Search Results
7/22/2025, 7:47:52 PM
>>532276241
Johnny my boy, the hour has come.
Johnny my boy, the hour has come.
7/21/2025, 8:59:44 AM
>>716026026
Nigger, is time to log off
Nigger, is time to log off
7/14/2025, 7:55:55 AM
>>937076546
I believe you amerisheiße, only a fucking mouth breathing retard would make such an autistic declaration unironically. May god have mercy on your soul.
I believe you amerisheiße, only a fucking mouth breathing retard would make such an autistic declaration unironically. May god have mercy on your soul.
7/13/2025, 8:53:01 PM
>>937047316
If this shit doesn’t get Ameritards to come together and forget their autistic culture war for five minutes, nothig will...
If this shit doesn’t get Ameritards to come together and forget their autistic culture war for five minutes, nothig will...
7/13/2025, 7:53:48 AM
>>715327797
Tick-tack-tick-tick-tack = fuck off my water land nigger
Tick-tack-tick-tick-tack = fuck off my water land nigger
7/13/2025, 7:40:19 AM
>>715328706
based and true.
>>715328721
Thing is so fun, bopping fliers out of the sky and bullying them like the bitches they are is great.
based and true.
>>715328721
Thing is so fun, bopping fliers out of the sky and bullying them like the bitches they are is great.
7/2/2025, 12:12:00 AM
>>529572051
>a tank primary role is to to take aggro and soak damage
In a tab targetting MMO.
In an FPS there is no aggro and your enemies will ignore you if all you do is tank damage. For a tank to work in this type of game they have to be dangerous and lethal. But they also need to be durable so they can soak damage properly. But this introduces another issue. If your tank is good at both killing/soaking damage then your squishy damage dealers are obsolete. So to balance our tanks we have to reduce their mobility and effective range. Now your tank is slow, predictable, abusable, but thats ok because a tanks job is to hold space. If you don't respect that space you are supposed to get clobbered. Look at TF2 heavy again, his close range DPS is extremely high and is hitscan but he is slow. One of the best ways to abuse this weakness is the sniper. If heavy competes with Sniper on range why should you ever play sniper over heavy?
You clearly have no idea what you are talking about if you are citing Overwatch as an example of good game design.
>a tank primary role is to to take aggro and soak damage
In a tab targetting MMO.
In an FPS there is no aggro and your enemies will ignore you if all you do is tank damage. For a tank to work in this type of game they have to be dangerous and lethal. But they also need to be durable so they can soak damage properly. But this introduces another issue. If your tank is good at both killing/soaking damage then your squishy damage dealers are obsolete. So to balance our tanks we have to reduce their mobility and effective range. Now your tank is slow, predictable, abusable, but thats ok because a tanks job is to hold space. If you don't respect that space you are supposed to get clobbered. Look at TF2 heavy again, his close range DPS is extremely high and is hitscan but he is slow. One of the best ways to abuse this weakness is the sniper. If heavy competes with Sniper on range why should you ever play sniper over heavy?
You clearly have no idea what you are talking about if you are citing Overwatch as an example of good game design.
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