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7/24/2025, 5:39:00 AM
>>96165818
nta but I really liked that one guys animation.
Wrestling should be a more present element in the rules. Definitely need to trial a grappling system so you can hold mechs in place or sweep them or even drop onto them, without thrusters.
nta but I really liked that one guys animation.
Wrestling should be a more present element in the rules. Definitely need to trial a grappling system so you can hold mechs in place or sweep them or even drop onto them, without thrusters.
7/12/2025, 1:03:52 PM
>>96071227
There's little reason to not at least put some money into some shorts to test things out, and this goes for a lot of different franchises. The only real fear is that they just pocket the money and deliver nothing or that it misrepresents it, but both of these are things within control if you just keep an eye on it.
Pretty much any tabletop game would get at least some leg up by paying some animators to make some five minute "look how cool this shit is" features, but it's still uncommon. Think of how many dudes got into warhammer just from the DOW1 opening alone.
There's little reason to not at least put some money into some shorts to test things out, and this goes for a lot of different franchises. The only real fear is that they just pocket the money and deliver nothing or that it misrepresents it, but both of these are things within control if you just keep an eye on it.
Pretty much any tabletop game would get at least some leg up by paying some animators to make some five minute "look how cool this shit is" features, but it's still uncommon. Think of how many dudes got into warhammer just from the DOW1 opening alone.
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