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7/23/2025, 9:39:29 PM
>>716247228
>Also which style is the easiest to 3d model? I don't want minecraft like blocky characters. Is there some middle ground between just blocks and human like?
yeah, normal shapes but with the arms not being attached to the model. Makes animation way easier since you don't have to worry about deformations. Many old games did the same.
>Also which style is the easiest to 3d model? I don't want minecraft like blocky characters. Is there some middle ground between just blocks and human like?
yeah, normal shapes but with the arms not being attached to the model. Makes animation way easier since you don't have to worry about deformations. Many old games did the same.
7/11/2025, 8:30:51 PM
>>715181601
It's a very hard thing to do. Not only you need an wide array of skills, but you also need a clear vision of what you want to do and the skill to pull it off. Because yeah, you might know how to code and how to 3d model and so on, but using all that to create something FUN is where the biggest challenge is.
It's a very hard thing to do. Not only you need an wide array of skills, but you also need a clear vision of what you want to do and the skill to pull it off. Because yeah, you might know how to code and how to 3d model and so on, but using all that to create something FUN is where the biggest challenge is.
5/21/2025, 2:46:31 PM
>>1012442
Appreciate the compliment, thanks man.
Appreciate the compliment, thanks man.
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