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7/20/2025, 6:46:07 AM
>Pandora's moon Elpis, after being teleported away by Lilith using her Siren powers,[a] destroyed the protective barrier of a planet named Kairos.[5] In Borderlands 4, players assume the role of a Vault Hunter who must lead the resistance against a ruthless dictator named the Timekeeper and his army of synthetic followers named the Order on Kairos, while searching for "secret alien treasures".
>While the team avoided using the term "open world", Gearbox CEO Randy Pitchford claimed that Borderlands 4 was "the most open and free" game in the franchise, contrasting Borderlands 3's planet-hopping structure, which resulted in a more "compartmentalized" design.[3] As with its predecessors, Borderlands 4 was envisioned to be a humorous game, though the team wanted to ensure that the humor derived from emergent gameplay, in which the playable Vault Hunters will react to actions performed by players.[9] As Borderlands 4 was set in a new planet, the game features an all-new cast. It also offered an opportunity for the art team to create landscape distinct from those on Pandora, with art director Adam May describing Kairos as a "high-tech but lo-fi" setting.
Sounds like certified sloppa
>While the team avoided using the term "open world", Gearbox CEO Randy Pitchford claimed that Borderlands 4 was "the most open and free" game in the franchise, contrasting Borderlands 3's planet-hopping structure, which resulted in a more "compartmentalized" design.[3] As with its predecessors, Borderlands 4 was envisioned to be a humorous game, though the team wanted to ensure that the humor derived from emergent gameplay, in which the playable Vault Hunters will react to actions performed by players.[9] As Borderlands 4 was set in a new planet, the game features an all-new cast. It also offered an opportunity for the art team to create landscape distinct from those on Pandora, with art director Adam May describing Kairos as a "high-tech but lo-fi" setting.
Sounds like certified sloppa
7/18/2025, 5:00:34 AM
What's the point of buying a virtual house? I always thought the idea was cool when I first heard of it, that being when it was introduced in Runescape.
Then I found out you just teleport into a blank void and you don't actually buy plots of land in the existing game world.
Doesn't really feel like you're a part of the game the way MMOs execute it. They're just weird trophy rooms for trophies nobody really did anything to earn because there is nothing in any MMO that requires any notable skill or ability. Just time and somebody else's money, I.E. the person who is paying for your real life rent and food.
Then I found out you just teleport into a blank void and you don't actually buy plots of land in the existing game world.
Doesn't really feel like you're a part of the game the way MMOs execute it. They're just weird trophy rooms for trophies nobody really did anything to earn because there is nothing in any MMO that requires any notable skill or ability. Just time and somebody else's money, I.E. the person who is paying for your real life rent and food.
6/28/2025, 8:44:42 AM
>>508936850
Jeets
Jeets
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