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Found 3 results for "441f5ffb501ac7f880d92561ec7330d7" across all boards searching md5.

Anonymous /v/715785804#715819721
7/18/2025, 8:52:46 PM
>>715819212
Yeah but that's just it, that's the entire flaw of how Owlcat designs combat. To the CRPG veteran, their combat is ludicrously easy because they know how to set up their characters to succeed, and once you do that there is zero challenge or tactical engagement to be found in the games combat whatsoever.

Meanwhile, to a newer player, who does not know how to build their characters, the game is hard because they cannot succeed efficiently without knowing how to build their characters, so the combat sucks for them since they can't figure out what they're doing wrong in combat (and they're not doing anything wrong tactically, most of the time) they just didn't set up the math for their team right. That's the fundamental problem with Owlcat combat design that creates problems for both types of players, because the combat is not centered around encounter design and tactics, it's just flat out stat checking every single time. And you either have the math to pass the checks or you don't. And so both sides end up dissatisfied with the games combat in the end.

Again, this is Owlcats biggest flaw and something they need to fix going forward. Ironically their new Expanse game may end up becoming their best effort since a Mass Effect clone by definition makes it harder for them to create combat this way, since the character building will be far more minimalistic as a result of the genre shift.
Anonymous /v/713916791#713922194
6/28/2025, 10:25:48 PM
>>713922003
>Everything I don't like is Reddit!
Brilliant reasoning there, very compelling.