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7/26/2025, 7:22:38 PM
Dawn of the Hunt reached 247k players, which is down 57% from their peak of 578k at release.
Secrets of the Atlas reached 150k players, down from their peak of 230k players, so that is a loss of ~22%.
Dawn of the Hunt had 75k players 1 month after release, representing a 70% drop off
Secrets of the Atlas had 73k players 1 month after release, representing a 60% drop off
Basically, PoE1 and PoE2 are very similar. PoE1 has lower highs, but higher retention. PoE2 has higher highs, but lower retention. Neither game is counting the standalone client, which I believe would benefit PoE1 further, but we have no numbers so it is not fair to include.
The numbers justify supporting both games. There is no way your company looks at these PoE1 numbers and thinks abandoning that game is a good idea. PoE2 will have to wait until 1.0 and it's f2p launch to see if it dominates enough that PoE1 becomes redundant.
Secrets of the Atlas reached 150k players, down from their peak of 230k players, so that is a loss of ~22%.
Dawn of the Hunt had 75k players 1 month after release, representing a 70% drop off
Secrets of the Atlas had 73k players 1 month after release, representing a 60% drop off
Basically, PoE1 and PoE2 are very similar. PoE1 has lower highs, but higher retention. PoE2 has higher highs, but lower retention. Neither game is counting the standalone client, which I believe would benefit PoE1 further, but we have no numbers so it is not fair to include.
The numbers justify supporting both games. There is no way your company looks at these PoE1 numbers and thinks abandoning that game is a good idea. PoE2 will have to wait until 1.0 and it's f2p launch to see if it dominates enough that PoE1 becomes redundant.
7/5/2025, 11:06:05 PM
6/29/2025, 10:44:45 PM
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