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7/16/2025, 10:13:23 AM
>after 25 years
>major monster skills have no visual effect to give visual feedback to the player ("we'll add later" procrastination from the very launch of the game)
>getting staggered cancels your movement order (glitch from launch; probably easily fixable by looking at the code for the staggering)
>position bug related to server-client multiplayer code from launch still exists
Being a Ragnarok fan is like living your whole life in an extremely abusive relationship.
>major monster skills have no visual effect to give visual feedback to the player ("we'll add later" procrastination from the very launch of the game)
>getting staggered cancels your movement order (glitch from launch; probably easily fixable by looking at the code for the staggering)
>position bug related to server-client multiplayer code from launch still exists
Being a Ragnarok fan is like living your whole life in an extremely abusive relationship.
6/29/2025, 8:32:57 PM
>>529282179
>>529285171
I've seen a bunch of them with 8.3 Germany using Sachsen, Scharnhorst and Bismarck in the last 2 days and here is my experience facing Sôyboat so far:
>Sôyboat is a railgun niggerbunker and i have yet to see one die
>Sap can completely fuck up scharn, gneisenau or pretty much anything else hit other than other 8.7s
>Aphe is a nuke too but players seem to have dogshit aim (or are just overconfident) so they shoot at bad angles that CAN have them bounce
>Reload is surprisingly quick
>Belt is not worth trying to shoot at, especially at the magazines, don't expect to sneak any shells through if it's even slightly angled
>Barbettes don't seem cause magazine detonations because of sekrit ammo teleportation tech
>Bow shots don't work at all, even at close range
Solution: Experience may vary by TT but staying the fuck away from it, behind 2 or more other targets, changing speed and heading frequently and not attracting aggro seems like the only option.
If there is more than 2 of them and your team doesn't have more of them don't bother spawning and just leave the match.
Horrible addition to the game, seems more like a 9.7 ship than 8.7, truly wonderful of anton to give us the full uptier experience without being uptiered.
>>529285171
I've seen a bunch of them with 8.3 Germany using Sachsen, Scharnhorst and Bismarck in the last 2 days and here is my experience facing Sôyboat so far:
>Sôyboat is a railgun niggerbunker and i have yet to see one die
>Sap can completely fuck up scharn, gneisenau or pretty much anything else hit other than other 8.7s
>Aphe is a nuke too but players seem to have dogshit aim (or are just overconfident) so they shoot at bad angles that CAN have them bounce
>Reload is surprisingly quick
>Belt is not worth trying to shoot at, especially at the magazines, don't expect to sneak any shells through if it's even slightly angled
>Barbettes don't seem cause magazine detonations because of sekrit ammo teleportation tech
>Bow shots don't work at all, even at close range
Solution: Experience may vary by TT but staying the fuck away from it, behind 2 or more other targets, changing speed and heading frequently and not attracting aggro seems like the only option.
If there is more than 2 of them and your team doesn't have more of them don't bother spawning and just leave the match.
Horrible addition to the game, seems more like a 9.7 ship than 8.7, truly wonderful of anton to give us the full uptier experience without being uptiered.
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