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7/5/2025, 11:53:49 AM
>>714568962
Enemies in Dark Souls 2 can't properly fight the player from any angle and will frequently throw attacks at nothing the same exact way they do in 1. Their "solution" to shit AI was amping up their tracking in an inconsistent way, but it 't enough abd enemies embarass themselves equally
Enemies in Dark Souls 2 can't properly fight the player from any angle and will frequently throw attacks at nothing the same exact way they do in 1. Their "solution" to shit AI was amping up their tracking in an inconsistent way, but it 't enough abd enemies embarass themselves equally
6/24/2025, 7:40:55 AM
>>713492816
No Dark Souls 2 area is hard
Dark Souls 2 has checkpoints every 10 enemies and infinite healing between them for the player to exploit. You are not punishes for taking any kind of damage or rewarded to be conservative. You can just trade spampokes with the mobs and come out on top
No Dark Souls 2 area is hard
Dark Souls 2 has checkpoints every 10 enemies and infinite healing between them for the player to exploit. You are not punishes for taking any kind of damage or rewarded to be conservative. You can just trade spampokes with the mobs and come out on top
6/23/2025, 5:04:36 PM
>>713434749
Hilarious projection, mate
>>713435875
>Unlike ds2
Dark Souls 2 literally wrote in reincarnation just to have an excuse to shove in the Great Old Ones (despite the fact that Vendrick canonically defeated them, because Dark Souls 2 lore is nonsensical and contradictory even to itself).
2 knights from Catarina are not the issue here
Hilarious projection, mate
>>713435875
>Unlike ds2
Dark Souls 2 literally wrote in reincarnation just to have an excuse to shove in the Great Old Ones (despite the fact that Vendrick canonically defeated them, because Dark Souls 2 lore is nonsensical and contradictory even to itself).
2 knights from Catarina are not the issue here
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