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Found 2 results for "b35c37b9b126d0552304a7b51cc95cd6" across all boards searching md5.

Anonymous /vg/534687374#534769092
8/11/2025, 5:44:37 AM
>>534764762
Most people just use 2d arrays for tile maps. For something large you may want an ecs with a spatial hash for the dynamic entities and an rtee for the static ones. Isometric otherwise is the same as a normal tilemap, just a slight change on offsets.
Anonymous /g/106189131#106215546
8/10/2025, 10:09:51 PM
>>106207019
6/6/06 Easter Egg is possible now