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Found 9 results for "d58c5f4c7cfe3b1fdf527c860fb6b5d0" across all boards searching md5.

Anonymous /v/715931376#715943464
7/20/2025, 8:01:10 AM
>>715943026
>I mostly play Japanese games any way
And that's exactly what's been getting disproportionately censored since 2018 at the latest. Dumbass. The people behind this are the same ones that think 90% of anime girls are "underage-coded".
Anonymous /v/715783135#715791229
7/18/2025, 2:02:22 PM
>>715790990
It shows that just because a game isn't explicitly pornographic doesn't mean it's safe. They've shown they're willing to go after any Japanese game with even mild erotic elements. It's exterminating what's left of the Japanese moe otaku game market after Sony already dealt it a crippling blow.
Anonymous /v/714928708#714962604
7/9/2025, 1:52:09 PM
>>714961135
If anything, like with Tokyo Clanpool, it'll get fucked by both of them. This is an actual otakucore game that was in development before the great Sonypocalypse, and every mainstream platform is making their hostility to Vita-style otaku games clear. None of them have gotten any better, they've only gotten worse, and more and more storefronts are shutting themselves off to these games, GOG being the most recent. Unless there's a major movement to use any means necessary undo these platforms' policies, these games will die and never come back.
Anonymous /v/714622846#714635456
7/6/2025, 3:34:03 AM
>>714633876
I don't wanna hear anyone talk to me about "marginalized developers" until they acknowledge the shit Japanese otaku moege devs are forced to go through when they try to release games now.
Anonymous /v/714466297#714466697
7/4/2025, 9:52:16 AM
>>714466297
Where are you getting the idea that gaming is "healing"? That plastic overproduced gook game Stellar Blade that's firmly in the confines of safe horny and which was censored on release anyway? Meanwhile here's Inti Creates saying they have no platform to release Gal*Gun on any more because all of them have the same policies against Japanese-style games. Bonus Aquaplus saying largely the same thing. Both of them know all too well the pain of having the rug pulled on them.
Anonymous /v/714325614#714331581
7/3/2025, 2:58:13 AM
>>714327296
>Except Valve doesn't have a monopoly
https://en.wikipedia.org/wiki/Natural_monopoly
https://en.wikipedia.org/wiki/Network_effect
Antitrust legislation needs to be updated to account for this. Valve's network effect has made it all but impossible for other storefronts to compete with them, and as a result anything that can't release on Steam is effectively doomed to die in darkness even if it releases somewhere else.
Anonymous /v/714162676#714202507
7/1/2025, 9:37:16 PM
>>714201819
After having the rug pulled on them three times now, devs are never going to be able to trust that they won't get screwed again unless they have actual leverage. Both Nintendo and Valve explicitly stated they wouldn't indulge this behavior and yet here we are. The words of corporate heads are meaningless.
Anonymous /v/714050980#714050980
6/30/2025, 6:36:49 AM
There is now a permanent chilling effect on Japanese studios that make games like these. Even IF platform holders eased up a little bit, how are they even supposed to go back to making the games they used to?
It needs to be illegal to reject a release to games that have all been approved by ratings boards.
Anonymous /v/713910881#714048584
6/30/2025, 5:52:50 AM
>>714046282
Successfully enacted a permanent chilling effect on Japanese studios, even if Mary died tomorrow companies will fear ever developing what they used to make out of caution that this will all happen again.