>>713782732
My guy, XIV successfully outlasted it's own natural lifespan for the past 3 years now until very recently. Its kind of a miracle that game carried Square-Enix on it's back for so long up until now.
XIII was what damaged the brand. An incoherent moronic story, unlikable obnoxious characters, a near-constant hallway of walking forward for 40 hours, terrible structure and pacing removing party members and adding them, locking character leveling to chapters, terrible enemy variety and game play design that just got tedious after twenty minutes. ... And they thought making two more sequels for it was a smart decision to make. (it wasn't, the sequels sales halved the original's sales BOTH TIMES)