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7/15/2025, 2:43:43 AM
7/2/2025, 11:56:50 PM
>>529702662
>bugs inspire newfag reddit le epic starship trooper posting
>squids inspire nothing but frothing and shitposting and screeching
>bots inspire art and genuine passion
And you think there's even a competition for which is the best faction.
>bugs inspire newfag reddit le epic starship trooper posting
>squids inspire nothing but frothing and shitposting and screeching
>bots inspire art and genuine passion
And you think there's even a competition for which is the best faction.
6/21/2025, 3:03:57 AM
How to make bots great again.
>increase accuracy slightly
>double fire rate of devastator handguns
>double mag capacity of all troopers, increase fire rate slightly
>increase movement speed of devastators
>decrease reload time of rocket devs, give 2 additional salvos of ammo
>increased gunship spawns: 3 per fabricator spawn, 10 total in patrol, and add 5 maximum total to normal patrols
>change hulk breakpoints to require 2 AT to its front armor
>change Annihilator and barrager tank behavior to keep their distance, double fire rate for their main cannons
>increase speed of Shredder tank to act more like a bot APC
>remove factory strider eye weakpoint
>make scrambler striders appear outside of patrols
>add factory striders to patrols
>triple ALL fabricator spawn rates
>make fabs immune to AT and require venting
>make all objectives only destructable by Hellbomb
>add trooper turret emplacements to all angles of every outpost
New shit
>add flamer trooper patrols as a rare spawn
>add AP3 armored troopers with heavier weaponry, spawned in large groups as their own threat
>add twin rocket and twin gun gunship variants
>twin chaingun devastator
>strider mini gun heavy devastator
>mobile artillery tanks
>tank division patrols
>devastator armored berserkers
>twin strider chaingun hulks
>gunship factory strider, jet trooper factory strider, and tank factory strider
My brain is buzzing I want to be in charge of designing bots so fucking bad.
>increase accuracy slightly
>double fire rate of devastator handguns
>double mag capacity of all troopers, increase fire rate slightly
>increase movement speed of devastators
>decrease reload time of rocket devs, give 2 additional salvos of ammo
>increased gunship spawns: 3 per fabricator spawn, 10 total in patrol, and add 5 maximum total to normal patrols
>change hulk breakpoints to require 2 AT to its front armor
>change Annihilator and barrager tank behavior to keep their distance, double fire rate for their main cannons
>increase speed of Shredder tank to act more like a bot APC
>remove factory strider eye weakpoint
>make scrambler striders appear outside of patrols
>add factory striders to patrols
>triple ALL fabricator spawn rates
>make fabs immune to AT and require venting
>make all objectives only destructable by Hellbomb
>add trooper turret emplacements to all angles of every outpost
New shit
>add flamer trooper patrols as a rare spawn
>add AP3 armored troopers with heavier weaponry, spawned in large groups as their own threat
>add twin rocket and twin gun gunship variants
>twin chaingun devastator
>strider mini gun heavy devastator
>mobile artillery tanks
>tank division patrols
>devastator armored berserkers
>twin strider chaingun hulks
>gunship factory strider, jet trooper factory strider, and tank factory strider
My brain is buzzing I want to be in charge of designing bots so fucking bad.
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