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8/4/2025, 9:26:52 PM
8/3/2025, 5:28:39 AM
-Great entry point into the series
-Primarily inspired by Silent Hill 1 and 2
-Melee-centric combat from Silent Hill 4
-Only close-range weapons
-Weapons also degrade and break
-3 weapon slots
-Tool kits for fixing things
-Avoiding enemies is more difficult than in previous titles
-Monsters move quickly
-Dodge to evade attacks
-Heavier weapons block attacks
-Stamina meter
-Perfect dodge replenishes this bar
-Use the shoulder buttons to perform light and heavy attacks
-Charged Focus Attacks
-The Soulslike label isn’t totally inaccurate
-Has shades of the subgenre From Software popularized
-Almost Souls-esque boss fight
-Stamina limitation was an "absolute nightmare"
-Combat can be very challenging
-You can equip helpful perks
-Elaborate puzzles (mandatory and optional)
-Open world contains certain optional structures
-5 different endings
-Fan-favorite UFO ending is in the game
-Fantastic 3D audio and effective sound design
-Very positive vibe overall
-Primarily inspired by Silent Hill 1 and 2
-Melee-centric combat from Silent Hill 4
-Only close-range weapons
-Weapons also degrade and break
-3 weapon slots
-Tool kits for fixing things
-Avoiding enemies is more difficult than in previous titles
-Monsters move quickly
-Dodge to evade attacks
-Heavier weapons block attacks
-Stamina meter
-Perfect dodge replenishes this bar
-Use the shoulder buttons to perform light and heavy attacks
-Charged Focus Attacks
-The Soulslike label isn’t totally inaccurate
-Has shades of the subgenre From Software popularized
-Almost Souls-esque boss fight
-Stamina limitation was an "absolute nightmare"
-Combat can be very challenging
-You can equip helpful perks
-Elaborate puzzles (mandatory and optional)
-Open world contains certain optional structures
-5 different endings
-Fan-favorite UFO ending is in the game
-Fantastic 3D audio and effective sound design
-Very positive vibe overall
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