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7/2/2025, 2:52:52 AM
>>529590646
Notice how the previous webm feels like a more 'controlled' environment, but with this webm, stuff just happens unexpectedly which I think is more fun and amusing overall. I didn't plan for any of the warthogs to get crushed or tossed around, they just happened.
Notice how the previous webm feels like a more 'controlled' environment, but with this webm, stuff just happens unexpectedly which I think is more fun and amusing overall. I didn't plan for any of the warthogs to get crushed or tossed around, they just happened.
6/24/2025, 3:19:01 AM
>>528585317
Why can't other games copy Halo's physics and vehicle sandbox? All those Halo killers completely missed the point. This was the thing to copy, not just the setting/genre with space marines. And anytime these games added vehicle sections, it was so half-assed and basically on-rails
Why can't other games copy Halo's physics and vehicle sandbox? All those Halo killers completely missed the point. This was the thing to copy, not just the setting/genre with space marines. And anytime these games added vehicle sections, it was so half-assed and basically on-rails
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