Search Results
7/10/2025, 8:40:25 PM
>>715040530
TLDR: 6.5/10 quite mid DLC, Solomon is boring, companion pets are okay, reactivity leaves much to be desired, new bosses are fun, Overseer is fun
Okay so I made it all the way to Act 5 with Solomon. Played everything Lex Imperialis had to offer, and I have to say it was disappointing. Compared to Void Shadows quality, this new DLC is pretty weak. Solomon introduction was that interesting or shocking as Kibbles introduction, I wasn't very excited to meet the Adeptus Arbites companion at all.
Solomon’s personality is flat, boring even, and sorely lacks the nuance or inner conflict that made companions like Pasqal and Argenta stand out. His VA isn't that great either, he is just a generic white guy with a black paint job.
When compared to Kibbles he gets overshadowed greatly, "Domin".
His companion quest is equally underwhelming, offering few surprises and little in the way of emotional or thematic payoff. His reason to spy on you are simple "I was told to do so", again no personality. There is barely any reactivity from other companions on his quest and doesn't integrate very well with the main story. It was too short to or felt like that, since most of the time Solomon was gone doing who knows what and he just shows up later.
Despite all that, the new encounters were fun but not very challenging, I liked the first boss the most.
My thoughts on the Overseer class, It's fun but not viable in higher difficulties. This game is designed around rolling initiative first and nuking everyone on the screen before it gets a chance to act and do the same to you. Tanks are not useful at all, and the shield doesn't make them survive long either.
The Coomrag torture for Solomon was lacking.
I would also like to add that the Eagle familiar is stupid OP, after testing and trying some things I figured it can do crazy AoE and damage. It was fun.
TLDR: 6.5/10 quite mid DLC, Solomon is boring, companion pets are okay, reactivity leaves much to be desired, new bosses are fun, Overseer is fun
Okay so I made it all the way to Act 5 with Solomon. Played everything Lex Imperialis had to offer, and I have to say it was disappointing. Compared to Void Shadows quality, this new DLC is pretty weak. Solomon introduction was that interesting or shocking as Kibbles introduction, I wasn't very excited to meet the Adeptus Arbites companion at all.
Solomon’s personality is flat, boring even, and sorely lacks the nuance or inner conflict that made companions like Pasqal and Argenta stand out. His VA isn't that great either, he is just a generic white guy with a black paint job.
When compared to Kibbles he gets overshadowed greatly, "Domin".
His companion quest is equally underwhelming, offering few surprises and little in the way of emotional or thematic payoff. His reason to spy on you are simple "I was told to do so", again no personality. There is barely any reactivity from other companions on his quest and doesn't integrate very well with the main story. It was too short to or felt like that, since most of the time Solomon was gone doing who knows what and he just shows up later.
Despite all that, the new encounters were fun but not very challenging, I liked the first boss the most.
My thoughts on the Overseer class, It's fun but not viable in higher difficulties. This game is designed around rolling initiative first and nuking everyone on the screen before it gets a chance to act and do the same to you. Tanks are not useful at all, and the shield doesn't make them survive long either.
The Coomrag torture for Solomon was lacking.
I would also like to add that the Eagle familiar is stupid OP, after testing and trying some things I figured it can do crazy AoE and damage. It was fun.
7/7/2025, 6:57:44 PM
>>714756724
TLDR: 6.5/10 quite mid DLC, Solomon is boring, companion pets are okay, reactivity leaves much to be desired, new bosses are fun, Overseer is fun
Okay so I made it all the way to Act 5 with Solomon. Played everything Lex Imperialis had to offer, and I have to say it was disappointing. Compared to Void Shadows quality, this new DLC is pretty weak. Solomon introduction was that interesting or shocking as Kibbles introduction, I wasn't very excited to meet the Adeptus Arbites companion at all.
Solomon’s personality is flat, boring even, and sorely lacks the nuance or inner conflict that made companions like Pasqal and Argenta stand out. His VA isn't that great either, he is just a generic white guy with a black paint job.
When compared to Kibbles he gets overshadowed greatly, "Domin".
His companion quest is equally underwhelming, offering few surprises and little in the way of emotional or thematic payoff. His reason to spy on you are simple "I was told to do so", again no personality. There is barely any reactivity from other companions on his quest and doesn't integrate very well with the main story. It was too short to or felt like that, since most of the time Solomon was gone doing who knows what and he just shows up later.
Despite all that, the new encounters were fun but not very challenging, I liked the first boss the most.
My thoughts on the Overseer class, It's fun but not viable in higher difficulties. This game is designed around rolling initiative first and nuking everyone on the screen before it gets a chance to act and do the same to you. Tanks are not useful at all, and the shield doesn't make them survive long either.
The Coomrag torture for Solomon was fine tho.
I would also like to add that the Bird familiar is stupid OP, after testing and trying some things I figured it can do crazy AoE and damage. It was fun.
TLDR: 6.5/10 quite mid DLC, Solomon is boring, companion pets are okay, reactivity leaves much to be desired, new bosses are fun, Overseer is fun
Okay so I made it all the way to Act 5 with Solomon. Played everything Lex Imperialis had to offer, and I have to say it was disappointing. Compared to Void Shadows quality, this new DLC is pretty weak. Solomon introduction was that interesting or shocking as Kibbles introduction, I wasn't very excited to meet the Adeptus Arbites companion at all.
Solomon’s personality is flat, boring even, and sorely lacks the nuance or inner conflict that made companions like Pasqal and Argenta stand out. His VA isn't that great either, he is just a generic white guy with a black paint job.
When compared to Kibbles he gets overshadowed greatly, "Domin".
His companion quest is equally underwhelming, offering few surprises and little in the way of emotional or thematic payoff. His reason to spy on you are simple "I was told to do so", again no personality. There is barely any reactivity from other companions on his quest and doesn't integrate very well with the main story. It was too short to or felt like that, since most of the time Solomon was gone doing who knows what and he just shows up later.
Despite all that, the new encounters were fun but not very challenging, I liked the first boss the most.
My thoughts on the Overseer class, It's fun but not viable in higher difficulties. This game is designed around rolling initiative first and nuking everyone on the screen before it gets a chance to act and do the same to you. Tanks are not useful at all, and the shield doesn't make them survive long either.
The Coomrag torture for Solomon was fine tho.
I would also like to add that the Bird familiar is stupid OP, after testing and trying some things I figured it can do crazy AoE and damage. It was fun.
7/6/2025, 6:28:53 PM
TLDR: 6.5/10 quite mid DLC, Solomon is boring, companion pets are okay, reactivity leaves much to be desired, new bosses are fun, Overseer is fun
Okay so I made it all the way to Act 5 with Solomon. Played everything Lex Imperialis had to offer, and I have to say it was disappointing. Compared to Void Shadows quality, this new DLC is pretty weak. Solomon introduction was that interesting or shocking as Kibbles introduction, I wasn't very excited to meet the Adeptus Arbites companion at all.
Solomon’s personality is flat, boring even, and sorely lacks the nuance or inner conflict that made companions like Pasqal and Argenta stand out. His VA isn't that great either, he is just a generic white guy with a black paint job.
When compared to Kibbles he gets overshadowed greatly, "Domin".
His companion quest is equally underwhelming, offering few surprises and little in the way of emotional or thematic payoff. His reason to spy on you are simple "I was told to do so", again no personality. There is barely any reactivity from other companions on his quest and doesn't integrate very well with the main story. It was too short to or felt like that, since most of the time Solomon was gone doing who knows what and he just shows up later.
Despite all that, the new encounters were fun but not very challenging, I liked the first boss the most.
My thoughts on the Overseer class, It's fun but not viable in higher difficulties. This game is designed around rolling initiative first and nuking everyone on the screen before it gets a chance to act and do the same to you. Tanks are not useful at all, and the shield doesn't make them survive long either.
The Coomrag torture for Solomon was fine tho.
I would also like to add that the Bird familiar is stupid OP, after testing and trying some things I figured it can do crazy AoE and damage. It was fun.
Okay so I made it all the way to Act 5 with Solomon. Played everything Lex Imperialis had to offer, and I have to say it was disappointing. Compared to Void Shadows quality, this new DLC is pretty weak. Solomon introduction was that interesting or shocking as Kibbles introduction, I wasn't very excited to meet the Adeptus Arbites companion at all.
Solomon’s personality is flat, boring even, and sorely lacks the nuance or inner conflict that made companions like Pasqal and Argenta stand out. His VA isn't that great either, he is just a generic white guy with a black paint job.
When compared to Kibbles he gets overshadowed greatly, "Domin".
His companion quest is equally underwhelming, offering few surprises and little in the way of emotional or thematic payoff. His reason to spy on you are simple "I was told to do so", again no personality. There is barely any reactivity from other companions on his quest and doesn't integrate very well with the main story. It was too short to or felt like that, since most of the time Solomon was gone doing who knows what and he just shows up later.
Despite all that, the new encounters were fun but not very challenging, I liked the first boss the most.
My thoughts on the Overseer class, It's fun but not viable in higher difficulties. This game is designed around rolling initiative first and nuking everyone on the screen before it gets a chance to act and do the same to you. Tanks are not useful at all, and the shield doesn't make them survive long either.
The Coomrag torture for Solomon was fine tho.
I would also like to add that the Bird familiar is stupid OP, after testing and trying some things I figured it can do crazy AoE and damage. It was fun.
7/4/2025, 6:27:22 PM
6/29/2025, 6:48:37 PM
>>529265661
>When Owlcat left behind the bloated Pathfinder system, a numberhead ruleset that held back
Stopped reading there. Journalist are not real people and should be killed on sight to minimize the damage they cause to society.
>When Owlcat left behind the bloated Pathfinder system, a numberhead ruleset that held back
Stopped reading there. Journalist are not real people and should be killed on sight to minimize the damage they cause to society.
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