We live in a era that pygame and pyopengl can render a cube using 50kb and 900 fps in a toaster laptop with igpu but a game engine to do the same will need 50-200 MB and could only get 30 FPS on the same hardware.
We live in a era that pygame and pyopengl can render a cube using 50kb and 900 fps in a toaster laptop with igpu but a game engine to do the same will need 50-200 MB and could only get 30 FPS on the same hardware.
We live in a era that pygame and pyopengl can render a cube using 50kb and 900 fps in a toaster laptop with igpu but a game engine to do the same will need 50-200 MB and could only get 30 FPS on the same hardware.