Search results for "081ec99e8abd3519b0f4bc9c4cedf0c5" in md5 (5)

/vg/ - /lcg/ - Limbus Company General #3163
Anonymous No.537027156
>>537026963
What did Umasang do? I just saw Tremor on his ID and I automatically assumed he was bad.
/vg/ - /lcg/ - Limbus Company General #3139
Anonymous No.536084281
>>536076241
How does Kong Lu's forced retreat interract with Wild heath's revive? Revived sinners are supposed to die at the end of turn but forced retreat will target them because at 50% health they'll be the lowest HP sinners available. Does that wipe away the revive condition and thus actually bring them back to life when they return to the battle?
/vg/ - /lcg/ - Limbus Company General #2971
Anonymous No.529398718
>>529397054
>Turn End, lose all Torn Memory on self: Next turn, gain the same amount.
>S3 and Fell Bullet both get rid of Torn Memory after attack (which wouldn't matter anyways)
>Torn Memory doesn't even decay naturally?
Am I missing something here
/vg/ - /lcg/ - Limbus Company General #2935
Anonymous No.527974836
I spent all my lunashy and didn't get either of them
/vg/ - /lcg/ - Limbus Company General #2932
Anonymous No.527884310
so what is the point of sinking if every single boss has a custom passive specifically to negate its effects and prevent it from doing anything??