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6/12/2025, 12:42:56 PM
Posted in >>11454225, but also looking for advice on improving it here:
Flaws I wanna address include:
> Lanky proportions, but don't want to lose the leg parts since the thighs are articulated.
> Upper torso's insides are full of plastic and needs a way to reduce that so the joint for the abdomen can be recessed deeper.
> Entire arm assembly from shoulder to forearm is unable to stay on and isn't that good at folding upward.
To that end, I have some questions:
1) How do I remove more of the material inside the upper torso? Do I need to buy a router or some power drill that can scoop them out?
2) How do I hollow out the arms so that I can slide arm parts inside, making them actual sleeves?
3) I think I want to improve the joints a bit in the shoulder so he can cross his arms and pose more, so I have a question: Are there any joints like this with a 3mm peg at the end?
Or do I have to cut up the figma Konata leg I have to get that joint out, then sand the ball down to a 3mm peg?
(Are there ways to get that socket piece out of that leg without any destructive methods? Hot water isn't cutting it for me.)
(see image in >>11454227 for joint I'm looking into)
Flaws I wanna address include:
> Lanky proportions, but don't want to lose the leg parts since the thighs are articulated.
> Upper torso's insides are full of plastic and needs a way to reduce that so the joint for the abdomen can be recessed deeper.
> Entire arm assembly from shoulder to forearm is unable to stay on and isn't that good at folding upward.
To that end, I have some questions:
1) How do I remove more of the material inside the upper torso? Do I need to buy a router or some power drill that can scoop them out?
2) How do I hollow out the arms so that I can slide arm parts inside, making them actual sleeves?
3) I think I want to improve the joints a bit in the shoulder so he can cross his arms and pose more, so I have a question: Are there any joints like this with a 3mm peg at the end?
Or do I have to cut up the figma Konata leg I have to get that joint out, then sand the ball down to a 3mm peg?
(Are there ways to get that socket piece out of that leg without any destructive methods? Hot water isn't cutting it for me.)
(see image in >>11454227 for joint I'm looking into)
6/12/2025, 12:33:53 PM
I just recently finished customizing a figma Astolfo. While I'm proud of my work for now, I'm still wondering how best to further improve on this.
Flaws include:
> Lanky proportions, but don't want to lose the leg parts since the thighs are articulated.
> Upper torso's insides are full of plastic and needs a way to reduce that so the joint for the abdomen can be recessed deeper.
> Entire arm assembly from shoulder to forearm is unable to stay on and isn't that good at folding upward.
To that end, I have some questions:
1) How do I remove more of the material inside the upper torso? Do I need to buy a router or some power drill that can scoop them out?
2) How do I hollow out the arms so that I can slide arm parts inside, making them actual sleeves?
(continued in next post)
Flaws include:
> Lanky proportions, but don't want to lose the leg parts since the thighs are articulated.
> Upper torso's insides are full of plastic and needs a way to reduce that so the joint for the abdomen can be recessed deeper.
> Entire arm assembly from shoulder to forearm is unable to stay on and isn't that good at folding upward.
To that end, I have some questions:
1) How do I remove more of the material inside the upper torso? Do I need to buy a router or some power drill that can scoop them out?
2) How do I hollow out the arms so that I can slide arm parts inside, making them actual sleeves?
(continued in next post)
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