Search results for "0585a2fa6396de2e9fdcdf54e9a1293b" in md5 (2)

/tg/ - /mcyoag/ Multiplayer Choose Your Own Adventure General
Anonymous No.96515078
>>96488084
Cato is a child, so his grasp on things like death are tenuous. That said, he's experienced it; his parents died when he was barely five, but he's processed it more as them just... going away. In practice, he knows that killing people makes them go away forever. But there's a subconscious part of him, one he doesn't actively think about much, that thinks that there's a chance the dead could come back. That they might be out there, somewhere. Half-remembered mentions of Heaven get attached to the new phenomenon of the Idea World and the whole idea gets muddled up in his head, and now a part of him feels like he could maybe even find his parents, drifting in this otherworld.
>>96493762
Cato is clubless and remains so, because he needs the time to maintain his network in the real and idea worlds both. That said, he will show up uninvited to club meetings if he needs to talk to people in them. He tries to stay in the good graces of whoever is running various clubs for that purpose.
>>96510176
Space Alien has attached itself to Cato at a formative part of both of their lives, so they bleed into each other a fair amount. Cato becomes more micromanaging and ruthless, and Space Alien gets notably more childish, "playing around" more in tasks. The end result is they both treat any minions as far more disposable, with insubordination and disagreements rankling more.
>>96513843
Space Alien spams minions and Space Energy attacks, aiming to overwhelm. Its minions are weaker versions of itself, so they don't have much physical strength, but they quickly turn a battlefield into a bullet hell. Nightmares are prioritized to not kill, so they can be captured and used to help protect Cato, who generally stays back and shouts orders or throws various objects at whoever they're fighting.
/tg/ - /mcyoag/ Multiplayer Choose Your Own Adventure General
Anonymous No.96469569
>>96453126
Cato Redux. Compiler-anon please replace the old Cato with this, thanks.
>NAME
Cato
>PERSONALITY
Cool Guy (Popular + Rebellious, Commander/Assault)
>PERKS
Street Smart
Suburban Daredevil
Happy-Go-Lucky
Stubborn
Social Skill
Unpredictable
Bancho/Sukeban
Gang Leader
Super High School Level Vigilante
>ITEMS
Hideout
Boombox
Vehicle
Ceremonial Clothes
>LIFE EVENTS
When Children Go Marching
Gang Meetup
Band of Friends
>MISSIONS
School Violence
Beat 'em Up
Mysterious Bleeding Zone

Cato is a bit of a legend among the local population of middle school and younger children. The kid that stood up to adults, stuck it to the man, and got the legendary "1 Thousand Days of Detention". He became a symbol of rebellion, of advocacy for the (literally) little guy, and of the strength of children. Parents, wise to his antics on school grounds, called him a devil-child. Some claimed he was possessed by an evil spirit. How else could he be acting this way? They don't know how close to the truth they are.

Outside of school, Cato has set up a network. He's gained the loyalty of all the children; they ride and die for him. Well, not die, that's scary. But they hold him in the highest regard. If Cato says to disobey your parents, you say "for how long, cause I don't wanna be grounded before my baseball game next week". If Cato says to throw bricks at those weird adults that pass through this alley every day, or slash some tires or write some bad words in permanent marker on someone's door, you do it. So long as you're a kid, of course. That isn't to say he thinks himself above alliances of convenience. He's even worked with some (eugh) high-schoolers to get stuff done before. Just don't expect any mercy if you're an adult.

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