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7/8/2025, 5:16:17 AM
>>530367859
>>530369197
Thank you for your comments anons. Now I truly understand this meme that I saw in a GDC talk and what I did wrong.
>>530369197
Thank you for your comments anons. Now I truly understand this meme that I saw in a GDC talk and what I did wrong.
6/30/2025, 3:46:40 AM
>>529330827
>Does that seem like too many options for popping the bubbles?
With puzzles the more mechanics you have the better, just introduce them one by one.
>If the player can just make the bubble that got away pop by blowing a new one, that might trivialize the difficulty.
The game is supposed to be easy at certain point, isn't it?
Designing puzzles is another type of puzzle, just try all that stuff that you're talking about with your game.
Also watch this: https://youtu.be/B36_OL1ZXVM
>>529333678
just like make game
>Does that seem like too many options for popping the bubbles?
With puzzles the more mechanics you have the better, just introduce them one by one.
>If the player can just make the bubble that got away pop by blowing a new one, that might trivialize the difficulty.
The game is supposed to be easy at certain point, isn't it?
Designing puzzles is another type of puzzle, just try all that stuff that you're talking about with your game.
Also watch this: https://youtu.be/B36_OL1ZXVM
>>529333678
just like make game
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