/sqtddtot/ - Stupid Question Thread
For stupid questions and questions that don't deserve their own thread.
Post here if you don't expect your thread to reach 100+ replies.
>>7722176 (OP)
I’ve been studying 3D sculpting around 2023–2024 but my results have been abysmal and I’ve felt demotivated since November last year. I never had any reason to learn other than to have a normal hobby outside of video games, but i don't wanna complain about childhood and regrets, i have a question:
Do you need to learn to draw to do 3d sculpting? I've been struggling alot with anatomy and stylized shapes, when i did the picasso exercise for symbol drawing in school back when i was underage, i was so frustrated i felt like i was being trolled, i've never had help from anyone and never expected one in my friend circle so i kept trying until i gave up during covid and learned 3d blender instead, but i still struggle with similar issues in sculpting form.
How am I supposed to have fun with drawing when I have to draw backgrounds? Drawing a tile floor in perspective is just not very fun, ok?
The "just blind copy bridgman twice" thing is just a meme, right? I'm doing it now as an ultra beg and I'm fucking up everything. There has to be a step I'm missing, right?
Anonymous
9/10/2025, 7:17:12 AM
No.7722254
[Report]
>>7722251
It is a meme, but it kind of works. Some people suggest doing the second round of copying by memory, but I've never tried that so I don't know how effective it is. The truth is drawing/copying anything for long periods of time will be effective to various degrees, so you'll probably get something out of it
Anonymous
9/10/2025, 7:21:30 AM
No.7722255
[Report]
>>7722251
It's a meme yeah. You won't get much from studying anatomy as a "ultra beg". Plus Bridgman is bit harder to learn from since his sketches are quite loose and the instruction is a bit lacking. I would only recommend it once you are decent at figure drawing and have at least basic anatomy knowledge.
Anonymous
9/10/2025, 7:32:21 AM
No.7722262
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>>7722271
>>7722176 (OP)
How am I supposed to transition from learning perspective to actually drawing figures and characters in perspective? I can draw either things separately, but I'm completely unable to combine them
Anonymous
9/10/2025, 7:50:23 AM
No.7722271
[Report]
>>7722262
Try to draw it freehand/intuitively but place the horizon line at least to keep vanishing points in mind. If things go wrong, then break it down analytically, using the perspective knowledge that you have learned. If there's knowledge or techniques you are missing, look in books or video courses for them. When you are looking for specific answers, it's easier to find the knowledge you need.
Specifically for drawing figures in perspective, drawing the ground plane they are standing on is useful. And wrapping lines around their forms to see how their limbs are in perspective. And drawing a box around them too see where they sit in space.
Tools like perspective grids or 3D mock ups in Blender can help too.
Anonymous
9/10/2025, 9:32:46 AM
No.7722313
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>>7722317
How the hell do I draw characters accurately. I make sure to use references and even draw over said ref but it never turns out right.
Anonymous
9/10/2025, 9:46:21 AM
No.7722317
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>>7722313
You use the refs to draw the character you want accurately in your style. Your goal is not to draw them 1:1 in the og artist's style. Pic related is famous anime characters drawn in Simspons' style.
>>7722176 (OP)
Is there any guide explaining how jiggle physics should move relative to each motion? Especially when you factor in stuff like feet touching the ground
Anonymous
9/10/2025, 3:58:33 PM
No.7722683
[Report]
someone give me a rundown on what the fuck is wrong with /dtg/
What should my workflow be?
Anonymous
9/10/2025, 5:02:16 PM
No.7722790
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>>7722708
Sketching whenever, lineart in the morning/day before you exhaust yourself and coloring and rendering whenever
Anonymous
9/10/2025, 5:20:42 PM
No.7722810
[Report]
Any tips for maintaining symmetry in faces? I know it doesn't need to be 1:1 but I feel like I spend way too much time flipping back and forth trying to make them somewhat even.
Anonymous
9/10/2025, 5:33:44 PM
No.7722821
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>>7722708
That's something you figure out on your own buddy boi. It's like a nen user asking "What should my Hatsu be?" we don't even know what kind of art you make! watch other people and look at their workflow
My ideal one is
>Thumbnails (finding basic composition)
>sketching
>Finding the value hierarchy
>Finding the color hierarchy
>line art
>flat colors
>rendering
All while checking if what I want to communicate is still there. But I get undisciplined sometimes and want to rock and roll so I make a sketch paint from there and spend more time trying to correct mistakes I made from rushing the beginning more than anything.
The Council
9/10/2025, 6:21:09 PM
No.7722886
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>>7722933
Anonymous
9/10/2025, 6:46:33 PM
No.7722933
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>>7723019
>>7722886
added to the filters
Anonymous
9/10/2025, 8:10:45 PM
No.7723019
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>>7722933
This isn’t your blog, faggot.
Anonymous
9/10/2025, 8:27:42 PM
No.7723034
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>>7722708
1. make a finished picture by any means necessary while writing down your steps
2. Think if any steps could be simplified
3. Ask for critique and add steps that would allow you to avoid mistakes you've made
4. Go back to step 1 while keeping in mind what you've learned in steps 2 and 3
Literally that simple.
Anonymous
9/10/2025, 8:53:03 PM
No.7723066
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>>7722708
Here's one recommended by Peter Han in his Dynamic Sketching course.
Anonymous
9/10/2025, 9:26:43 PM
No.7723106
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How do you draw/render a good back when everyone's back seems to look wildly different IRL? When trying to look at real-world reference photos I can barely tell muscles apart from each other when they're small, it looks like everyone had noticeably different should blade shapes and definition, and it seems like when the back gets muscular enough it just hides everything that has to do with the shoulder blades entirely, and there's a bunch of overlap between groups
Anonymous
9/10/2025, 11:52:11 PM
No.7723209
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>>7723443
>>7723811
>>7722176 (OP)
Is using X/Twitter even matter nowadays?
I'm a beginner comic artist doing R-18 doujin and sell them on DLsite & Melonbooks.
I've made 1 ero-doujin so far, it's sold 500 downloads in 3 months.
Not much.
I'm thinking of opening a Xitter account for marketing purpose and building interests for my next works.
My plan is posting teasers of my current doujin I'm working on, writing things like "Frieren goblin gangbang doujin—release date: Jan 2025." to rack up exposure.
Would have social media in 2025 as a new artist just spin my wheels?
Anonymous
9/11/2025, 1:15:45 AM
No.7723281
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/ic/ sisters, new political art just dropped. Personally, I like it.
Anonymous
9/11/2025, 1:17:47 AM
No.7723284
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>>7723379
How do you start a figure drawing
Anonymous
9/11/2025, 3:10:44 AM
No.7723379
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>>7723284
I always start with the head
Anonymous
9/11/2025, 4:29:40 AM
No.7723443
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>>7723209
Use the sites where potential audience are. You can use many sites. Different peope use different sites.
Anonymous
9/11/2025, 5:07:12 AM
No.7723464
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How should the death of Charlie Kirk affect how I draw?
how do I make perfect graphic symbols like this?
Anonymous
9/11/2025, 4:49:30 PM
No.7723720
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>>7723800
I'm a self taught gamedev and I need an advice on software picking for 2D stuff.
I used to draw with Krita a few years ago and got back to drawing recently with pencils and paper but now I want to try digital painting and since (as a gamedev) I'm planning on doing texture work/photo editing and stuff like that (for textures), I was wondering if I was better off learning Photoshop right now or stick to Krita?
Anonymous
9/11/2025, 4:49:40 PM
No.7723721
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>>7722180
It’s not REQUIRED for 3D modeling, but knowing how to draw does help a lot.
Anonymous
9/11/2025, 5:15:09 PM
No.7723738
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>>7722180
Absolutely yes. Anatomy for example is mandatory for you to learn as well as shape blocking if you want your sculpts to look good.
Anonymous
9/11/2025, 6:54:24 PM
No.7723800
[Report]
>>7723720
Personally I don't want to depend on anything that is paid and also Adobe may or may not be training AI with your art, so my advice is to stick to Krita and/or Inkscape
Anonymous
9/11/2025, 7:17:32 PM
No.7723811
[Report]
How do I make money off of english porn manga? What about original oneshots? Reading
>>7723209, I'll check out DLsite and Melonbooks but aren't these just for japanese text?
Anonymous
9/11/2025, 7:45:46 PM
No.7723824
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where can I get on action poses? figure drawing packs are so uncanny with their pose selection and can rarely do anything with them that looks cool
Anonymous
9/11/2025, 8:28:52 PM
No.7723850
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>>7724562
Best way to mask my artstyle? My friends browse 4chan but I want to draw weird porn on /d/ without them knowing it's me.
Anonymous
9/11/2025, 9:37:18 PM
No.7723899
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>>7723905
does anyone know the name of this artist who used to post on /ic/?
they got really really good at figures, and mostly paint portraits, primarily of pretty white females with fantasy/galaxy themes, and iridescent sheen to everything. they're popular on tumblr/social media now I believe.
I could be completely wrong but I think their name started with something like sydney or samantha.
Anonymous
9/11/2025, 9:46:18 PM
No.7723905
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>>7723899
nevermind, remembered their name
syd mills / vetyr / vetyyr
Anonymous
9/12/2025, 10:11:01 AM
No.7724447
[Report]
>>7724475
>>7726600
Are coomers self-aware as to how ridiculous their porn looks?
Anonymous
9/12/2025, 10:17:20 AM
No.7724452
[Report]
i've tried taking figure drawing classes at my local junior college and most of the class is very short speed-draws of a live figure, sometimes with weird challenges like continuous line or blind drawing. it feels very backwards to me, shouldn't i be focusing on how the human body works rather than these weird challenges? or is learning to draw on hard mode first the whole point of drawing? i'm a very technical-minded person so the looseness of figure drawing is hard for me to get. i think i'll stick with 3DCG.
Anonymous
9/12/2025, 10:27:36 AM
No.7724462
[Report]
>>7722216
Simplify backgrounds when they're not the focus. For example, just draw the tiles fully under the character's feet and imply the rest. If you look at many modern artists' backgrounds they are no more than carefully placed blobs of paint.
Also your drawing software probably has a perspective guide tool.
Anonymous
9/12/2025, 10:37:12 AM
No.7724475
[Report]
>>7724447
i doubt they care about the viewers like you who are not their target audience
Anonymous
9/12/2025, 12:20:10 PM
No.7724562
[Report]
>>7722216
It becomes more fun the better you get at it
>>7722653
Just by looking at the gif it moves the same way as her body/acessories, down when touching the ground, up when in the air.
>>7723850
Learn a wildly different one
Anonymous
9/12/2025, 8:19:44 PM
No.7724907
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>>7725333
>>7722176 (OP)
How do I know when I'm ready for comms?
Anonymous
9/13/2025, 3:13:07 AM
No.7725187
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>>7730124
was this made in watercolors or colored pencils?
Anonymous
9/13/2025, 5:08:03 AM
No.7725270
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>>7725271
How do I make a effect similar to this in Photoshop?
Anonymous
9/13/2025, 5:12:26 AM
No.7725271
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>>7725275
Anonymous
9/13/2025, 5:14:27 AM
No.7725275
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>>7725278
>>7725271
To normal images with flat backgrounds. I'm trying to come up with a minimalist design for a mat and I'm trying to achieve a monotone or duotone like this.
Anonymous
9/13/2025, 5:18:08 AM
No.7725278
[Report]
>>7725275
You draw it with one color?
Anonymous
9/13/2025, 7:44:22 AM
No.7725333
[Report]
>>7725385
>>7724907
When you have confidence to open your comms. You might not get comms right away, but once your audience grows and your works start to resonate, potential commissioners want to see if you are available for comms and what your prices are. In Twitter make sure your name shows whether your comms are open "Name" "COMMS OPEN", in DA and Pixiv your nickname shows if you are available for in-site comms. Have your price list pinned and have the price list also show in your profile as the first thing. The most important thing is to show you are available.
Also you can fake traction by drawing something for yourself of popular characters and just post it and say it's anonymous comm. When people see you already do comm works, they relate you with successful artist who's also currently available
I'm trying to draw a particular expression, something that conveys 'shy and nervous' but it keeps coming out more 'smug'. could someone do a quick sketch of the former? just some eyes and eyebrows to give me an idea, not a detailed drawing.
Anonymous
9/13/2025, 8:24:33 AM
No.7725366
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>>7725372
>>7725347
Did you google the expression and used them as reference. Did you google how other artists do it?
Anonymous
9/13/2025, 8:28:07 AM
No.7725367
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Anonymous
9/13/2025, 8:30:55 AM
No.7725372
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>>7725376
>>7725366
I was trying to imagine it myself first.
in context, a girl is just to the right whispering sweet nothings into his ear and he's looking away in embarrassment.
Anonymous
9/13/2025, 8:38:36 AM
No.7725376
[Report]
>>7725379
>>7725372
>I was trying to imagine it myself first.
Stop that. Use references. The more you use references, the larger your mental library and own understanding grows. It's easier to draw from imagination AFTER you have saved the crucial info into your memory.
Anonymous
9/13/2025, 8:42:44 AM
No.7725379
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Anonymous
9/13/2025, 8:55:34 AM
No.7725385
[Report]
>>7725333
>fake traction by drawing something for yourself of popular characters and just post it and say it's anonymous comm
Cringe.
What's the etiquette for using other people's clothing designs in fanart? How do you give "credit" properly if that makes sense?
>see cool clothes design in fanart of character
>want to draw her in the same clothes
>don't want people to think I created the design
Is the simple fact of me being later and drawing the same character already imply a sort of "tradition" and paying honor to the previous art that's clear without words?
Anonymous
9/13/2025, 9:04:59 AM
No.7725390
[Report]
>>7725398
>>7725387
You can mention the source of the design.
>>7725387
Don't bother
Everyone is copying eachother, no one actually gives a shit about credits (unless it's AI for some reason, I guess). Don't guilt yourself into thinking you need to be a good boy, because you're just shooting yourself in the foot for no reason.
>>7725390
How do you do this without being annoying/cringe or trying to generate false engagement? It's a Japanese artist, I can speak in JP but don't want to bother them if it makes sense.
Anonymous
9/13/2025, 9:19:18 AM
No.7725399
[Report]
>>7725397
I think the Western conception of IP/credit is overrated and a lot of inspiration/copying is organic and clear but it feels wrong to just copy something I specifically liked so much and people think I created it.
Anonymous
9/13/2025, 9:21:29 AM
No.7725402
[Report]
>>7725542
>>7725398
Stop creating problems in your heads. No artist is going to be mad for being credited for their design other artist was inspired to use.
You don't have to mention them if you are such a socially anxious retard. It's in good manners to give credit where it's due but if you feel your mental prison is stronger and more valid than doing the morally right thing, suit yourself.
You have options: Mention the og artist, tag the og artist or don't mention nor tag them at all.
Anonymous
9/13/2025, 12:07:57 PM
No.7725460
[Report]
>>7725542
>>7725398
>How do you do this without being annoying/cringe or trying to generate false engagement?
What in God's name are you talking about? Maybe you'd feel better if you simply didn't post it.
Anonymous
9/13/2025, 1:45:06 PM
No.7725500
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>>7722176 (OP)
How do you draw a cube in 3d space? Like how do you decide the length and angles, plane of edgelines? I can't imagine 3d cubes in my head like i can but they are not precisely 3d. They seem like enigma to me i don't know the mental process of it
Anonymous
9/13/2025, 3:25:51 PM
No.7725533
[Report]
how do I draw like this?
>>7725402
>No artist is going to be mad for being credited for their design other artist was inspired to use.
That does make sense, I've gotten replies before for complimenting similarly sized accounts that follow each other and draw the same characters. Tagging the artist and saying that I liked the design seems to be the best play.
>>7725460
I don't want to annoy Japanese people for no reason as a sign of respect for their culture. Isn't that normal?
Anonymous
9/13/2025, 4:19:07 PM
No.7725566
[Report]
>>7725542
Japanese artists love baka gaijin artists giving them attention. They go all tsundere.
Anonymous
9/13/2025, 5:40:19 PM
No.7725618
[Report]
>>7722176 (OP)
where is that thread where one draws and re-animate someone elses drawing?
Will saying
>I only accept payment through Crypto
Just kill any chances of me getting commissions?
Anonymous
9/13/2025, 8:46:12 PM
No.7725803
[Report]
>>7725801
If you're based enough and people care about the art they will find a way. If I want to support Patreon or something I ask the creator if he accepts crypto directly if I can.
At least stating it's an option is going to be good for visibility.
Anonymous
9/14/2025, 6:31:47 AM
No.7726252
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>>7726262
HOW do I reduce the chances of getting reuploaded to PINTEREST?
Anonymous
9/14/2025, 6:40:58 AM
No.7726261
[Report]
>>7725801
The more hoops you make the client jump through to get to commission you, the less comms you will get. The best bet is use the site's insite commission system (DA and Pixiv) or established payment system majority use (PayPal). If person can use PayPal, they can use DA and Pixiv insite commission systems.
Anonymous
9/14/2025, 6:42:30 AM
No.7726262
[Report]
>>7726252
Your goal is not to reduce chances of someone uploading your stuff to Pinterest. Your goal is to have other people amplify your art's reach.
Anonymous
9/14/2025, 7:18:33 AM
No.7726276
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>>7726278
how the christ do you even thumbnail out how to get this level of movement
Anonymous
9/14/2025, 7:24:50 AM
No.7726278
[Report]
>>7727167
Anonymous
9/14/2025, 11:13:37 AM
No.7726381
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>>7729119
>>7723719
>>7723719
symmetry or mandala ruler
What makes pepe the frog such a likeable, versatile character?
Anonymous
9/14/2025, 5:02:31 PM
No.7726539
[Report]
>>7726529
my impression is that he's cute while also being ugly and kind of pathetic which is relatable to us. he's not polished and beautiful or anything
Anonymous
9/14/2025, 5:24:36 PM
No.7726558
[Report]
>>7726632
how do you tell if a nib is too worn out already? does this one look normal?
Anonymous
9/14/2025, 5:47:36 PM
No.7726575
[Report]
>>7726639
Am I gay if I become aroused when studying penis?
Anonymous
9/14/2025, 6:19:40 PM
No.7726600
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>>7724447
yes, that's what makes it hot
Anonymous
9/14/2025, 6:21:07 PM
No.7726602
[Report]
>>7725542
>annoy Japanese people for no reason as a sign of respect for their culture
i dont think ignoring someone (or placing them on a pedestal) is particularly respectful, artists love acknowledgement and praise, as long as you dont genuinely spam them w mentions multiple times a week you'll be fine
Anonymous
9/14/2025, 6:59:20 PM
No.7726632
[Report]
>>7726558
>how do you tell if a nib is too worn out already?
1. The side of the pen makes contact before the nib
2. The nib is becoming too short to remove
>does this one look normal?
Yes. It does not need to be changed.
Anonymous
9/14/2025, 7:03:50 PM
No.7726639
[Report]
>>7726575
That's completely normal for women, ma'am.
Anonymous
9/14/2025, 7:08:31 PM
No.7726644
[Report]
>>7726529
The same reason people self-insert themselves to Donal Duck in Donald Duck stories while Mickey Mouse is more of idealistic hero arch type. We are drawn in to characters with vices we identify with. Donald and Pepe are not perfect, they have their own shortcomings and they are universal. Same with Goofy, same with Watson compared to Sherlock Holmes. We don't self-insert as Superman or Batman, they are the heroes and they are too perfect. We do however self-insert to early Simpsons' Homer, Garfield any other Average Joe stereotype because they feel more real, more imperfect.
I'm doing the proko basics course
Should I be concerned about my line quality, or am I just playing on hard mode by using mostly an HB on slightly rough sketch paper?
I experimented with colored pencils and also with a legal pad (very smooth) one day and realized my lines looked way better than they do in say pic related
Anonymous
9/14/2025, 7:52:51 PM
No.7726694
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>>7726682
it doesn't really matter what pencil or paper you use. use what you like the most.
Anonymous
9/14/2025, 9:03:28 PM
No.7726769
[Report]
>>7726529
He is cute but imperfect. A vulnerable and sincere little guy. It's hard to not love him.
Anonymous
9/14/2025, 10:12:39 PM
No.7726819
[Report]
Thoughts about Monteverde Impressa for a fountain pen for drawing? I'm thinking about figure drawing and sketches, I've been looking into FP for a while but there's so many options and price ranges that I'm not sure what to look for. I'm mainly looking for something that can keep with my speed when sketching/doing figures. Also any other recomendations would be appreciated.
Anonymous
9/14/2025, 10:28:19 PM
No.7726834
[Report]
>>7726837
>>7726682
I see you around a couple of threads, I was wondering why your lines look so shitty. Are you scanning these? In the age of quality phone cameras?
Anonymous
9/14/2025, 10:31:00 PM
No.7726837
[Report]
>>7726834
I scanned with adobe scan on my phone. So my lines look shitty because of my paper / pencil choice?
Anonymous
9/15/2025, 12:33:58 AM
No.7726935
[Report]
>>7727165
Has anyone done any experiments into implimenting AI into their workflow? It's not very good for reference, but I know a guy who's been developing a system to help with inking his drawings.
Anonymous
9/15/2025, 3:31:51 AM
No.7727160
[Report]
>>7726682
For rough sketches they're pretty good honestly. I would expect to see these below a better layer with ink
Anonymous
9/15/2025, 3:36:12 AM
No.7727165
[Report]
>>7726935
I played with it some for various things, but it's literally slower than just doing it yourself the majority of the time. It might save some time on paper occasionally, but in realistic scenarios it falls short consistently enough that it's borderline useless.
Anonymous
9/15/2025, 3:38:51 AM
No.7727167
[Report]
>>7726278
is this what vilppu means when he says his method lets you feel the pose and so you can do it from imagination later
>>7722176 (OP)
>first question is about 3D modeling
erm mine is too. recently i’ve become familiar with how to use blender and model basic things. i didn’t pick it up as an art related thing initially, i just used it for modding some things in vidya. but now i’m interested in using it for art and animating with grease pencil. i’ve only ever used photoshop and sai and procreate for drawing. 2D drawing and 3D modeling have always been two separate worlds in my head. is it cheating if i use blender to make backgrounds and idk play around the lighting on still lifes and figures? where’s the line drawn?
Anonymous
9/15/2025, 3:49:51 AM
No.7727179
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>>7727177
There really is no line, do whatever you want.
Anonymous
9/15/2025, 4:27:50 AM
No.7727207
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Anonymous
9/15/2025, 5:07:54 AM
No.7727240
[Report]
>>7727244
>>7722176 (OP)
Does reposting art in Pixiv every week annoy your followers?
I'd like to stay relevant when I'm don't draw any new art.
Anonymous
9/15/2025, 5:15:21 AM
No.7727244
[Report]
>>7727240
In all likelyhood, they probably already forgot you drew it.
Anonymous
9/15/2025, 6:59:46 AM
No.7727299
[Report]
What should I do to keep from forgetting that I can fix mistakes rather than getting angry at myself and yelling at the iPad until my throat hurts because I’m such a fucking idiot for screwing up one something in a drawing I wish I was dead
how long until i get good at figure drawing
>well anon that depends on your current skill and how much you practice and
shut up. assume the minimum. give me a solid timeframe so I can set expectations for myself. thank you.
Anonymous
9/15/2025, 7:49:29 AM
No.7727333
[Report]
>>7727350
>>7727319
Define "good". Poste axample of the skill level you aim for and your current skill
Anonymous
9/15/2025, 8:04:15 AM
No.7727345
[Report]
>>7727319
You're trying to approach it like a video game, so realistically, never.
>>7727333
idk like picrel. i haven’t touched a pencil in 2 years. i'm gonna give myself 6 weeks.
>>7727350
Even if you were pre-beg you can reach that level in less than year
Anonymous
9/15/2025, 8:17:12 AM
No.7727356
[Report]
>>7727350
>>7727355
Oh yeah, when you do reach that level you won't feel you reached it and you yearn to improve more. You will never be 100% satisfied with your own stuff
Anonymous
9/15/2025, 8:18:40 AM
No.7727358
[Report]
>>7727355
yeah that sounds like a reasonable enough goal for me. thanks anon i’ll come back then.
Anonymous
9/15/2025, 10:28:48 AM
No.7727414
[Report]
>>7727417
So let's say I want to draw something that I'm going to punch a hole in for aesthetics purposes. I know that my holepuncher is about an inch in diameter. How do I derive that into pixels so that I can mark where the hole is going to be as I'm drawing it? I just have to multiply that number with whatever DPI my canvas is on, right?
Anonymous
9/15/2025, 10:43:34 AM
No.7727417
[Report]
>>7727428
>>7727414
if you have photoshop you can switch between pixels and inches pretty easily
Anonymous
9/15/2025, 11:12:51 AM
No.7727428
[Report]
>>7727417
Wait, I'm on CSP, but as I recall switching from pixel to inches on PS wouldn't really work well for this because the canvas is usually larger than the printing size. Am I going to have to extrapolate the printing size and the canvas ratio on my own to get the pixels on that?
Anonymous
9/15/2025, 6:11:07 PM
No.7727682
[Report]
>>7727694
>>7722176 (OP)
When should I make the switch from traditional art to digital if my goal is to draw my husbando digitally?
Anonymous
9/15/2025, 6:25:02 PM
No.7727694
[Report]
Anonymous
9/15/2025, 7:02:32 PM
No.7727731
[Report]
>>7722176 (OP)
any contemporary artists lurking here? working towards exhibitions?
Anonymous
9/15/2025, 11:20:49 PM
No.7727939
[Report]
uh, so i have a potato pc etc and it can handle up to 5000x5000 resolution just fine, but the problem is some brushes with heavy settings lags a lot when it passes a certain size, so i can only ''fix'' this by using a smaller resolution, but then the resolution gets shiddy and i can't draw details comfortably
so,, does anybody have any tips on how to deal with this?????? (besides getting a better PC)
Anonymous
9/16/2025, 3:53:03 AM
No.7728095
[Report]
When should I give up?
Anonymous
9/16/2025, 8:37:31 AM
No.7728324
[Report]
What are some mantra I can tell myself to keep my narcissism in check?
Anonymous
9/16/2025, 10:52:29 PM
No.7728880
[Report]
What's the best posture for drawing? I can't help but feel that I'm ruining my back if I'm not using a drawing board/easel
Anonymous
9/16/2025, 11:55:22 PM
No.7728934
[Report]
>>7722176 (OP)
Does CSP have an actual solution for the lag of big simple round brushes?
Anonymous
9/16/2025, 11:59:18 PM
No.7728939
[Report]
>>7728963
Does everyone have a chance?
Anonymous
9/17/2025, 12:29:39 AM
No.7728963
[Report]
>>7728939
Everyone but you, unfortunately
Are there books that focus on how to design ornate costumes? The clothes rather than overall character design or anatomy. I'm kinda lost about where to find it because logically principles would extend to fashion and film and not just drawing your OC. Even more if you wanna extend to fantasy/sci fi outfits and not just ones that could be reasonably seen on a modern realistic setting.
Anonymous
9/17/2025, 4:09:06 AM
No.7729096
[Report]
>>7729095
Alternatively, how do you learn to do this shit
Anonymous
9/17/2025, 4:47:50 AM
No.7729119
[Report]
Anonymous
9/17/2025, 5:31:44 AM
No.7729137
[Report]
>>7729095
Look up fashion/tailoring books, they aren't for drawers but still enough detail to reference as well as patterns/styles of the time period.
how do I tell the triceps and biceps apart
and what the fuck is this lump on the elbow
Anonymous
9/17/2025, 6:41:16 AM
No.7729179
[Report]
>>7729181
>>7729175
Like usually they're anterior
But here, the triceps is seen before the biceps
Anonymous
9/17/2025, 6:46:09 AM
No.7729181
[Report]
>>7729179
And then there's the flexors and supanator and extensors
Anonymous
9/17/2025, 6:49:06 AM
No.7729184
[Report]
>>7729192
>>7729175
Biceps is on the same side as the pit of the elbow. Triceps is outside, where the tip of the elbow is.
There's a bundle of tendons, vessels and a small muscles in the armpit where the bicep and tricep part
>>7729184
What's the yellowgreen thing on the bone?
Also, what anatomy can you discern here? I can't tell what's muscle and what's bone
Anonymous
9/17/2025, 7:33:07 AM
No.7729214
[Report]
how do you figure out how to render translucent objects that bend light?
Anonymous
9/17/2025, 7:40:18 AM
No.7729217
[Report]
Anonymous
9/17/2025, 7:56:23 AM
No.7729227
[Report]
>>7729348
>>7729192
extensor carpi radialis longus and there's some more stuff underneath
picrelated is so skinny there's basically no definition and you're just counting tendons. Still pretty impressive that bony landmarks are pretty much the same as on a muscly person. All of the smaller muscles are completely lost though.
Anonymous
9/17/2025, 1:44:43 PM
No.7729348
[Report]
>>7730030
>>7729192
>>7729227
where do I find more anorexic refs like this
I've been drawing for like 2 maybe 3 months now, I've read some books like Fun with a Pencil and Bridgman constructive anatomy, and they been really useful, I feel I could use another book, which one would you reccomend?
Anonymous
9/17/2025, 2:49:30 PM
No.7729366
[Report]
>>7729356
Keys to drawing is a must for any beginner. Should have been the 1st book you read.
Anonymous
9/17/2025, 3:45:02 PM
No.7729393
[Report]
Does anyone know any perspective grids for paperbros? I know you can use basically anything in CSP or Photoshop, but since I draw mainly for myself and on 11x17 paper I was kind of picturing a few plastic sheet perspective grids that you can just put underneath your drawing page to block out the perspective for a particular scene or drawing. I was thinking to just go into CSP (you can do it all for free iirc) and use the tools to create a few large images, basically like 6 or 7 different perspectives (worm eye, bird eye, 1 point center/left/right, etc) and seeing if I could have it printed but I'm not sure, maybe if the can print on acetate or something.
Anonymous
9/17/2025, 3:46:09 PM
No.7729394
[Report]
>>7729356
Depends on your goals but something like Framed Ink or Will Eisner's Sequential Art book can put your brain into "storytelling" mode with your drawings
Anonymous
9/17/2025, 5:51:58 PM
No.7729476
[Report]
>>7730168
>Red surfaces like red delicious apples appear "red" because they reflect more red wavelengths than other colors, proportionately
Okay, makes sense
>Veins appear bluish or greenish because light, redder wavelengths included, are absorbed and not reflected by the blood (red); instead, the shorter greener and bluer wavelengths are reflected
Someone explain this to me, this feels kind of backwards
Anonymous
9/18/2025, 4:18:14 AM
No.7730030
[Report]
>>7729348
model in pic is wilkomira
look her up or search the archives 4chan's photo dumping boards
Anonymous
9/18/2025, 6:49:11 AM
No.7730102
[Report]
>>7725397
Great artists steal!
Anonymous
9/18/2025, 7:34:05 AM
No.7730124
[Report]
>>7725187
That's by Homare, I think his physical media works are done in colored pencils but this is not one of those.
Anonymous
9/18/2025, 8:52:02 AM
No.7730168
[Report]
>>7729476
That image is journalism-tier. That is, the person who made it probably didn't understand what they were trying to represent.
Your skin allows light to penetrate, and red light penetrates further than blue. Your skin also scatters this penetrating light. You are correct that blood reflects red light, but it also absorbs a small amount. So what happens here is the red light penetrates to the depth of the vessel, scattering as it does. This scattering at depth means that the blood in the vessel has many opportunities to absorb some of this red light. So compared to the surrounding flesh, the skin with vessels beneath redirect less red light back to your eye. As we always see color "in context", vessels at a certain depth appear bluish.
The above is my own poor regurgitation of :
Why do veins appear blue? A new look at an old question by Alwin Kienie. You can get it from sci-hub.
Anonymous
9/18/2025, 9:26:07 AM
No.7730180
[Report]
What photoshop, krita, or csp brush would you recommend for designing cartoony or chibi keychains with?
Anonymous
9/18/2025, 10:51:48 AM
No.7730203
[Report]
>>7729135
wrong inspirations?
Anonymous
9/18/2025, 2:14:10 PM
No.7730248
[Report]
>>7729135
I was about to say "the newest one is the best for once" and then I noticed the years below the images...
While the 2012 one is not refined, it is surely better looking in general.
Anonymous
9/18/2025, 3:12:59 PM
No.7730275
[Report]
>>7729135
He's evolving backwards, maybe he has that Benjamin Button disease
Anonymous
9/18/2025, 6:59:59 PM
No.7730388
[Report]
Will doing these female anatomy speed painting actually help me hammer in female anatomy so I can use it in my art from memory or will doing these just make me better at doing speed painting?
Anonymous
9/18/2025, 9:41:02 PM
No.7730514
[Report]
>>7730535
is it irrational for a beg to use smaller brushes because the fear bigger brushes can hide problems and be detrimental to improvement?
Anonymous
9/18/2025, 10:02:51 PM
No.7730533
[Report]
How much of drawing is hand work? Obviously your brain and eye are important, but you know, when I try to draw with non dominant hand it obviously doesnt feel same.
Anonymous
9/18/2025, 10:09:42 PM
No.7730535
[Report]
>>7730514
different brushes do different things. using the default clip studio pencils or similar never hurt anyone, but you should get also get some skill with brushes you plan to use for your finished work.
Anonymous
9/19/2025, 2:34:50 AM
No.7730739
[Report]
Is warming up to draw a real thing like it’s not like you’re using your muscles this isn’t working out
is there a way to recolor cel-like shadows that doesn't look like shit if i'm doing digital? selecting them manually means the edges get ruined if i select them at 100% tolerance, playing with feathering doesn't help much, and if i turn down the tolerance it won't select the full shadow
Anonymous
9/19/2025, 3:15:04 AM
No.7730760
[Report]
>>7730757
*paintbucketing, not selecting
Anonymous
9/19/2025, 3:26:20 AM
No.7730766
[Report]
>>7722180
What's the source on this? Reverse image search doesn't work since 2022.
Anonymous
9/19/2025, 4:25:06 AM
No.7730801
[Report]
>>7730825
>>7730757
Clipping mask
If that's not a possibility, use a brush with no antialiasing and downsample on export.
How come when I open people's art on twitter it doesn't seem like any of them have dimensions that make sense? It's always something like 1472x2301 or 2134x3292 instead of sensible numbers like 1500x2100 or 2000x3000
Anonymous
9/19/2025, 4:45:51 AM
No.7730820
[Report]
>>7730843
>>7730816
they might have started with a round number canvas, then cropped arbitrarily at some point resulting in a random-ish dimension. they might have downscaled before posting too.
Anonymous
9/19/2025, 4:46:53 AM
No.7730821
[Report]
>>7730843
>>7730816
Metric paper sizes + pixels per inch
most likely
Anonymous
9/19/2025, 4:56:55 AM
No.7730825
[Report]
>>7730801
oh yeah the clipping mask is perfect actually, thank you
Anonymous
9/19/2025, 5:33:37 AM
No.7730839
[Report]
>>7730816
personally speaking I start with a standard size for a canvas then resize or crop it to frame the final painting better, which usually results in a random dimension size
Anonymous
9/19/2025, 5:38:54 AM
No.7730843
[Report]
>>7730820
>>7730821
Huh. Couldn't be me I guess, I can't stand seeing weird numbers like those so I just rounded the paper sizes up to the nearest 100 or so
Anonymous
9/21/2025, 2:09:17 AM
No.7732446
[Report]
Anyone have lineart brush recommendations?? Something with variable lineweight and looks clean.