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6/29/2025, 11:27:58 PM
6/26/2025, 11:30:40 PM
>>713740736
>Cloaking effect added (SS2 tool also had this) doesn't seem to work when you have the amp equipped though
>Teeth room in the many made a little easier due to the tentacle ladder being extended
>Destroying the many core instantly kills all nearby enemies
>Body of the many looks worse in general. Very flat textures in some parts
>Water not really improved much
>System Shock 1 virtual reality segment made more accurate by adding assets like buttons, cyberjacks, diego display screens and power stations from the original game in the same artstyle
>Orbs of data that float in the SS1 level now make a noise so you don't accidentally step into them
>SHODAN core and avatar looks far better. Shield now a single color instead of rotating different ones
-Laser rapier glow effect on environment looks better
-Certain enemy attacks also glow and light up the corridors as they move through them
>In the area upstairs in Command from the Korenchkin fight there's now an office for Korenchkin off the side. His brain is stored in there for the fight
>Delacroix's corpse was moved to the wall nearby possibly to obscure it. Her body more accurately reflects her attire in the audio logs
>Game is definitely a lot smoother than the original and not just because of the framerate changes
>Mantling doesn't seem to work quite as well. Gets stuck in certain spots where it wouldn't before
>While most text elements have been improved the maps remain pixelated except for certain icons
>Game bugs noted. You can become stuck on doors fairly easily. When you launch and try a load it complains of a mod error until you start a new game and then load. This one keeps happening to me
>Cloaking effect added (SS2 tool also had this) doesn't seem to work when you have the amp equipped though
>Teeth room in the many made a little easier due to the tentacle ladder being extended
>Destroying the many core instantly kills all nearby enemies
>Body of the many looks worse in general. Very flat textures in some parts
>Water not really improved much
>System Shock 1 virtual reality segment made more accurate by adding assets like buttons, cyberjacks, diego display screens and power stations from the original game in the same artstyle
>Orbs of data that float in the SS1 level now make a noise so you don't accidentally step into them
>SHODAN core and avatar looks far better. Shield now a single color instead of rotating different ones
-Laser rapier glow effect on environment looks better
-Certain enemy attacks also glow and light up the corridors as they move through them
>In the area upstairs in Command from the Korenchkin fight there's now an office for Korenchkin off the side. His brain is stored in there for the fight
>Delacroix's corpse was moved to the wall nearby possibly to obscure it. Her body more accurately reflects her attire in the audio logs
>Game is definitely a lot smoother than the original and not just because of the framerate changes
>Mantling doesn't seem to work quite as well. Gets stuck in certain spots where it wouldn't before
>While most text elements have been improved the maps remain pixelated except for certain icons
>Game bugs noted. You can become stuck on doors fairly easily. When you launch and try a load it complains of a mod error until you start a new game and then load. This one keeps happening to me
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