>>82813855
>do you remember when i said i was rewatching death note?
now that you mention it, i do. ^^'
>well when i started studying i mostly stopped watching
very responsible of you.
>it would be strange if i dropped it again :/
yeah. i've tried to rewatch samurai champloo multiple times now. i need to find it online and finish it at some point.
>i'm glad i could have this :D
a win is a win.
>the randomizing is annoying at some cases imo
it is, but also necessary so it won't get boring. if you can win every time, there's no point in playing.
>cuphead's difficulty comes from the random attacks the enemies make
also a game i want to play at some point. it can feel bs if the only thing that gets you is completely random. doesn't feel very rewarding if you need to get a good pattern to win.
>i might try it one day
no hurry. the devs just released a beta-update with some new items and features. there'll be content for a while and the game isn't completely finished yet.
>didn't know it needed some guides :O
it's just interesting to compare strategies for certain character/weapon-combos.
>why not watching some videos on youtube?
non of the people i'm subscribed to uploaded anything interesting. :/ you got anything?
>>82813904
>so you play as kislev. I'm really struggling on figuring out all the mechanics.
that's rough. i guess you're not supposed to win that one? ^^'
>they just get eaten by flying units.
sounds like there's some heavy rock-paper-scissor element to the fights.
>you mainly fight tzeentch, who gets a ton of magic and AP so they counter you
that doesn't seem fair. :/ can you counter magic like in the tabletop game?
>then play as archaon and never look at a kislev unit again hopefully.
boo! the only correct choice, of course, is grimgor ironhide! i prefer his german name, though: grimgork eisenpelz. no clue why they added the k at the end, but it sounds better to me.