>>23417466
you have to understand the controls seem to have that layout as a way for the game designers to communicate a fundamental part of the game's design
moving the FCS up and down is in such an awkward position because you shouldn't use it that often, at least when starting out; you should only need to make small vertical adjustments to the camera most of the times, unless your trying more advanced playstyles but by that time you should already be comfortable with the controls
at the beginning just learn to move your camera slightly up so your FCS is not pointing mostly at the floor and go from there, of course for turrets and flying MTs you can stay stationary and move your camera since those do shit for damage, but for AC battles you should worry more about your positioning and horizontal camera work, so the enemy is always on your sights
as an extra tip for once you start with the arena in Phantasma remember if an enemy is behind you, the fastest way to get them on your sights again is to jump backwards