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Found 4 results for "bc3338991b0d1cdcda8c16978a8be2ef" across all boards searching md5.

Anonymous /v/715921159#715930658
7/20/2025, 3:36:12 AM
>>715930174
I know it takes place so ridiculously far ahead that it barely matters, and there could just be some "multiverse" type explanation binding all points of the timeline together into the same continuum. Like how there's clearly this place in BotW that has Lon Lon Ranch's layout from Ocarina of Time, but it's not as if anywhere else looks like it matches that geometry, so it's almost too perfectly retained for something supposedly THAT old, even if all the houses are missing. At that point it's just an easter egg obviously, but those points feel like they're really connected.

Of course, Tears of the Kingdom explained half of what we thought were Skyward Sword connections to be the "Nu-Hyrule Founding" artifacts. But they also didn't explain if the Nu-Hyrule founding took place before Skyward Sword or just really far back in the really far future set after everything else. ( I think it's the latter )

The theme of TotK is an Ouroboros, the idea that the beginning loops back to the ending in a time paradoxial way, the "eternal return". That is related to Zelda being the dragon in the game connecting past to present withint TotK as a self-contained narrative, but I also wonder if they meant to suggest that there is something in Zelda-lore, that happens way into the future, which somehow caused Skyward Sword's history to happen, so that the whole timeline is in this weird time paradox, and the reason why everything converges is because of that paradox.

I don't think Nintendo has thought it out in any detail, but I do think they drifted ideas like these, and at least used big words like "The gods from Ocarina of Time were actually just highly advanced Shiekah in the future! The Triforce is nanotechnology!" lol

At least, in Fujibayashi's tenure with Zelda it seems as if he 'loves' to imply that the mystical past was actually just a technologically advanced precursor civilization that obviously look godlike to us.

I kinda hate it but shit.
Anonymous /v/714971302#714984651
7/9/2025, 7:23:46 PM
>>714978816
I fucking hate Fujibayashi and his fanon interpretation of Zelda's universe.
>Muh Goddesses were ACTUALLY highly advanced technology made by an old civilization that looked Godlike to cavemen
>What if Hyrule was founded by FURRIES!?
Fuck off...
Anonymous /v/714975989#714982719
7/9/2025, 6:59:23 PM
>>714980990
>The Aonuma/Fujibayashi powerteam is basically just the logical endpoint of Japanese work culture: Incompetent Peter principle boss and non-confrontational, meek employee.
I'm actually liking the structural design and more specific level-design of Zelda Echoes of Wisdom right now, and it had a lot of BotW staffers making it too... but NO Fujibayashi, and even Aonuma is also credited. That to me proves, along with Skyward Sword that it's Fujibayashi who can't make good Zelda games.

His ethos of game design was similarly shitty in Skyward Sword, thinking that Zelda games should have "non-stop fun", but instead of open world he just decided "every location must be dungeon-like". He doesn't grasp the concept of pacing, that one part is really tightly designed so the following part eases up, creating a flow between player freedom and player challenge.

BotW suffers from this too IMO, as he once again thought "everything should be non-stop fun" and so the open world and Shrines are ALWAYS open-minded to the player's own ideas, rather than pacing it between getting as much freedom as possible vs a scenario where a few solutions are required, through knowing and having learned how to use the mechanics right.

He has to go IMO.
Anonymous /v/713028089#713028089
6/18/2025, 10:57:16 PM
>Aonuma ruined Zelda
But Majora's Mask, Wind Waker and TP are all pretty good? Skyward Sword was the first terrible Zelda, and then TotK, which were both made by HIM.