Search Results
7/9/2025, 3:30:11 AM
>>96034131
>Introduction:
Prison Break
Items: Cheap Clothes, Bronze Knife, Hardened Leather Cuirass
Stats:
Logic: 5
>Event 1:
Shady Merchant
Items: High Quality Food, 1 Coin/Year Outer Ring Tavern-Inn, Cheap Clothes, Bronze Knife, Hardened Leather x4 (Cuirass, Greaves, Gauntlets, Helmet)
Stats:
Logic: 5
Empathy: 2
>Event 2:
Crimson Tide (Scenario 2) (Exotic Body: Female, Age 5)
Items: High Quality Food, 1 Coin/Year Outer Ring Tavern-Inn, Cheap Clothes, 7 Coins (knife and armor sold after obtaining the Exotic Body)
Stats:
Logic: 5
Empathy: 2
Charisma: 0 (Physical Beauty 5)
Lifespan... Being 5 years old doesn't really matter. As a (future) mage with bodyguards, I'm not nearly as reliant on my body as warriors. In fact, training the body from a young age is better long term.
>Event 3:
Baraqu (Female, Known, and Taken In)
Items: Baraqu's Palace, 9 Coins
Skills: Stealth, Basic Scholarship
Stats:
Agility: 1
Logic: 5
Empathy: 2
Charisma: 0 (Physical Beauty 5)
>Year End Event:
Sneak Out of Baraqu's Palace
Items: Baraqu's Palace, The Blue Tear, The Drowned Scroll, 3 Coins
Skills: Stealth, Basic Scholarship
Spells: Water Crash, Draw, Healing Spring, Cleansing Spring
Mutations: The Blue Gift
Stats:
Agility: 1
Logic: 5
Empathy: 2
Charisma: 0 (Physical Beauty 5)
Spark of Magic: Full Spark
Gift Healing Water to the wives one after another in descending hierarchical order. In addition to assuaging their hostility toward me, this sends a subtle message: "I possess the power of healing. Do not offend me if you wish to benefit from it again."
>Introduction:
Prison Break
Items: Cheap Clothes, Bronze Knife, Hardened Leather Cuirass
Stats:
Logic: 5
>Event 1:
Shady Merchant
Items: High Quality Food, 1 Coin/Year Outer Ring Tavern-Inn, Cheap Clothes, Bronze Knife, Hardened Leather x4 (Cuirass, Greaves, Gauntlets, Helmet)
Stats:
Logic: 5
Empathy: 2
>Event 2:
Crimson Tide (Scenario 2) (Exotic Body: Female, Age 5)
Items: High Quality Food, 1 Coin/Year Outer Ring Tavern-Inn, Cheap Clothes, 7 Coins (knife and armor sold after obtaining the Exotic Body)
Stats:
Logic: 5
Empathy: 2
Charisma: 0 (Physical Beauty 5)
Lifespan... Being 5 years old doesn't really matter. As a (future) mage with bodyguards, I'm not nearly as reliant on my body as warriors. In fact, training the body from a young age is better long term.
>Event 3:
Baraqu (Female, Known, and Taken In)
Items: Baraqu's Palace, 9 Coins
Skills: Stealth, Basic Scholarship
Stats:
Agility: 1
Logic: 5
Empathy: 2
Charisma: 0 (Physical Beauty 5)
>Year End Event:
Sneak Out of Baraqu's Palace
Items: Baraqu's Palace, The Blue Tear, The Drowned Scroll, 3 Coins
Skills: Stealth, Basic Scholarship
Spells: Water Crash, Draw, Healing Spring, Cleansing Spring
Mutations: The Blue Gift
Stats:
Agility: 1
Logic: 5
Empathy: 2
Charisma: 0 (Physical Beauty 5)
Spark of Magic: Full Spark
Gift Healing Water to the wives one after another in descending hierarchical order. In addition to assuaging their hostility toward me, this sends a subtle message: "I possess the power of healing. Do not offend me if you wish to benefit from it again."
7/6/2025, 5:21:54 AM
>>96020170
A water mage build. It's better than my fire mage build in practically every way overall. It has a rough start to middle, but that is really nothing compared to the danger of the duels to the death for Ascension.
>Introduction:
Prison Break
Items: City Scavenging Food, Abandoned Building, Cheap Clothes, 2 Coin
Skills: Street Smarts
Stats:
Logic: 2
Empathy: 1
Perception: 1
>Event 1:
Shady Merchant
Items: City Scavenging Food, Abandoned Building, Cheap Clothes, 6 Coins
Skills: Street Smarts
Stats:
Logic: 3
Empathy: 2
Perception: 1
>Event 2:
Crimson Tide (Scenario 2) (Exotic Body: Female, Age 15)
Items: City Scavenging Food, Abandoned Building, Cheap Clothes, 8 Coins
Skills: Street Smarts
Stats:
Logic: 5
Empathy: 2
Perception: 1
>Event 3:
Baraqu (Female, Known, and Not Settled) (Zainab Al Nafzawiyya) (Accept Nawar)
Items: Baraqu's Palace, 10 Coins
Skills: Street Smarts, Stealth, Basic Scholarship
Stats:
Agility: 1
Logic: 5
Empathy: 2
Perception: 1
>Year End Event:
Sneak Out of Baraqu's Palace
Items: Baraqu's Palace, The Blue Tear, The Drowned Scroll, 4 Coins
Skills: Street Smarts, Stealth, Basic Scholarship
Spells: Water Crash, Draw, Healing Spring
Mutations: The Blue Gift
Stats:
Agility: 1
Logic: 5
Empathy: 2
Perception: 1
Spark of Magic: Full Spark
A water mage build. It's better than my fire mage build in practically every way overall. It has a rough start to middle, but that is really nothing compared to the danger of the duels to the death for Ascension.
>Introduction:
Prison Break
Items: City Scavenging Food, Abandoned Building, Cheap Clothes, 2 Coin
Skills: Street Smarts
Stats:
Logic: 2
Empathy: 1
Perception: 1
>Event 1:
Shady Merchant
Items: City Scavenging Food, Abandoned Building, Cheap Clothes, 6 Coins
Skills: Street Smarts
Stats:
Logic: 3
Empathy: 2
Perception: 1
>Event 2:
Crimson Tide (Scenario 2) (Exotic Body: Female, Age 15)
Items: City Scavenging Food, Abandoned Building, Cheap Clothes, 8 Coins
Skills: Street Smarts
Stats:
Logic: 5
Empathy: 2
Perception: 1
>Event 3:
Baraqu (Female, Known, and Not Settled) (Zainab Al Nafzawiyya) (Accept Nawar)
Items: Baraqu's Palace, 10 Coins
Skills: Street Smarts, Stealth, Basic Scholarship
Stats:
Agility: 1
Logic: 5
Empathy: 2
Perception: 1
>Year End Event:
Sneak Out of Baraqu's Palace
Items: Baraqu's Palace, The Blue Tear, The Drowned Scroll, 4 Coins
Skills: Street Smarts, Stealth, Basic Scholarship
Spells: Water Crash, Draw, Healing Spring
Mutations: The Blue Gift
Stats:
Agility: 1
Logic: 5
Empathy: 2
Perception: 1
Spark of Magic: Full Spark
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