Search Results
6/24/2025, 11:40:50 PM
>>528688719
>and a casino was placed in South LS (just ONE, not multiple to give you a sense that you're living in a real city) which I guess is another issue I have with map size
Interesting especially since there is no illegal gambling. Their focus on making it that one big heist target limited the potential to have shady backrooms with poker players in a hotel suite playing illegally.
>it should be like the random spawns Gerald puts on the map for the safehouses you need to deal with but just not once a day and randomly appearing through the day or at least if you don't want to overwhelm the player with alerts once per in-game day
I'd do anything to fight less hordes of npcs. By all means they should be there to assist actual players to make it more beefy. They could put up tags so you control the area or you put up the tag. Other player or bot gives cover. Gang war is one after time runs out. Let's say there are 10 versus 10 in an open lobby in a gang war and you can have 7 tags, make it uneven so one team always controls more. You win if you control over 50% for most of the time.
And all this in freemode with regular weapons.
Can also limit ammo. Sure I want carbines. I know it sucks for pussies, but if there was basic ammo control like in counterstrike and you have just 5 mags on the M16 it really makes people think twice than spray.
Problem is shit doesn't make sense with 9999 ammo loadouts.
You don't have that in Red Dead Online either.
People take being a sucker for granted.
Not in the thread, in online.
>and a casino was placed in South LS (just ONE, not multiple to give you a sense that you're living in a real city) which I guess is another issue I have with map size
Interesting especially since there is no illegal gambling. Their focus on making it that one big heist target limited the potential to have shady backrooms with poker players in a hotel suite playing illegally.
>it should be like the random spawns Gerald puts on the map for the safehouses you need to deal with but just not once a day and randomly appearing through the day or at least if you don't want to overwhelm the player with alerts once per in-game day
I'd do anything to fight less hordes of npcs. By all means they should be there to assist actual players to make it more beefy. They could put up tags so you control the area or you put up the tag. Other player or bot gives cover. Gang war is one after time runs out. Let's say there are 10 versus 10 in an open lobby in a gang war and you can have 7 tags, make it uneven so one team always controls more. You win if you control over 50% for most of the time.
And all this in freemode with regular weapons.
Can also limit ammo. Sure I want carbines. I know it sucks for pussies, but if there was basic ammo control like in counterstrike and you have just 5 mags on the M16 it really makes people think twice than spray.
Problem is shit doesn't make sense with 9999 ammo loadouts.
You don't have that in Red Dead Online either.
People take being a sucker for granted.
Not in the thread, in online.
6/24/2025, 6:01:41 PM
>>713520829
>>713521465
>bunch of characters slowly moving, slowly talking, slowly emoting
Yep. I knew he was going to do this exact thing again. He can not direct. I genuinely think he believes that he's accomplishing some sort of Lynch effect with this when he's not.
>>713521465
>bunch of characters slowly moving, slowly talking, slowly emoting
Yep. I knew he was going to do this exact thing again. He can not direct. I genuinely think he believes that he's accomplishing some sort of Lynch effect with this when he's not.
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