraction, comics is closer to realistic abstraction. Berserk faces are anime, so its anime.
Anonymous No.7685919
>>7675899 (OP)
its a japanese comic so no, its not anime, its manga
Anonymous No.7685936 >>7686064 >>7686123 >>7687482
>>7685652
hes right though. hes very stiff and its over rendered. many of the lines do not conform to the shape or form of the object nor perspective. just lines for sake of lines. many of the best panels or splashes are simply copies of famous art pieces. stolen designs and "references" or "inspirations" for many of his most memorable characters.

take the OP image as a simple example. zod should have all vertical lines for the hatching. he is attempting the effect with it and can see it on most of head and body, but then he starts using curved lines on arms and wings and even adds cross hatching in couple spots on hand despite not used anywhere else on zod. this stands out as very strange choice and added nothing. the soldiers in same piece show the very stiff poses he uses very often. just draw a gesture line on them. even main characters blend together with them as generic wooden gestures. they arent cowering in fear or shocked at zods massive intimidating arrival or in battle stances. they dont look like they belong in the same scene. ask yourself what the rendering on the armor for the soldiers represents as well. not conforming to any light. not the shape of the rounded cuirass. hatching is for blending blacks and creating gray or midtones. ask what the random patterns and odd crosshatches on guy with his hand up on his back are telling you or rendering. nothing. just lines for lines. guy next ot him just random horizontal pattern down back of rounded cuirass. shouldnt be there. doesnt show its metal or reflective. doesnt indicate shadow or light. lines for lines sake.
Anonymous No.7686064 >>7686137
>>7685936
Hey retard, you're contradicting yourself.
>many of the lines do not conform to the shape or form of the object nor perspective
>zod should have all vertical lines for the hatching. he is attempting the effect with it and can see it on most of head and body, but then he starts using curved lines on arms and wings
So should it be vertical or should it follow the form? The hatching on the wings and arms are following the form but actually that's a bad thing even though you just used the fact that his hatching doesn't follow the form to criticize it? You can't even keep your own damn retarded standards consistent. Here's an idea: next time for when you have a bright idea of what a drawing "should" look, go ahead and do it yourself. You'll see for yourself why it wasn't done that way.
If the drawing looks good then it IS good. That drawing looks fuckin' good. No, the poses aren't stiff. No, the hatching doesn't need to follow the form, it just needs to convey the values and it does that just fine. Whoever told you hatching needs to follow forms lied to you and you fell for it.
Anonymous No.7686123
>>7685936
holy shit you will never be an artist
Anonymous No.7686137
>>7686064
>Here's an idea: next time for when you have a bright idea of what a drawing "should" look, go ahead and do it yourself. You'll see for yourself why it wasn't done that way.
Anonymous No.7686943 >>7687286
>>7675899 (OP)

Berserk was created in the 80s, so it has style similar to 80s manga like Fist of the North Star
Anonymous No.7686994
>>7675899 (OP)
Retard
Anonymous No.7687007
>>7675899 (OP)
style generalizations is very limiting, and won't make you a better artist from understanding a "style"
understand the artsit
Anonymous No.7687286
>>7686943
>Fist Of The North Star
This wouldn't really count as anime nowadays either
Anonymous No.7687482
>>7685936
>Zod mentioned
Anonymous No.7687484 >>7687491
>>7675899 (OP)
"anime style" and anime/manga as a medium are not really at all one and the same.
What we know as "anime style" is merely one art style present in some of the anime that were exported to the west that had a distinct style that caught peoples attention.
Things like Hello Kitty and Pokemon largely dodged this label and still to this day most people are unaware they're even Japanese.

But anime and manga are just a medium, they're not restricted to a particular art style, and with the size of the industry, there are abundant entire groups of anime that do not follow the stereotypical style, Berserk being one of them.
Anonymous No.7687491 >>7687496
>>7687484
It's also worth considering how many of the "anime style" trops are purely stylistic choices, vs how many are just good ideas.

The speedlines in manga is a prominent example, since it's largely only present in manga and not in other comic mediums, but is it a stylistic choice, or is it the case that speedlines are an incredibly good idea and their presence in the medium are as essential as wheels on a car.
Anonymous No.7687496
>>7687491
The eyes are the most stereotypical thing about "anime style", their being very large.
But why are they so large? It's to make it easier to see the expressions of the characters, if they were smaller you wouldn't be able to read the characters emotions half the time, their eyes would just be reduced to a few straggly lines.
It's a good idea, in the same way that using an umbrella in the rain is a good idea. You don't HAVE to use an umbrella, but you would be stupid not to.