>>7752423
Nta anon but I've been sculpting, retopologizing, painting diffuse, specular, baking normals even rigging my models for years but I totally agree with him. Painting and drawing should be treated as different mediums because they are. Using 3D as a crutch to trace from is a shortcut in which you fool yourself into thinking that you can skip important work like construction,gestural understanding, perspective, values, color and anatomy. Resulting in a superficial/ rudimentary fundamental basic understanding that will always be apparent in the finished work.
The moment they need to change a pose or alter the perspective or what have you they either gotta go back into the 3D software and manually tweak it or they'll have to rely on their underdeveloped fundamental knowledge and suddenly you have muscles covering joints, incorrect shadows and wonky perspective all over the place.
People make convenient excuses like this to mainly convince themselves that they don't need to do the work. But they haven't yet done the work so they won't even be able to comprehend what I'm talking about here.
Inb4 the lazy "pyw" reply. I don't need to. Everyone worth their salt knows this is true. How about YOU post your work and prove me right. I'd be willing to bet money on you being one of these people I'm refering to.