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7/19/2025, 1:42:04 PM
posted in other thread, but moved it here
holy shit, basegame shuttles and camping have made vanilla mid-to-late game so much more tolerable, even if you're not building a gravship
>animal taming expeditions
>1 to 2 day block carving operations in tiles that have a rock type you need
>settlement hopping as a traveling trader to quickly reach ally status without having to blast gifts from cannons
>able to visit and test out all the new map features in a game that's fully established without having to commit to an entirely new save
>near instant travel to quest markers
>RP a blindfold exiling by dropping colonists/prisoners and leaving them in the tile to die
inb4 "read the book" when tynan made this entire dlc in a pants-shitting haste after anomaly flopped and he figured he'd give people what they've been modding into the game for almost 10 years now (more animals, not-spaceships that give caravans a tech progression and not as tedious, better map gen, etc)
holy shit, basegame shuttles and camping have made vanilla mid-to-late game so much more tolerable, even if you're not building a gravship
>animal taming expeditions
>1 to 2 day block carving operations in tiles that have a rock type you need
>settlement hopping as a traveling trader to quickly reach ally status without having to blast gifts from cannons
>able to visit and test out all the new map features in a game that's fully established without having to commit to an entirely new save
>near instant travel to quest markers
>RP a blindfold exiling by dropping colonists/prisoners and leaving them in the tile to die
inb4 "read the book" when tynan made this entire dlc in a pants-shitting haste after anomaly flopped and he figured he'd give people what they've been modding into the game for almost 10 years now (more animals, not-spaceships that give caravans a tech progression and not as tedious, better map gen, etc)
7/19/2025, 1:39:53 PM
holy shit, basegame shuttles and camping have made vanilla mid-to-late game so much more tolerable, even if you're not building a gravship
>animal taming expeditions
>1 to 2 day block carving operations in tiles that have a rock type you need
>settlement hopping as a traveling trader to quickly reach ally status without having to blast gifts from cannons
>able to visit and test out all the new map features in a game that's fully established without having to commit to an entirely new save
>near instant travel to quest markers
>RP a blindfold exiling by dropping colonists/prisoners and leaving them in the tile to die
inb4 "read the book" when tynan made this entire dlc in a pants-shitting haste after anomaly flopped and he figured he'd give people what they've been modding into the game for almost 10 years now (more animals, not-spaceships that give caravans a tech progression and not as tedious, better map gen, etc)
>animal taming expeditions
>1 to 2 day block carving operations in tiles that have a rock type you need
>settlement hopping as a traveling trader to quickly reach ally status without having to blast gifts from cannons
>able to visit and test out all the new map features in a game that's fully established without having to commit to an entirely new save
>near instant travel to quest markers
>RP a blindfold exiling by dropping colonists/prisoners and leaving them in the tile to die
inb4 "read the book" when tynan made this entire dlc in a pants-shitting haste after anomaly flopped and he figured he'd give people what they've been modding into the game for almost 10 years now (more animals, not-spaceships that give caravans a tech progression and not as tedious, better map gen, etc)
6/20/2025, 11:30:08 AM
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