Search Results
7/24/2025, 10:49:39 PM
7/9/2025, 12:41:27 PM
>>714953645
Turn based has a lot of benefits. Main one being you can develop a battle system hermetically sealed away from and parallel to the "overworld". With a game like FF7 Remake, the battle system and all the animations and overworld are linked and knotted together and then you have platforming and collision detection and pathfinding etc. It creates bugs, and it enforces a certain type of level design and complexity and testing regimen. With turn based, you can develop the entire system from some prototyped cubes on a flat quad and you're 99% there. If you look at a game like Clair Obscur, the platforming and pathfinding are actually dogshit but they never had to really care too much and could pump that shit out lightning fast. Turn based enforces a nice discipline and reusability that could save FF from dev hells
Turn based has a lot of benefits. Main one being you can develop a battle system hermetically sealed away from and parallel to the "overworld". With a game like FF7 Remake, the battle system and all the animations and overworld are linked and knotted together and then you have platforming and collision detection and pathfinding etc. It creates bugs, and it enforces a certain type of level design and complexity and testing regimen. With turn based, you can develop the entire system from some prototyped cubes on a flat quad and you're 99% there. If you look at a game like Clair Obscur, the platforming and pathfinding are actually dogshit but they never had to really care too much and could pump that shit out lightning fast. Turn based enforces a nice discipline and reusability that could save FF from dev hells
6/12/2025, 11:11:33 PM
>>712473156
Most 1v3 fights like Tree Sentinel are scripted so the sidekicks arent really aggressive
The wolf fight = when they split up only one wolf is really aggro and fights you, the other two hang back and only do fire attack sometimes
Other fights you can kite and split them up
Most 1v3 fights like Tree Sentinel are scripted so the sidekicks arent really aggressive
The wolf fight = when they split up only one wolf is really aggro and fights you, the other two hang back and only do fire attack sometimes
Other fights you can kite and split them up
Page 1