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Found 2 results for "138b538dc4e0284ee8ff947815ed455f" across all boards searching md5.

Anonymous /tg/96004691#96005240
7/3/2025, 1:48:55 PM
Warmaster general >>96004816 suggested me to ask this here
>>96004691
I've been searching for a game to run games which are essentially rank and flank, but where you could have
>Formations of troops vs formations of troops
>Heroes vs heroes
>Sending heroes like a wrecking ball into an enemy formation, that they may not beat all by themselves but are able to keep them disorganised and busy so that you can get your formation to reach them and finish the job
And maybe also have the hero fight amongst an allied formation, enhancing its stats.
Kinda like Dynasty Warrior, or the more recent Fire Emblem
The idea was to use it to run the Illiad or other battles from the Homeric age, so mostly chariots and maybe a few elephants and the occasional weirder beast thrown in.
What would be the right system for that? I'm ok with having to homebrew a good bit, if only by restricting the use of some units, or using some armies as "equivalent of"
Anonymous /tg/95953188#96000269
7/2/2025, 8:05:59 PM
I've been searching for a game to run games which are essentially rank and flank, but where you could have
>Formations of troops vs formations of troops
>Heroes vs heroes
>Sending heroes like a wrecking ball into an enemy formation, that they may not beat all by themselves but are able to keep them disorganised and busy so that you can get your formation to reach them and finish the job
And maybe also have the hero fight amongst an allied formation, enhancing its stats.
Kinda like Dynasty Warrior, or the more recent Fire Emblem
The idea was to use it to run the Illiad or other battles from the Homeric age.
Would this be the right system for that?