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7/25/2025, 5:09:11 PM
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>videos comparing GTA VS Cyberpunk (2.0+) world/NPC interactivity
>cyberpunk fans seething in the comments
kek will 2.3 fix it so the world actually feels alive with AI interactions happening regardless of the player? I actually like the game as a linear story-driven game, but GTA destroys it in terms of world interaction. The NPCs are basically cardboard cutouts, absolutely nothing happens without the players direct involvement, outside of the scripted events were you quickly see the same ones repeated in the same spots.
>cyberpunk fans seething in the comments
kek will 2.3 fix it so the world actually feels alive with AI interactions happening regardless of the player? I actually like the game as a linear story-driven game, but GTA destroys it in terms of world interaction. The NPCs are basically cardboard cutouts, absolutely nothing happens without the players direct involvement, outside of the scripted events were you quickly see the same ones repeated in the same spots.
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