Search Results
7/11/2025, 9:16:05 PM
6/30/2025, 5:51:55 PM
6/22/2025, 12:04:52 PM
>>713316716
Can't wait to fight Zanzibart!
Can't wait to fight Zanzibart!
6/21/2025, 10:44:45 AM
>>713241273
Ccrapcom fans seething at fromsoft will nevere not be funny, how's the dlc for dd2 btw?
Ccrapcom fans seething at fromsoft will nevere not be funny, how's the dlc for dd2 btw?
6/21/2025, 4:58:40 AM
6/18/2025, 6:01:03 AM
>rises to fame with his take on third person dungeon crawlers notable for their simple, slow, combat and opaque, punishing mechanics that reinforce caution when exploring the world
>doesn't want to keep doing the same slow paced, unpredictable dungeon crawlers, but also doesn't want to invent a new combat system
>just makes the same combat again but faster
>just makes the same combat again but now the bosses have weird, retarded delays in their attack animations
>just makes the same combat again but now there is AoE spam everywhere
>just makes the same combat again but every new release has to be more over the top than the last
Is he the most overrated game dev of the last decade?
>doesn't want to keep doing the same slow paced, unpredictable dungeon crawlers, but also doesn't want to invent a new combat system
>just makes the same combat again but faster
>just makes the same combat again but now the bosses have weird, retarded delays in their attack animations
>just makes the same combat again but now there is AoE spam everywhere
>just makes the same combat again but every new release has to be more over the top than the last
Is he the most overrated game dev of the last decade?
6/17/2025, 4:39:58 PM
>rises to fame with his take on third person dungeon crawlers noteable for their simple, slow, combat and opaque, punishing mechanics that reinforce caution when exploring the world
>doesn't want to keep doing the same slow paced, unpredictable dungeon crawlers, but also doesn't want to invent a new combat system
>decides that what is effectively just Zelda combat with a stamina bar and a dodge roll needs to be the basis of 20 hit combos and bosses who pirouette around the arena and weird attack animation delays for every single fight
>also now it's open world
Is he the most overrated game dev of the last decade?
>doesn't want to keep doing the same slow paced, unpredictable dungeon crawlers, but also doesn't want to invent a new combat system
>decides that what is effectively just Zelda combat with a stamina bar and a dodge roll needs to be the basis of 20 hit combos and bosses who pirouette around the arena and weird attack animation delays for every single fight
>also now it's open world
Is he the most overrated game dev of the last decade?
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