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Imagine thinking this game is pretentious. Ueda just wanted to tell a simple "boy meets girl" story about bravery and trust, plus he wanted to make a game inspired by the cinematic platformers that he liked playing on his Amiga computer (Another World, Flashback, Prince of Persia). He also wanted the game to have a distinctive vibe so that it would stand out from the crowd.
6/12/2025, 10:22:34 PM
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