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7/16/2025, 5:15:33 PM
>>715612423
Is a full Heretic run where you gut every companion that leaves viable?
I know you can kill the whore Jae after doing her introduction quest. How would one go about preemptively gutting Argenta, Heinrix and Yrliet? Oh and space viking.
Planning on starting my Khorne Berserker from the beginning to go absolutely all in on Heresy, also because I accidentally romanced Cassia instead of Kibbles. How was I supposed to know her dance was a ritual of sexo?
Is a full Heretic run where you gut every companion that leaves viable?
I know you can kill the whore Jae after doing her introduction quest. How would one go about preemptively gutting Argenta, Heinrix and Yrliet? Oh and space viking.
Planning on starting my Khorne Berserker from the beginning to go absolutely all in on Heresy, also because I accidentally romanced Cassia instead of Kibbles. How was I supposed to know her dance was a ritual of sexo?
6/27/2025, 6:39:21 AM
>>713761119
Dual Wield Enjoyers eating good
>Double attacks on Slash
>Two attacks each turn to help stack Versatility, three with Wildfire
>Immense movement gain on kill after Heroic so just jump from enemy to enemy
>Battle Trance and Crimson Rage to give extra AP if needed
>Huge momentum gain from using War Hymn after all your Slash spam
>Cheerleader team to give extra WP to boost War Hymn bonuses
>Cheerleaders give extra turns so you can reliably use Heroic first
>Resolve gain from every kill from cool skele mask
>Officer cheerleaders give two extra turns
I'm still fresh to the game but this shit feelsgoodman. Ministorum Priest Warrior Arch Militant is so goddamn tasty. Haven't even gotten the new Tax Collector companion yet but respecin' the cheerleaders to give them aoe cheerleading power with familiars looks promising.
Dual Wield Enjoyers eating good
>Double attacks on Slash
>Two attacks each turn to help stack Versatility, three with Wildfire
>Immense movement gain on kill after Heroic so just jump from enemy to enemy
>Battle Trance and Crimson Rage to give extra AP if needed
>Huge momentum gain from using War Hymn after all your Slash spam
>Cheerleader team to give extra WP to boost War Hymn bonuses
>Cheerleaders give extra turns so you can reliably use Heroic first
>Resolve gain from every kill from cool skele mask
>Officer cheerleaders give two extra turns
I'm still fresh to the game but this shit feelsgoodman. Ministorum Priest Warrior Arch Militant is so goddamn tasty. Haven't even gotten the new Tax Collector companion yet but respecin' the cheerleaders to give them aoe cheerleading power with familiars looks promising.
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