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7/2/2025, 10:53:44 PM
>>714308150
X1 is excellent and definitely a landmark title for action platformers in particular. One of the best games ever? Yes. Top 10? Ehhhh. See, X1 has no real glaring flaws, but in the 30 years since it's release, it's been outdone even by it's own series. X2 is the better game overall and the Zero series absolutely mogs the X series in general.
I still come back to it frequently though and have beaten it more times than I can count, including on an original SNES.
X1 is excellent and definitely a landmark title for action platformers in particular. One of the best games ever? Yes. Top 10? Ehhhh. See, X1 has no real glaring flaws, but in the 30 years since it's release, it's been outdone even by it's own series. X2 is the better game overall and the Zero series absolutely mogs the X series in general.
I still come back to it frequently though and have beaten it more times than I can count, including on an original SNES.
7/1/2025, 8:39:49 AM
>>529474193
It's basically guaranteed that given enough time, they will "test the waters" so to speak with a safe installment in one of the mainline series (Probably X9 this time around). But the idea of full revival, as in, consistent large releases every few years? No chance. Mega Man was in truth never a heavy hitter for Capcom and they have even less reason to care about the IP nowadays.
Inti is happy producing 2D action platformers that are relatively small in scope and budget because they're a relatively small company. These kinds of projects make sense for them.
The strategy of pushing out low budget games for modest returns isn't appealing at all when you're the fucking Monster Hunter and Resident Evil Company.
It's basically guaranteed that given enough time, they will "test the waters" so to speak with a safe installment in one of the mainline series (Probably X9 this time around). But the idea of full revival, as in, consistent large releases every few years? No chance. Mega Man was in truth never a heavy hitter for Capcom and they have even less reason to care about the IP nowadays.
Inti is happy producing 2D action platformers that are relatively small in scope and budget because they're a relatively small company. These kinds of projects make sense for them.
The strategy of pushing out low budget games for modest returns isn't appealing at all when you're the fucking Monster Hunter and Resident Evil Company.
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