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7/21/2025, 7:03:07 PM
>>3809272
this thread is almost dead, I was waiting until the next one to do so
but here is the running anim again
this thread is almost dead, I was waiting until the next one to do so
but here is the running anim again
7/21/2025, 2:51:52 AM
>>716012783
here is the running animation (this room is still incomplete hence no purple outlines yet)
I've also changed the sprites to use a custom shader to show those outlines when needed instead of overlaying a sprite on top like before, and this shader also allows me to make the sprites glow instead of dimming like when selecting a target in battle
here is the running animation (this room is still incomplete hence no purple outlines yet)
I've also changed the sprites to use a custom shader to show those outlines when needed instead of overlaying a sprite on top like before, and this shader also allows me to make the sprites glow instead of dimming like when selecting a target in battle
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