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7/20/2025, 7:37:40 PM
7/11/2025, 3:02:45 AM
No, arcades were destined to die due to consoles. While 3rd and 4th generation games had plenty of arcade like experiences, more and more long form games and forgiving games with unlimited continues, and especially save systems were released. People like these kinds of systems. Arcade games are much more unforgiving. I enjoy both Arcade games and home video games, but most people don't want their ass blasted within the first 60 seconds of the game. There's nothing arcades could do to circumvent this, consumers just valued other things. I think even recently an Arcade styled beat em up, Final Vendetta, had to bend the knee to consumers. They added, or added more, the ability to continue once you ran out of lives due to complaints from customers. People don't want games in which they get better at over time and won't beat within their initial sitting. They just want to keep progressing and not lose progress. Most arcade games cannot meet that demand. Sure, there were cute cabinets like Gauntlet Legends or some Initial D racing games that either allowed you to save a character profile onto the game or a card, but that's about it. It doesn't make sense to have that with most games.
>>11859498
It really wasn't feasible to have hardware of that power in someone's homes. None the less the method of control can widely differ among arcade games, especially from home games. Tell me how you'd do something like Rapid River at home that is authentic to the cabinet.
>>11859498
It really wasn't feasible to have hardware of that power in someone's homes. None the less the method of control can widely differ among arcade games, especially from home games. Tell me how you'd do something like Rapid River at home that is authentic to the cabinet.
7/6/2025, 4:02:35 AM
>>714635862
Because almost no one is developing arcades outside of adapting mobile shit. You can still have a reason for arcade games like doing things that aren't feasible for home that a lot of older games still did. Like Super Hang-On, Dance Dance Revolution (not everyone is willing to have a dance pad), Fist of the North Star, Silent Scope, and so on.
Because almost no one is developing arcades outside of adapting mobile shit. You can still have a reason for arcade games like doing things that aren't feasible for home that a lot of older games still did. Like Super Hang-On, Dance Dance Revolution (not everyone is willing to have a dance pad), Fist of the North Star, Silent Scope, and so on.
6/30/2025, 7:02:43 AM
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