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Found 17 results for "4790799809a1710da7042f504087f6a7" across all boards searching md5.

Anonymous /v/715170687#715236903
7/12/2025, 9:26:27 AM
Anonymous /vg/529934740#529973062
7/5/2025, 12:56:53 AM
>>529971107
I only play Genshin **but** I care about HSR and ZZZ because I like their battle animations
Anonymous /vg/529606754#529711348
7/3/2025, 1:11:02 AM
so i didnt get scammed good to know i will smite the soon (still levelling)
Anonymous /vg/528629195#528671732
6/24/2025, 8:57:54 PM
Kuro Games the makers of Wuthering Waves is making a ARPG similar to PoE/Diablo/Lost Ark/Last Epoch according to rumours

anime
PGR/Wuwa combat
poe systems
dungeons
open world
top down
Anonymous /vg/528388312#528390335
6/22/2025, 2:28:38 PM
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
Anonymous /vg/528388312#528390335
6/22/2025, 2:28:38 PM
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
Anonymous /vg/528388312#528390335
6/22/2025, 2:28:38 PM
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
Anonymous /vg/528388312#528390335
6/22/2025, 2:28:38 PM
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
Anonymous /vg/528388312#528390335
6/22/2025, 2:28:38 PM
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
Anonymous /vg/528388312#528390335
6/22/2025, 2:28:38 PM
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
Anonymous /vg/528388312#528390335
6/22/2025, 2:28:38 PM
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
Anonymous /vg/528388312#528390335
6/22/2025, 2:28:38 PM
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
Anonymous /vg/528388312#528390335
6/22/2025, 2:28:38 PM
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
Anonymous /vg/528388312#528390335
6/22/2025, 2:28:38 PM
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
Anonymous /vg/528388312#528390335
6/22/2025, 2:28:38 PM
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
Anonymous /vg/528388312#528390335
6/22/2025, 2:28:38 PM
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
Anonymous /v/712803079#712804575
6/16/2025, 12:42:17 PM