Search Results
7/12/2025, 2:17:02 AM
>>715209936
Oh cool.
Are my name, employer, face, pronouns and me gloating about what I do plastered all over this?
Retards like you think a chatroom or an instant messanger are social media
Oh cool.
Are my name, employer, face, pronouns and me gloating about what I do plastered all over this?
Retards like you think a chatroom or an instant messanger are social media
7/11/2025, 6:19:40 PM
>>715170301
>Fired 10 years ago
Oh you mean like what happened to Kojima for not wanting to exclusively make pachiko machines an fans not only stood by Kojima but mocked Konami and shit all over metal gear survive?
Yeah really went poorly for Kojima, huh?
>Fired 10 years ago
Oh you mean like what happened to Kojima for not wanting to exclusively make pachiko machines an fans not only stood by Kojima but mocked Konami and shit all over metal gear survive?
Yeah really went poorly for Kojima, huh?
7/8/2025, 9:29:37 PM
>>714890258
No it didn't.
Reason people people went digital was because it was cheap and was more or less the same experience as a disc.
Now digital is playing retarded games with DRM games and pulling licenses they couldn't pull on physical.
No it didn't.
Reason people people went digital was because it was cheap and was more or less the same experience as a disc.
Now digital is playing retarded games with DRM games and pulling licenses they couldn't pull on physical.
7/4/2025, 7:43:32 PM
>>714501270
>Psychonauts
Overrated slop with bad game design
>The Longest Journey
Undeniablely dog shit with bad game design
>Outer wilds
Mid at best survival slop
>Pathologic
Edgy survival slop with bad game design
>The void
Edgy puzzle slop with bad game design
I see a trend here. With the exception of The outer wilds, every single one of these games leans on "art" being an excuse for poor game design choices.
>Muh industry shitting out too many clones is killing muh industry.
Yeah, trend chasing is cancer but the games are atleast clones of games with good gameplay and only lack a population player base.
Good? No, but they also don't excuse being shitty on "um ackshully its art", they fail and cost companies bigtime.
But some of those clones? They become whole massive franchises and genres. Doom clones became the FPS. GTA clones became sandbox/open world. The ones that do it right become successful.
>Industry is being choked to death by the most brain dead cynical slop and you whine about less than 1%
Ahhhh, you see this is where you fail to see the big picture.
>Game industry employees pre "games are art" faggotry
Yeah, I have a passion for making fun games and have spent my whole life learning coding. I want this game to be the best it possibly can be. We want the best tallent we can find no matter who it is and just want gamers to enjoy our games.
>Game industry employees post "games are art" faggotry
Yeah I'm a social media manager. I constantly find ways to sneak my political opinions in on our social media and ban people I don't like for minor infractions! Our dev team is made entirely of fresh grads who barely care or play games or understand the software they are using. Luckily my friend at a feminist consulting project got all those toxic idiots who think they are special cause they have "experience" from undermining my friends by getting them moved off the project!
Anyways the new CEO who totally supports this wants to integrate NFTs in the game!
>Psychonauts
Overrated slop with bad game design
>The Longest Journey
Undeniablely dog shit with bad game design
>Outer wilds
Mid at best survival slop
>Pathologic
Edgy survival slop with bad game design
>The void
Edgy puzzle slop with bad game design
I see a trend here. With the exception of The outer wilds, every single one of these games leans on "art" being an excuse for poor game design choices.
>Muh industry shitting out too many clones is killing muh industry.
Yeah, trend chasing is cancer but the games are atleast clones of games with good gameplay and only lack a population player base.
Good? No, but they also don't excuse being shitty on "um ackshully its art", they fail and cost companies bigtime.
But some of those clones? They become whole massive franchises and genres. Doom clones became the FPS. GTA clones became sandbox/open world. The ones that do it right become successful.
>Industry is being choked to death by the most brain dead cynical slop and you whine about less than 1%
Ahhhh, you see this is where you fail to see the big picture.
>Game industry employees pre "games are art" faggotry
Yeah, I have a passion for making fun games and have spent my whole life learning coding. I want this game to be the best it possibly can be. We want the best tallent we can find no matter who it is and just want gamers to enjoy our games.
>Game industry employees post "games are art" faggotry
Yeah I'm a social media manager. I constantly find ways to sneak my political opinions in on our social media and ban people I don't like for minor infractions! Our dev team is made entirely of fresh grads who barely care or play games or understand the software they are using. Luckily my friend at a feminist consulting project got all those toxic idiots who think they are special cause they have "experience" from undermining my friends by getting them moved off the project!
Anyways the new CEO who totally supports this wants to integrate NFTs in the game!
6/19/2025, 3:48:34 AM
>>713049024
>This videogame made me feel something there for it is art
Well shit nigga, if your standard is that low the subway I ate gave me indigestion therefore it is art.
>This videogame made me feel something there for it is art
Well shit nigga, if your standard is that low the subway I ate gave me indigestion therefore it is art.
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