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7/15/2025, 1:03:20 AM
>>105908344
The 5080 has fewer transistors than the 7900 XTX, you insecure liar.
We've been through this.
The 7900XTX's GCD itself nearly matches the transistor count of the complete 5080 chip.
The 5080 has a far more efficient chip design.
7900XTX's development was so scuffed, it ended up competing against a laptop form-factor GPU.
The 5080 has fewer transistors than the 7900 XTX, you insecure liar.
We've been through this.
The 7900XTX's GCD itself nearly matches the transistor count of the complete 5080 chip.
The 5080 has a far more efficient chip design.
7900XTX's development was so scuffed, it ended up competing against a laptop form-factor GPU.
6/27/2025, 4:42:58 PM
>>105722557
Look who's tired of having no audience in the trash thread.
>RTX 5080 has the same transistor count as the 7900xtx
The 7900XTX's GCD itself nearly matches the transistor count of the complete 5080 chip.
The 5080 has a far more efficient chip design.
7900XTX's development was so scuffed, it ended up competing against a laptop form-factor GPU.
>16gb of ram instead of 24gb
16GB VRAM is fine for gaming, for quite a long time.
Game publishers & developers are already concerned about their bloated development costs.
People already complain about the install sizes of newer games.
They're not making textures that will only work on GPUs with +24GB.
The industry is headed to the opposite direction.
https://developer.nvidia.com/blog/get-started-with-neural-rendering-using-nvidia-rtx-kit/
https://gpuopen.com/download/2024_NeuralTextureBCCompression.pdf
Look who's tired of having no audience in the trash thread.
>RTX 5080 has the same transistor count as the 7900xtx
The 7900XTX's GCD itself nearly matches the transistor count of the complete 5080 chip.
The 5080 has a far more efficient chip design.
7900XTX's development was so scuffed, it ended up competing against a laptop form-factor GPU.
>16gb of ram instead of 24gb
16GB VRAM is fine for gaming, for quite a long time.
Game publishers & developers are already concerned about their bloated development costs.
People already complain about the install sizes of newer games.
They're not making textures that will only work on GPUs with +24GB.
The industry is headed to the opposite direction.
https://developer.nvidia.com/blog/get-started-with-neural-rendering-using-nvidia-rtx-kit/
https://gpuopen.com/download/2024_NeuralTextureBCCompression.pdf
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