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7/9/2025, 8:12:55 PM
>>102102958
wrong horse game...
wrong horse game...
7/6/2025, 10:03:12 AM
>>101995647
Well in that case it works for streams too.
Doki's always wanted to host events, so she started with small branchwide events for games like minecraft, etc. She did a bunch of events that slowly grew in scale...
Then at the end of last year she organized an intercontinental apex event that included top esports players as well as vtubers from all of the world. She even got some from VSPO and Neo-Porte.
Okay fuck it I'll be honest I'm just shilling my oshi. She does all kinds of weird creative shit that don't involve singing and dancing. A bit ago she organized a version of Horse Race Test but with her branding.
Well in that case it works for streams too.
Doki's always wanted to host events, so she started with small branchwide events for games like minecraft, etc. She did a bunch of events that slowly grew in scale...
Then at the end of last year she organized an intercontinental apex event that included top esports players as well as vtubers from all of the world. She even got some from VSPO and Neo-Porte.
Okay fuck it I'll be honest I'm just shilling my oshi. She does all kinds of weird creative shit that don't involve singing and dancing. A bit ago she organized a version of Horse Race Test but with her branding.
6/28/2025, 10:10:12 AM
>>101681763
It's a LOT of paperwork if you want to actually create a brand rather than turning on stream and that's it.
I know Doki has something like 10-11 full time employees as well as a few other part time people like her thumbnail maker who's been working with her since pre-selen and her website manager.
She's got a general manager to help with her schedules and making sure she's using her time wisely to actually get her work done, as well as an assistant or two. She's got a few agents to help her get general sponsorships from corpos, game companies, merch, etc. She has an asia team to help her get sponsorships and merch negotiated in Asia, which is how she got her Nendo and Goodsmile plush so quickly. Not to mention video editors, though those might be part time too.
In the end, she's still doing 95% of the work regarding streaming, collabs, and managing her projects/employees, but managers help a fuckton to keep her focused on actually making creative content, like how she recently headed a Horse Race Test mod project after getting in touch with the original game dev.
A smaller indie obviously won't have that much money or clout to throw around and hire people, but a general manager to help with scheduling and finding collabs/sponsors is absolutely helpful.
It's a LOT of paperwork if you want to actually create a brand rather than turning on stream and that's it.
I know Doki has something like 10-11 full time employees as well as a few other part time people like her thumbnail maker who's been working with her since pre-selen and her website manager.
She's got a general manager to help with her schedules and making sure she's using her time wisely to actually get her work done, as well as an assistant or two. She's got a few agents to help her get general sponsorships from corpos, game companies, merch, etc. She has an asia team to help her get sponsorships and merch negotiated in Asia, which is how she got her Nendo and Goodsmile plush so quickly. Not to mention video editors, though those might be part time too.
In the end, she's still doing 95% of the work regarding streaming, collabs, and managing her projects/employees, but managers help a fuckton to keep her focused on actually making creative content, like how she recently headed a Horse Race Test mod project after getting in touch with the original game dev.
A smaller indie obviously won't have that much money or clout to throw around and hire people, but a general manager to help with scheduling and finding collabs/sponsors is absolutely helpful.
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