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Found 3 results for "b1892eb1990979c953f92079e31f12da" across all boards searching md5.

Anonymous /vg/532675771#532737751
7/26/2025, 11:38:55 AM
>>532736687
You fucked up. You should've stated your problem instead of stating your incorrect solution and asking it to fix it.

The correct answer is if Player is Layer 1, Enemy needs to be Layer 2 with Player's Mask both Layer 1 and 2, and Enemy's Mask only Layer 1
Anonymous /vg/528546567#528579528
6/24/2025, 2:07:00 AM
>>528578515
The fool learns from his mistakes, while the wise man learns from the mistakes of others.

Beginners don't need "how do I do a specific thing" tutorials. They need generalized tutorials like the donut so they can start with broad awareness of as many tools and techniques as possible and learn what there is to search for when it comes time to search. Otherwise, you'll be forever stuck Googling for "how do I tape chairs together" while being completely ignorant of the existence of ladders.
Anonymous /vg/527912557#527923037
6/18/2025, 9:42:58 PM
>>527922343
You need to be more specific about what you're trying to do.

>How would you handle multiple events happening in a row depending on choices you've made in the game?
Picrel, but the answer would be to create some global event sequencer that all events call to to enqueue themselves, rather than raw signals which want to execute immediately.