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7/20/2025, 6:22:23 PM
>The enemy has to be fun to shoot at, as well as be shot at
If they were going to start with one thing, the aforementioned would be my recommendation. Nothing in BotW or TotK (or really any 3D iteration) was fun to fight, and that cut both ways, in the sense that the player's mechanics are not particularly fun as much as they are functional. In other words, it was barebones. Not to mention how terrible the enemy design was. Everything, including Ganon/dorf was a pushover, and heaven forbid you actually somehow lose, you just respawn with no consequences.
Wandering around war-torn calamity didn't really feel like the fight for survival it was sold as, both mechanically and thematically; calamity occurred, but nobody in Hyrule seems to care lol. The tone felt like walking around Sesame Street.
Anyway. Fix that stuff and then you can look to maybe hiring somebody to fix the level design, puzzle design, writing, and score.
>tl;dr
It's easier to list the things that don't need to be fixed.
If they were going to start with one thing, the aforementioned would be my recommendation. Nothing in BotW or TotK (or really any 3D iteration) was fun to fight, and that cut both ways, in the sense that the player's mechanics are not particularly fun as much as they are functional. In other words, it was barebones. Not to mention how terrible the enemy design was. Everything, including Ganon/dorf was a pushover, and heaven forbid you actually somehow lose, you just respawn with no consequences.
Wandering around war-torn calamity didn't really feel like the fight for survival it was sold as, both mechanically and thematically; calamity occurred, but nobody in Hyrule seems to care lol. The tone felt like walking around Sesame Street.
Anyway. Fix that stuff and then you can look to maybe hiring somebody to fix the level design, puzzle design, writing, and score.
>tl;dr
It's easier to list the things that don't need to be fixed.
7/9/2025, 5:17:10 PM
>>714974193
Not him but I didn't mind the design framework. Everything you described is fine.
My personal issue was everything you meet along the way, bump into, find, discover, etc... is just really low quality. The quests, the level/world design, the NPCs, their dialogue, their stories, the music, the combat, the enemy design, their AI, their movesets, the overarching story you're working towards.
They put the cart before the horse. They developed an alpha build for a framework that existed 20 years prior, twice, and forgot to hire somebody with some creative cognition, let alone somebody who has played a video game.
Not him but I didn't mind the design framework. Everything you described is fine.
My personal issue was everything you meet along the way, bump into, find, discover, etc... is just really low quality. The quests, the level/world design, the NPCs, their dialogue, their stories, the music, the combat, the enemy design, their AI, their movesets, the overarching story you're working towards.
They put the cart before the horse. They developed an alpha build for a framework that existed 20 years prior, twice, and forgot to hire somebody with some creative cognition, let alone somebody who has played a video game.
6/22/2025, 4:40:03 PM
To this day I still have no idea why Chrom only has 5 (+1) marriage options.
I wish they'd try and make a legitimate Genealogy type sequel with a full-length 40-50 chapter title that's set over a 20-30 year timespan with two generations with the second gen being curated by the player. Preferably without the atrocious hit-or-miss hair color inheritance.
>Inigo is the only child explicitly confirmed to have inherited the brand of the exalt
>His eyes are gray/dark brown instead of blue or even pink
Fuck IntSys to Hell and back. Awakening is so half-assed it hurts. Don't even get me started on Fates.
I wish they'd try and make a legitimate Genealogy type sequel with a full-length 40-50 chapter title that's set over a 20-30 year timespan with two generations with the second gen being curated by the player. Preferably without the atrocious hit-or-miss hair color inheritance.
>Inigo is the only child explicitly confirmed to have inherited the brand of the exalt
>His eyes are gray/dark brown instead of blue or even pink
Fuck IntSys to Hell and back. Awakening is so half-assed it hurts. Don't even get me started on Fates.
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