Search Results
7/4/2025, 7:12:23 AM
>>714445091
>I strongly implore you to not use vehicles in your playthrough.
i said the same about DS1
1. play on hard mode (very hard is the same as hard just more repair cans for cargo no reason to play it on very hard)
2. no vehicles (forces you to deal with the enviornment)
3. no roads (same as point 2)
4. no internet play offline (forces you to build and suffer the world)
5. walk through BT, mule and terrorist areas if they are on route to your delivery (creates action carry weapons and stealth)
6. take a different route every time you deliver
that is peak death stranding im waiting for the PC port its going to be fun i can already tell
>I strongly implore you to not use vehicles in your playthrough.
i said the same about DS1
1. play on hard mode (very hard is the same as hard just more repair cans for cargo no reason to play it on very hard)
2. no vehicles (forces you to deal with the enviornment)
3. no roads (same as point 2)
4. no internet play offline (forces you to build and suffer the world)
5. walk through BT, mule and terrorist areas if they are on route to your delivery (creates action carry weapons and stealth)
6. take a different route every time you deliver
that is peak death stranding im waiting for the PC port its going to be fun i can already tell
7/1/2025, 7:48:42 AM
>>529483462
the problem with game engines is 1 cannot do it all, they have specific engines build to specialise with certain scenarios that a games genre dives into, thats the real problem with UE it can do certain things amazingly well and others not so much wheras another engine will outperform it, the problem the game industry has today is people are not so much taught programming itself but instead Unreal engine in game dev courses, learning the wrong engine can hold you back in future employement, so the best bet to learn it UE its the so called industry standard now and it sucks
the problem with game engines is 1 cannot do it all, they have specific engines build to specialise with certain scenarios that a games genre dives into, thats the real problem with UE it can do certain things amazingly well and others not so much wheras another engine will outperform it, the problem the game industry has today is people are not so much taught programming itself but instead Unreal engine in game dev courses, learning the wrong engine can hold you back in future employement, so the best bet to learn it UE its the so called industry standard now and it sucks
6/26/2025, 2:48:58 AM
>>713653524
tower of fantasy
wuthering waves
going to replace tower of fantasy with neverness to everness
peko peko
tower of fantasy
wuthering waves
going to replace tower of fantasy with neverness to everness
peko peko
6/24/2025, 5:04:15 AM
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