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Found 4 results for "c793b12809c7fa36d3f91820f3176747" across all boards searching md5.

Anonymous United States /sp/149965184#149966492
7/26/2025, 7:25:17 PM
Anonymous United States /sp/149872890#149873290
7/20/2025, 6:40:22 AM
>BMF belt
Anonymous ID: KogBGDuLGermany /pol/509380957#509381721
7/3/2025, 10:37:21 AM
>>509381557
Why are barbarians kissing our fort?!
Anonymous /vrpg/3787610#3790460
6/24/2025, 10:25:32 PM
>>3790417
The objectively best choice is all Warfare with just enough Rhetoric, because killing as many people as possible is incredibly based.
>hell, it's the only stat that I've seen that gives a negative result for having too high
Having high Warfare at that point gives the same result. In general I agree with you about the issues with the stat system, especially the lack of clarity on what levels are actually useful, but I like that specific example. Even if the implementation could use work I like that the goal is having a high enough stat to play well but still lose, and using a stat that's too high can be detrimental.